gui: add gotoTopMain/gotoBottomMain navigation handlers

Add handlers that scroll the main panel to the top and bottom. gotoTopMain
implements the vim-style "gg" double press (gocui has no native key-sequence
support) by tracking the last 'g' press timestamp in the gui state, while
gotoBottomMain jumps to the final line, honouring the ScrollPastBottom config.

The origin math and double-press timing are factored into pure helpers so they
can be unit tested.
This commit is contained in:
suhird.singh 2026-06-24 13:39:16 -04:00
parent ecad431523
commit 1a71302f11
2 changed files with 54 additions and 0 deletions

View file

@ -87,6 +87,10 @@ type guiState struct {
// Maintains the state of manual filtering i.e. typing in a substring
// to filter on in the current panel.
Filter filterState
// Timestamp of the last 'g' key press in the main panel, used to detect
// the vim-style "gg" double press that jumps to the top.
lastGPressedAt time.Time
}
type filterState struct {

View file

@ -2,10 +2,33 @@ package gui
import (
"math"
"time"
"github.com/jesseduffield/gocui"
)
// gPressTimeout is the window within which two consecutive 'g' presses are
// treated as the vim-style "gg" command to jump to the top of the main panel.
const gPressTimeout = 250 * time.Millisecond
// isDoublePress reports whether `now` follows `previous` closely enough to be
// considered the second half of a double key press.
func isDoublePress(previous, now time.Time, timeout time.Duration) bool {
return !previous.IsZero() && now.Sub(previous) <= timeout
}
// gotoBottomOriginY returns the vertical origin that scrolls the main panel to
// its final line. When scrollPastBottom is false the last page of content is
// kept on screen rather than scrolling it off the top.
func gotoBottomOriginY(totalLines, viewHeight int, scrollPastBottom bool) int {
reservedLines := 0
if !scrollPastBottom {
reservedLines = viewHeight
}
return int(math.Max(0, float64(totalLines-reservedLines)))
}
func (gui *Gui) scrollUpMain() error {
mainView := gui.Views.Main
mainView.Autoscroll = false
@ -73,6 +96,33 @@ func (gui *Gui) jumpToTopMain(g *gocui.Gui, v *gocui.View) error {
return nil
}
// gotoTopMain implements the vim-style "gg" command: the first 'g' arms the
// sequence and the second 'g' pressed within gPressTimeout jumps to the top of
// the main panel.
func (gui *Gui) gotoTopMain(g *gocui.Gui, v *gocui.View) error {
now := time.Now()
if !isDoublePress(gui.State.lastGPressedAt, now, gPressTimeout) {
gui.State.lastGPressedAt = now
return nil
}
gui.State.lastGPressedAt = time.Time{}
return gui.jumpToTopMain(g, v)
}
// gotoBottomMain implements the vim-style "G" command, jumping to the bottom of
// the main panel.
func (gui *Gui) gotoBottomMain(g *gocui.Gui, v *gocui.View) error {
mainView := gui.Views.Main
mainView.Autoscroll = false
_, viewHeight := mainView.Size()
ox, _ := mainView.Origin()
newOy := gotoBottomOriginY(mainView.ViewLinesHeight(), viewHeight, gui.Config.UserConfig.Gui.ScrollPastBottom)
return mainView.SetOrigin(ox, newOy)
}
func (gui *Gui) onMainTabClick(tabIndex int) error {
gui.Log.Warn(tabIndex)