removed vendor from git

This commit is contained in:
christophe-duc 2026-01-08 18:52:59 -04:00
parent 9a43a5e1e1
commit 2fd2fb8211
5497 changed files with 1 additions and 1596029 deletions

1
.gitignore vendored
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@ -4,3 +4,4 @@ TODO.md
Lazydocker.code-workspace Lazydocker.code-workspace
.vscode .vscode
.idea .idea
vendor

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version = 1
test_patterns = [
"*_test.go"
]
[[analyzers]]
name = "go"
enabled = true
[analyzers.meta]
import_path = "dario.cat/mergo"

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#### joe made this: http://goel.io/joe
#### go ####
# Binaries for programs and plugins
*.exe
*.dll
*.so
*.dylib
# Test binary, build with `go test -c`
*.test
# Output of the go coverage tool, specifically when used with LiteIDE
*.out
# Golang/Intellij
.idea
# Project-local glide cache, RE: https://github.com/Masterminds/glide/issues/736
.glide/
#### vim ####
# Swap
[._]*.s[a-v][a-z]
[._]*.sw[a-p]
[._]s[a-v][a-z]
[._]sw[a-p]
# Session
Session.vim
# Temporary
.netrwhist
*~
# Auto-generated tag files
tags

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language: go
arch:
- amd64
- ppc64le
install:
- go get -t
- go get golang.org/x/tools/cmd/cover
- go get github.com/mattn/goveralls
script:
- go test -race -v ./...
after_script:
- $HOME/gopath/bin/goveralls -service=travis-ci -repotoken $COVERALLS_TOKEN

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# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as contributors and maintainers pledge to making participation in our project and our community a harassment-free experience for everyone, regardless of age, body size, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable behavior and are expected to take appropriate and fair corrective action in response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, or to ban temporarily or permanently any contributor for other behaviors that they deem inappropriate, threatening, offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces when an individual is representing the project or its community. Examples of representing a project or community include using an official project e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event. Representation of a project may be further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at i@dario.im. The project team will review and investigate all complaints, and will respond in a way that it deems appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, available at [http://contributor-covenant.org/version/1/4][version]
[homepage]: http://contributor-covenant.org
[version]: http://contributor-covenant.org/version/1/4/

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<!-- omit in toc -->
# Contributing to mergo
First off, thanks for taking the time to contribute! ❤️
All types of contributions are encouraged and valued. See the [Table of Contents](#table-of-contents) for different ways to help and details about how this project handles them. Please make sure to read the relevant section before making your contribution. It will make it a lot easier for us maintainers and smooth out the experience for all involved. The community looks forward to your contributions. 🎉
> And if you like the project, but just don't have time to contribute, that's fine. There are other easy ways to support the project and show your appreciation, which we would also be very happy about:
> - Star the project
> - Tweet about it
> - Refer this project in your project's readme
> - Mention the project at local meetups and tell your friends/colleagues
<!-- omit in toc -->
## Table of Contents
- [Code of Conduct](#code-of-conduct)
- [I Have a Question](#i-have-a-question)
- [I Want To Contribute](#i-want-to-contribute)
- [Reporting Bugs](#reporting-bugs)
- [Suggesting Enhancements](#suggesting-enhancements)
## Code of Conduct
This project and everyone participating in it is governed by the
[mergo Code of Conduct](https://github.com/imdario/mergoblob/master/CODE_OF_CONDUCT.md).
By participating, you are expected to uphold this code. Please report unacceptable behavior
to <>.
## I Have a Question
> If you want to ask a question, we assume that you have read the available [Documentation](https://pkg.go.dev/github.com/imdario/mergo).
Before you ask a question, it is best to search for existing [Issues](https://github.com/imdario/mergo/issues) that might help you. In case you have found a suitable issue and still need clarification, you can write your question in this issue. It is also advisable to search the internet for answers first.
If you then still feel the need to ask a question and need clarification, we recommend the following:
- Open an [Issue](https://github.com/imdario/mergo/issues/new).
- Provide as much context as you can about what you're running into.
- Provide project and platform versions (nodejs, npm, etc), depending on what seems relevant.
We will then take care of the issue as soon as possible.
## I Want To Contribute
> ### Legal Notice <!-- omit in toc -->
> When contributing to this project, you must agree that you have authored 100% of the content, that you have the necessary rights to the content and that the content you contribute may be provided under the project license.
### Reporting Bugs
<!-- omit in toc -->
#### Before Submitting a Bug Report
A good bug report shouldn't leave others needing to chase you up for more information. Therefore, we ask you to investigate carefully, collect information and describe the issue in detail in your report. Please complete the following steps in advance to help us fix any potential bug as fast as possible.
- Make sure that you are using the latest version.
- Determine if your bug is really a bug and not an error on your side e.g. using incompatible environment components/versions (Make sure that you have read the [documentation](). If you are looking for support, you might want to check [this section](#i-have-a-question)).
- To see if other users have experienced (and potentially already solved) the same issue you are having, check if there is not already a bug report existing for your bug or error in the [bug tracker](https://github.com/imdario/mergoissues?q=label%3Abug).
- Also make sure to search the internet (including Stack Overflow) to see if users outside of the GitHub community have discussed the issue.
- Collect information about the bug:
- Stack trace (Traceback)
- OS, Platform and Version (Windows, Linux, macOS, x86, ARM)
- Version of the interpreter, compiler, SDK, runtime environment, package manager, depending on what seems relevant.
- Possibly your input and the output
- Can you reliably reproduce the issue? And can you also reproduce it with older versions?
<!-- omit in toc -->
#### How Do I Submit a Good Bug Report?
> You must never report security related issues, vulnerabilities or bugs including sensitive information to the issue tracker, or elsewhere in public. Instead sensitive bugs must be sent by email to .
<!-- You may add a PGP key to allow the messages to be sent encrypted as well. -->
We use GitHub issues to track bugs and errors. If you run into an issue with the project:
- Open an [Issue](https://github.com/imdario/mergo/issues/new). (Since we can't be sure at this point whether it is a bug or not, we ask you not to talk about a bug yet and not to label the issue.)
- Explain the behavior you would expect and the actual behavior.
- Please provide as much context as possible and describe the *reproduction steps* that someone else can follow to recreate the issue on their own. This usually includes your code. For good bug reports you should isolate the problem and create a reduced test case.
- Provide the information you collected in the previous section.
Once it's filed:
- The project team will label the issue accordingly.
- A team member will try to reproduce the issue with your provided steps. If there are no reproduction steps or no obvious way to reproduce the issue, the team will ask you for those steps and mark the issue as `needs-repro`. Bugs with the `needs-repro` tag will not be addressed until they are reproduced.
- If the team is able to reproduce the issue, it will be marked `needs-fix`, as well as possibly other tags (such as `critical`), and the issue will be left to be implemented by someone.
### Suggesting Enhancements
This section guides you through submitting an enhancement suggestion for mergo, **including completely new features and minor improvements to existing functionality**. Following these guidelines will help maintainers and the community to understand your suggestion and find related suggestions.
<!-- omit in toc -->
#### Before Submitting an Enhancement
- Make sure that you are using the latest version.
- Read the [documentation]() carefully and find out if the functionality is already covered, maybe by an individual configuration.
- Perform a [search](https://github.com/imdario/mergo/issues) to see if the enhancement has already been suggested. If it has, add a comment to the existing issue instead of opening a new one.
- Find out whether your idea fits with the scope and aims of the project. It's up to you to make a strong case to convince the project's developers of the merits of this feature. Keep in mind that we want features that will be useful to the majority of our users and not just a small subset. If you're just targeting a minority of users, consider writing an add-on/plugin library.
<!-- omit in toc -->
#### How Do I Submit a Good Enhancement Suggestion?
Enhancement suggestions are tracked as [GitHub issues](https://github.com/imdario/mergo/issues).
- Use a **clear and descriptive title** for the issue to identify the suggestion.
- Provide a **step-by-step description of the suggested enhancement** in as many details as possible.
- **Describe the current behavior** and **explain which behavior you expected to see instead** and why. At this point you can also tell which alternatives do not work for you.
- You may want to **include screenshots and animated GIFs** which help you demonstrate the steps or point out the part which the suggestion is related to. You can use [this tool](https://www.cockos.com/licecap/) to record GIFs on macOS and Windows, and [this tool](https://github.com/colinkeenan/silentcast) or [this tool](https://github.com/GNOME/byzanz) on Linux. <!-- this should only be included if the project has a GUI -->
- **Explain why this enhancement would be useful** to most mergo users. You may also want to point out the other projects that solved it better and which could serve as inspiration.
<!-- omit in toc -->
## Attribution
This guide is based on the **contributing-gen**. [Make your own](https://github.com/bttger/contributing-gen)!

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{
"drips": {
"ethereum": {
"ownedBy": "0x6160020e7102237aC41bdb156e94401692D76930"
}
}
}

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Copyright (c) 2013 Dario Castañé. All rights reserved.
Copyright (c) 2012 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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# Mergo
[![GitHub release][5]][6]
[![GoCard][7]][8]
[![Test status][1]][2]
[![OpenSSF Scorecard][21]][22]
[![OpenSSF Best Practices][19]][20]
[![Coverage status][9]][10]
[![Sourcegraph][11]][12]
[![FOSSA status][13]][14]
[![GoDoc][3]][4]
[![Become my sponsor][15]][16]
[![Tidelift][17]][18]
[1]: https://github.com/imdario/mergo/workflows/tests/badge.svg?branch=master
[2]: https://github.com/imdario/mergo/actions/workflows/tests.yml
[3]: https://godoc.org/github.com/imdario/mergo?status.svg
[4]: https://godoc.org/github.com/imdario/mergo
[5]: https://img.shields.io/github/release/imdario/mergo.svg
[6]: https://github.com/imdario/mergo/releases
[7]: https://goreportcard.com/badge/imdario/mergo
[8]: https://goreportcard.com/report/github.com/imdario/mergo
[9]: https://coveralls.io/repos/github/imdario/mergo/badge.svg?branch=master
[10]: https://coveralls.io/github/imdario/mergo?branch=master
[11]: https://sourcegraph.com/github.com/imdario/mergo/-/badge.svg
[12]: https://sourcegraph.com/github.com/imdario/mergo?badge
[13]: https://app.fossa.io/api/projects/git%2Bgithub.com%2Fimdario%2Fmergo.svg?type=shield
[14]: https://app.fossa.io/projects/git%2Bgithub.com%2Fimdario%2Fmergo?ref=badge_shield
[15]: https://img.shields.io/github/sponsors/imdario
[16]: https://github.com/sponsors/imdario
[17]: https://tidelift.com/badges/package/go/github.com%2Fimdario%2Fmergo
[18]: https://tidelift.com/subscription/pkg/go-github.com-imdario-mergo
[19]: https://bestpractices.coreinfrastructure.org/projects/7177/badge
[20]: https://bestpractices.coreinfrastructure.org/projects/7177
[21]: https://api.securityscorecards.dev/projects/github.com/imdario/mergo/badge
[22]: https://api.securityscorecards.dev/projects/github.com/imdario/mergo
A helper to merge structs and maps in Golang. Useful for configuration default values, avoiding messy if-statements.
Mergo merges same-type structs and maps by setting default values in zero-value fields. Mergo won't merge unexported (private) fields. It will do recursively any exported one. It also won't merge structs inside maps (because they are not addressable using Go reflection).
Also a lovely [comune](http://en.wikipedia.org/wiki/Mergo) (municipality) in the Province of Ancona in the Italian region of Marche.
## Status
Mergo is stable and frozen, ready for production. Check a short list of the projects using at large scale it [here](https://github.com/imdario/mergo#mergo-in-the-wild).
No new features are accepted. They will be considered for a future v2 that improves the implementation and fixes bugs for corner cases.
### Important notes
#### 1.0.0
In [1.0.0](//github.com/imdario/mergo/releases/tag/1.0.0) Mergo moves to a vanity URL `dario.cat/mergo`. No more v1 versions will be released.
If the vanity URL is causing issues in your project due to a dependency pulling Mergo - it isn't a direct dependency in your project - it is recommended to use [replace](https://github.com/golang/go/wiki/Modules#when-should-i-use-the-replace-directive) to pin the version to the last one with the old import URL:
```
replace github.com/imdario/mergo => github.com/imdario/mergo v0.3.16
```
#### 0.3.9
Please keep in mind that a problematic PR broke [0.3.9](//github.com/imdario/mergo/releases/tag/0.3.9). I reverted it in [0.3.10](//github.com/imdario/mergo/releases/tag/0.3.10), and I consider it stable but not bug-free. Also, this version adds support for go modules.
Keep in mind that in [0.3.2](//github.com/imdario/mergo/releases/tag/0.3.2), Mergo changed `Merge()`and `Map()` signatures to support [transformers](#transformers). I added an optional/variadic argument so that it won't break the existing code.
If you were using Mergo before April 6th, 2015, please check your project works as intended after updating your local copy with ```go get -u dario.cat/mergo```. I apologize for any issue caused by its previous behavior and any future bug that Mergo could cause in existing projects after the change (release 0.2.0).
### Donations
If Mergo is useful to you, consider buying me a coffee, a beer, or making a monthly donation to allow me to keep building great free software. :heart_eyes:
<a href="https://liberapay.com/dario/donate"><img alt="Donate using Liberapay" src="https://liberapay.com/assets/widgets/donate.svg"></a>
<a href='https://github.com/sponsors/imdario' target='_blank'><img alt="Become my sponsor" src="https://img.shields.io/github/sponsors/imdario?style=for-the-badge" /></a>
### Mergo in the wild
Mergo is used by [thousands](https://deps.dev/go/dario.cat%2Fmergo/v1.0.0/dependents) [of](https://deps.dev/go/github.com%2Fimdario%2Fmergo/v0.3.16/dependents) [projects](https://deps.dev/go/github.com%2Fimdario%2Fmergo/v0.3.12), including:
* [containerd/containerd](https://github.com/containerd/containerd)
* [datadog/datadog-agent](https://github.com/datadog/datadog-agent)
* [docker/cli/](https://github.com/docker/cli/)
* [goreleaser/goreleaser](https://github.com/goreleaser/goreleaser)
* [go-micro/go-micro](https://github.com/go-micro/go-micro)
* [grafana/loki](https://github.com/grafana/loki)
* [masterminds/sprig](github.com/Masterminds/sprig)
* [moby/moby](https://github.com/moby/moby)
* [slackhq/nebula](https://github.com/slackhq/nebula)
* [volcano-sh/volcano](https://github.com/volcano-sh/volcano)
## Install
go get dario.cat/mergo
// use in your .go code
import (
"dario.cat/mergo"
)
## Usage
You can only merge same-type structs with exported fields initialized as zero value of their type and same-types maps. Mergo won't merge unexported (private) fields but will do recursively any exported one. It won't merge empty structs value as [they are zero values](https://golang.org/ref/spec#The_zero_value) too. Also, maps will be merged recursively except for structs inside maps (because they are not addressable using Go reflection).
```go
if err := mergo.Merge(&dst, src); err != nil {
// ...
}
```
Also, you can merge overwriting values using the transformer `WithOverride`.
```go
if err := mergo.Merge(&dst, src, mergo.WithOverride); err != nil {
// ...
}
```
If you need to override pointers, so the source pointer's value is assigned to the destination's pointer, you must use `WithoutDereference`:
```go
package main
import (
"fmt"
"dario.cat/mergo"
)
type Foo struct {
A *string
B int64
}
func main() {
first := "first"
second := "second"
src := Foo{
A: &first,
B: 2,
}
dest := Foo{
A: &second,
B: 1,
}
mergo.Merge(&dest, src, mergo.WithOverride, mergo.WithoutDereference)
}
```
Additionally, you can map a `map[string]interface{}` to a struct (and otherwise, from struct to map), following the same restrictions as in `Merge()`. Keys are capitalized to find each corresponding exported field.
```go
if err := mergo.Map(&dst, srcMap); err != nil {
// ...
}
```
Warning: if you map a struct to map, it won't do it recursively. Don't expect Mergo to map struct members of your struct as `map[string]interface{}`. They will be just assigned as values.
Here is a nice example:
```go
package main
import (
"fmt"
"dario.cat/mergo"
)
type Foo struct {
A string
B int64
}
func main() {
src := Foo{
A: "one",
B: 2,
}
dest := Foo{
A: "two",
}
mergo.Merge(&dest, src)
fmt.Println(dest)
// Will print
// {two 2}
}
```
### Transformers
Transformers allow to merge specific types differently than in the default behavior. In other words, now you can customize how some types are merged. For example, `time.Time` is a struct; it doesn't have zero value but IsZero can return true because it has fields with zero value. How can we merge a non-zero `time.Time`?
```go
package main
import (
"fmt"
"dario.cat/mergo"
"reflect"
"time"
)
type timeTransformer struct {
}
func (t timeTransformer) Transformer(typ reflect.Type) func(dst, src reflect.Value) error {
if typ == reflect.TypeOf(time.Time{}) {
return func(dst, src reflect.Value) error {
if dst.CanSet() {
isZero := dst.MethodByName("IsZero")
result := isZero.Call([]reflect.Value{})
if result[0].Bool() {
dst.Set(src)
}
}
return nil
}
}
return nil
}
type Snapshot struct {
Time time.Time
// ...
}
func main() {
src := Snapshot{time.Now()}
dest := Snapshot{}
mergo.Merge(&dest, src, mergo.WithTransformers(timeTransformer{}))
fmt.Println(dest)
// Will print
// { 2018-01-12 01:15:00 +0000 UTC m=+0.000000001 }
}
```
## Contact me
If I can help you, you have an idea or you are using Mergo in your projects, don't hesitate to drop me a line (or a pull request): [@im_dario](https://twitter.com/im_dario)
## About
Written by [Dario Castañé](http://dario.im).
## License
[BSD 3-Clause](http://opensource.org/licenses/BSD-3-Clause) license, as [Go language](http://golang.org/LICENSE).
[![FOSSA Status](https://app.fossa.io/api/projects/git%2Bgithub.com%2Fimdario%2Fmergo.svg?type=large)](https://app.fossa.io/projects/git%2Bgithub.com%2Fimdario%2Fmergo?ref=badge_large)

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# Security Policy
## Supported Versions
| Version | Supported |
| ------- | ------------------ |
| 1.x.x | :white_check_mark: |
| < 1.0 | :x: |
## Security contact information
To report a security vulnerability, please use the
[Tidelift security contact](https://tidelift.com/security).
Tidelift will coordinate the fix and disclosure.

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// Copyright 2013 Dario Castañé. All rights reserved.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
A helper to merge structs and maps in Golang. Useful for configuration default values, avoiding messy if-statements.
Mergo merges same-type structs and maps by setting default values in zero-value fields. Mergo won't merge unexported (private) fields. It will do recursively any exported one. It also won't merge structs inside maps (because they are not addressable using Go reflection).
# Status
It is ready for production use. It is used in several projects by Docker, Google, The Linux Foundation, VMWare, Shopify, etc.
# Important notes
1.0.0
In 1.0.0 Mergo moves to a vanity URL `dario.cat/mergo`.
0.3.9
Please keep in mind that a problematic PR broke 0.3.9. We reverted it in 0.3.10. We consider 0.3.10 as stable but not bug-free. . Also, this version adds suppot for go modules.
Keep in mind that in 0.3.2, Mergo changed Merge() and Map() signatures to support transformers. We added an optional/variadic argument so that it won't break the existing code.
If you were using Mergo before April 6th, 2015, please check your project works as intended after updating your local copy with go get -u dario.cat/mergo. I apologize for any issue caused by its previous behavior and any future bug that Mergo could cause in existing projects after the change (release 0.2.0).
# Install
Do your usual installation procedure:
go get dario.cat/mergo
// use in your .go code
import (
"dario.cat/mergo"
)
# Usage
You can only merge same-type structs with exported fields initialized as zero value of their type and same-types maps. Mergo won't merge unexported (private) fields but will do recursively any exported one. It won't merge empty structs value as they are zero values too. Also, maps will be merged recursively except for structs inside maps (because they are not addressable using Go reflection).
if err := mergo.Merge(&dst, src); err != nil {
// ...
}
Also, you can merge overwriting values using the transformer WithOverride.
if err := mergo.Merge(&dst, src, mergo.WithOverride); err != nil {
// ...
}
Additionally, you can map a map[string]interface{} to a struct (and otherwise, from struct to map), following the same restrictions as in Merge(). Keys are capitalized to find each corresponding exported field.
if err := mergo.Map(&dst, srcMap); err != nil {
// ...
}
Warning: if you map a struct to map, it won't do it recursively. Don't expect Mergo to map struct members of your struct as map[string]interface{}. They will be just assigned as values.
Here is a nice example:
package main
import (
"fmt"
"dario.cat/mergo"
)
type Foo struct {
A string
B int64
}
func main() {
src := Foo{
A: "one",
B: 2,
}
dest := Foo{
A: "two",
}
mergo.Merge(&dest, src)
fmt.Println(dest)
// Will print
// {two 2}
}
# Transformers
Transformers allow to merge specific types differently than in the default behavior. In other words, now you can customize how some types are merged. For example, time.Time is a struct; it doesn't have zero value but IsZero can return true because it has fields with zero value. How can we merge a non-zero time.Time?
package main
import (
"fmt"
"dario.cat/mergo"
"reflect"
"time"
)
type timeTransformer struct {
}
func (t timeTransformer) Transformer(typ reflect.Type) func(dst, src reflect.Value) error {
if typ == reflect.TypeOf(time.Time{}) {
return func(dst, src reflect.Value) error {
if dst.CanSet() {
isZero := dst.MethodByName("IsZero")
result := isZero.Call([]reflect.Value{})
if result[0].Bool() {
dst.Set(src)
}
}
return nil
}
}
return nil
}
type Snapshot struct {
Time time.Time
// ...
}
func main() {
src := Snapshot{time.Now()}
dest := Snapshot{}
mergo.Merge(&dest, src, mergo.WithTransformers(timeTransformer{}))
fmt.Println(dest)
// Will print
// { 2018-01-12 01:15:00 +0000 UTC m=+0.000000001 }
}
# Contact me
If I can help you, you have an idea or you are using Mergo in your projects, don't hesitate to drop me a line (or a pull request): https://twitter.com/im_dario
# About
Written by Dario Castañé: https://da.rio.hn
# License
BSD 3-Clause license, as Go language.
*/
package mergo

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@ -1,178 +0,0 @@
// Copyright 2014 Dario Castañé. All rights reserved.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Based on src/pkg/reflect/deepequal.go from official
// golang's stdlib.
package mergo
import (
"fmt"
"reflect"
"unicode"
"unicode/utf8"
)
func changeInitialCase(s string, mapper func(rune) rune) string {
if s == "" {
return s
}
r, n := utf8.DecodeRuneInString(s)
return string(mapper(r)) + s[n:]
}
func isExported(field reflect.StructField) bool {
r, _ := utf8.DecodeRuneInString(field.Name)
return r >= 'A' && r <= 'Z'
}
// Traverses recursively both values, assigning src's fields values to dst.
// The map argument tracks comparisons that have already been seen, which allows
// short circuiting on recursive types.
func deepMap(dst, src reflect.Value, visited map[uintptr]*visit, depth int, config *Config) (err error) {
overwrite := config.Overwrite
if dst.CanAddr() {
addr := dst.UnsafeAddr()
h := 17 * addr
seen := visited[h]
typ := dst.Type()
for p := seen; p != nil; p = p.next {
if p.ptr == addr && p.typ == typ {
return nil
}
}
// Remember, remember...
visited[h] = &visit{typ, seen, addr}
}
zeroValue := reflect.Value{}
switch dst.Kind() {
case reflect.Map:
dstMap := dst.Interface().(map[string]interface{})
for i, n := 0, src.NumField(); i < n; i++ {
srcType := src.Type()
field := srcType.Field(i)
if !isExported(field) {
continue
}
fieldName := field.Name
fieldName = changeInitialCase(fieldName, unicode.ToLower)
if _, ok := dstMap[fieldName]; !ok || (!isEmptyValue(reflect.ValueOf(src.Field(i).Interface()), !config.ShouldNotDereference) && overwrite) || config.overwriteWithEmptyValue {
dstMap[fieldName] = src.Field(i).Interface()
}
}
case reflect.Ptr:
if dst.IsNil() {
v := reflect.New(dst.Type().Elem())
dst.Set(v)
}
dst = dst.Elem()
fallthrough
case reflect.Struct:
srcMap := src.Interface().(map[string]interface{})
for key := range srcMap {
config.overwriteWithEmptyValue = true
srcValue := srcMap[key]
fieldName := changeInitialCase(key, unicode.ToUpper)
dstElement := dst.FieldByName(fieldName)
if dstElement == zeroValue {
// We discard it because the field doesn't exist.
continue
}
srcElement := reflect.ValueOf(srcValue)
dstKind := dstElement.Kind()
srcKind := srcElement.Kind()
if srcKind == reflect.Ptr && dstKind != reflect.Ptr {
srcElement = srcElement.Elem()
srcKind = reflect.TypeOf(srcElement.Interface()).Kind()
} else if dstKind == reflect.Ptr {
// Can this work? I guess it can't.
if srcKind != reflect.Ptr && srcElement.CanAddr() {
srcPtr := srcElement.Addr()
srcElement = reflect.ValueOf(srcPtr)
srcKind = reflect.Ptr
}
}
if !srcElement.IsValid() {
continue
}
if srcKind == dstKind {
if err = deepMerge(dstElement, srcElement, visited, depth+1, config); err != nil {
return
}
} else if dstKind == reflect.Interface && dstElement.Kind() == reflect.Interface {
if err = deepMerge(dstElement, srcElement, visited, depth+1, config); err != nil {
return
}
} else if srcKind == reflect.Map {
if err = deepMap(dstElement, srcElement, visited, depth+1, config); err != nil {
return
}
} else {
return fmt.Errorf("type mismatch on %s field: found %v, expected %v", fieldName, srcKind, dstKind)
}
}
}
return
}
// Map sets fields' values in dst from src.
// src can be a map with string keys or a struct. dst must be the opposite:
// if src is a map, dst must be a valid pointer to struct. If src is a struct,
// dst must be map[string]interface{}.
// It won't merge unexported (private) fields and will do recursively
// any exported field.
// If dst is a map, keys will be src fields' names in lower camel case.
// Missing key in src that doesn't match a field in dst will be skipped. This
// doesn't apply if dst is a map.
// This is separated method from Merge because it is cleaner and it keeps sane
// semantics: merging equal types, mapping different (restricted) types.
func Map(dst, src interface{}, opts ...func(*Config)) error {
return _map(dst, src, opts...)
}
// MapWithOverwrite will do the same as Map except that non-empty dst attributes will be overridden by
// non-empty src attribute values.
// Deprecated: Use Map(…) with WithOverride
func MapWithOverwrite(dst, src interface{}, opts ...func(*Config)) error {
return _map(dst, src, append(opts, WithOverride)...)
}
func _map(dst, src interface{}, opts ...func(*Config)) error {
if dst != nil && reflect.ValueOf(dst).Kind() != reflect.Ptr {
return ErrNonPointerArgument
}
var (
vDst, vSrc reflect.Value
err error
)
config := &Config{}
for _, opt := range opts {
opt(config)
}
if vDst, vSrc, err = resolveValues(dst, src); err != nil {
return err
}
// To be friction-less, we redirect equal-type arguments
// to deepMerge. Only because arguments can be anything.
if vSrc.Kind() == vDst.Kind() {
return deepMerge(vDst, vSrc, make(map[uintptr]*visit), 0, config)
}
switch vSrc.Kind() {
case reflect.Struct:
if vDst.Kind() != reflect.Map {
return ErrExpectedMapAsDestination
}
case reflect.Map:
if vDst.Kind() != reflect.Struct {
return ErrExpectedStructAsDestination
}
default:
return ErrNotSupported
}
return deepMap(vDst, vSrc, make(map[uintptr]*visit), 0, config)
}

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@ -1,409 +0,0 @@
// Copyright 2013 Dario Castañé. All rights reserved.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Based on src/pkg/reflect/deepequal.go from official
// golang's stdlib.
package mergo
import (
"fmt"
"reflect"
)
func hasMergeableFields(dst reflect.Value) (exported bool) {
for i, n := 0, dst.NumField(); i < n; i++ {
field := dst.Type().Field(i)
if field.Anonymous && dst.Field(i).Kind() == reflect.Struct {
exported = exported || hasMergeableFields(dst.Field(i))
} else if isExportedComponent(&field) {
exported = exported || len(field.PkgPath) == 0
}
}
return
}
func isExportedComponent(field *reflect.StructField) bool {
pkgPath := field.PkgPath
if len(pkgPath) > 0 {
return false
}
c := field.Name[0]
if 'a' <= c && c <= 'z' || c == '_' {
return false
}
return true
}
type Config struct {
Transformers Transformers
Overwrite bool
ShouldNotDereference bool
AppendSlice bool
TypeCheck bool
overwriteWithEmptyValue bool
overwriteSliceWithEmptyValue bool
sliceDeepCopy bool
debug bool
}
type Transformers interface {
Transformer(reflect.Type) func(dst, src reflect.Value) error
}
// Traverses recursively both values, assigning src's fields values to dst.
// The map argument tracks comparisons that have already been seen, which allows
// short circuiting on recursive types.
func deepMerge(dst, src reflect.Value, visited map[uintptr]*visit, depth int, config *Config) (err error) {
overwrite := config.Overwrite
typeCheck := config.TypeCheck
overwriteWithEmptySrc := config.overwriteWithEmptyValue
overwriteSliceWithEmptySrc := config.overwriteSliceWithEmptyValue
sliceDeepCopy := config.sliceDeepCopy
if !src.IsValid() {
return
}
if dst.CanAddr() {
addr := dst.UnsafeAddr()
h := 17 * addr
seen := visited[h]
typ := dst.Type()
for p := seen; p != nil; p = p.next {
if p.ptr == addr && p.typ == typ {
return nil
}
}
// Remember, remember...
visited[h] = &visit{typ, seen, addr}
}
if config.Transformers != nil && !isReflectNil(dst) && dst.IsValid() {
if fn := config.Transformers.Transformer(dst.Type()); fn != nil {
err = fn(dst, src)
return
}
}
switch dst.Kind() {
case reflect.Struct:
if hasMergeableFields(dst) {
for i, n := 0, dst.NumField(); i < n; i++ {
if err = deepMerge(dst.Field(i), src.Field(i), visited, depth+1, config); err != nil {
return
}
}
} else {
if dst.CanSet() && (isReflectNil(dst) || overwrite) && (!isEmptyValue(src, !config.ShouldNotDereference) || overwriteWithEmptySrc) {
dst.Set(src)
}
}
case reflect.Map:
if dst.IsNil() && !src.IsNil() {
if dst.CanSet() {
dst.Set(reflect.MakeMap(dst.Type()))
} else {
dst = src
return
}
}
if src.Kind() != reflect.Map {
if overwrite && dst.CanSet() {
dst.Set(src)
}
return
}
for _, key := range src.MapKeys() {
srcElement := src.MapIndex(key)
if !srcElement.IsValid() {
continue
}
dstElement := dst.MapIndex(key)
switch srcElement.Kind() {
case reflect.Chan, reflect.Func, reflect.Map, reflect.Interface, reflect.Slice:
if srcElement.IsNil() {
if overwrite {
dst.SetMapIndex(key, srcElement)
}
continue
}
fallthrough
default:
if !srcElement.CanInterface() {
continue
}
switch reflect.TypeOf(srcElement.Interface()).Kind() {
case reflect.Struct:
fallthrough
case reflect.Ptr:
fallthrough
case reflect.Map:
srcMapElm := srcElement
dstMapElm := dstElement
if srcMapElm.CanInterface() {
srcMapElm = reflect.ValueOf(srcMapElm.Interface())
if dstMapElm.IsValid() {
dstMapElm = reflect.ValueOf(dstMapElm.Interface())
}
}
if err = deepMerge(dstMapElm, srcMapElm, visited, depth+1, config); err != nil {
return
}
case reflect.Slice:
srcSlice := reflect.ValueOf(srcElement.Interface())
var dstSlice reflect.Value
if !dstElement.IsValid() || dstElement.IsNil() {
dstSlice = reflect.MakeSlice(srcSlice.Type(), 0, srcSlice.Len())
} else {
dstSlice = reflect.ValueOf(dstElement.Interface())
}
if (!isEmptyValue(src, !config.ShouldNotDereference) || overwriteWithEmptySrc || overwriteSliceWithEmptySrc) && (overwrite || isEmptyValue(dst, !config.ShouldNotDereference)) && !config.AppendSlice && !sliceDeepCopy {
if typeCheck && srcSlice.Type() != dstSlice.Type() {
return fmt.Errorf("cannot override two slices with different type (%s, %s)", srcSlice.Type(), dstSlice.Type())
}
dstSlice = srcSlice
} else if config.AppendSlice {
if srcSlice.Type() != dstSlice.Type() {
return fmt.Errorf("cannot append two slices with different type (%s, %s)", srcSlice.Type(), dstSlice.Type())
}
dstSlice = reflect.AppendSlice(dstSlice, srcSlice)
} else if sliceDeepCopy {
i := 0
for ; i < srcSlice.Len() && i < dstSlice.Len(); i++ {
srcElement := srcSlice.Index(i)
dstElement := dstSlice.Index(i)
if srcElement.CanInterface() {
srcElement = reflect.ValueOf(srcElement.Interface())
}
if dstElement.CanInterface() {
dstElement = reflect.ValueOf(dstElement.Interface())
}
if err = deepMerge(dstElement, srcElement, visited, depth+1, config); err != nil {
return
}
}
}
dst.SetMapIndex(key, dstSlice)
}
}
if dstElement.IsValid() && !isEmptyValue(dstElement, !config.ShouldNotDereference) {
if reflect.TypeOf(srcElement.Interface()).Kind() == reflect.Slice {
continue
}
if reflect.TypeOf(srcElement.Interface()).Kind() == reflect.Map && reflect.TypeOf(dstElement.Interface()).Kind() == reflect.Map {
continue
}
}
if srcElement.IsValid() && ((srcElement.Kind() != reflect.Ptr && overwrite) || !dstElement.IsValid() || isEmptyValue(dstElement, !config.ShouldNotDereference)) {
if dst.IsNil() {
dst.Set(reflect.MakeMap(dst.Type()))
}
dst.SetMapIndex(key, srcElement)
}
}
// Ensure that all keys in dst are deleted if they are not in src.
if overwriteWithEmptySrc {
for _, key := range dst.MapKeys() {
srcElement := src.MapIndex(key)
if !srcElement.IsValid() {
dst.SetMapIndex(key, reflect.Value{})
}
}
}
case reflect.Slice:
if !dst.CanSet() {
break
}
if (!isEmptyValue(src, !config.ShouldNotDereference) || overwriteWithEmptySrc || overwriteSliceWithEmptySrc) && (overwrite || isEmptyValue(dst, !config.ShouldNotDereference)) && !config.AppendSlice && !sliceDeepCopy {
dst.Set(src)
} else if config.AppendSlice {
if src.Type() != dst.Type() {
return fmt.Errorf("cannot append two slice with different type (%s, %s)", src.Type(), dst.Type())
}
dst.Set(reflect.AppendSlice(dst, src))
} else if sliceDeepCopy {
for i := 0; i < src.Len() && i < dst.Len(); i++ {
srcElement := src.Index(i)
dstElement := dst.Index(i)
if srcElement.CanInterface() {
srcElement = reflect.ValueOf(srcElement.Interface())
}
if dstElement.CanInterface() {
dstElement = reflect.ValueOf(dstElement.Interface())
}
if err = deepMerge(dstElement, srcElement, visited, depth+1, config); err != nil {
return
}
}
}
case reflect.Ptr:
fallthrough
case reflect.Interface:
if isReflectNil(src) {
if overwriteWithEmptySrc && dst.CanSet() && src.Type().AssignableTo(dst.Type()) {
dst.Set(src)
}
break
}
if src.Kind() != reflect.Interface {
if dst.IsNil() || (src.Kind() != reflect.Ptr && overwrite) {
if dst.CanSet() && (overwrite || isEmptyValue(dst, !config.ShouldNotDereference)) {
dst.Set(src)
}
} else if src.Kind() == reflect.Ptr {
if !config.ShouldNotDereference {
if err = deepMerge(dst.Elem(), src.Elem(), visited, depth+1, config); err != nil {
return
}
} else if src.Elem().Kind() != reflect.Struct {
if overwriteWithEmptySrc || (overwrite && !src.IsNil()) || dst.IsNil() {
dst.Set(src)
}
}
} else if dst.Elem().Type() == src.Type() {
if err = deepMerge(dst.Elem(), src, visited, depth+1, config); err != nil {
return
}
} else {
return ErrDifferentArgumentsTypes
}
break
}
if dst.IsNil() || overwrite {
if dst.CanSet() && (overwrite || isEmptyValue(dst, !config.ShouldNotDereference)) {
dst.Set(src)
}
break
}
if dst.Elem().Kind() == src.Elem().Kind() {
if err = deepMerge(dst.Elem(), src.Elem(), visited, depth+1, config); err != nil {
return
}
break
}
default:
mustSet := (isEmptyValue(dst, !config.ShouldNotDereference) || overwrite) && (!isEmptyValue(src, !config.ShouldNotDereference) || overwriteWithEmptySrc)
if mustSet {
if dst.CanSet() {
dst.Set(src)
} else {
dst = src
}
}
}
return
}
// Merge will fill any empty for value type attributes on the dst struct using corresponding
// src attributes if they themselves are not empty. dst and src must be valid same-type structs
// and dst must be a pointer to struct.
// It won't merge unexported (private) fields and will do recursively any exported field.
func Merge(dst, src interface{}, opts ...func(*Config)) error {
return merge(dst, src, opts...)
}
// MergeWithOverwrite will do the same as Merge except that non-empty dst attributes will be overridden by
// non-empty src attribute values.
// Deprecated: use Merge(…) with WithOverride
func MergeWithOverwrite(dst, src interface{}, opts ...func(*Config)) error {
return merge(dst, src, append(opts, WithOverride)...)
}
// WithTransformers adds transformers to merge, allowing to customize the merging of some types.
func WithTransformers(transformers Transformers) func(*Config) {
return func(config *Config) {
config.Transformers = transformers
}
}
// WithOverride will make merge override non-empty dst attributes with non-empty src attributes values.
func WithOverride(config *Config) {
config.Overwrite = true
}
// WithOverwriteWithEmptyValue will make merge override non empty dst attributes with empty src attributes values.
func WithOverwriteWithEmptyValue(config *Config) {
config.Overwrite = true
config.overwriteWithEmptyValue = true
}
// WithOverrideEmptySlice will make merge override empty dst slice with empty src slice.
func WithOverrideEmptySlice(config *Config) {
config.overwriteSliceWithEmptyValue = true
}
// WithoutDereference prevents dereferencing pointers when evaluating whether they are empty
// (i.e. a non-nil pointer is never considered empty).
func WithoutDereference(config *Config) {
config.ShouldNotDereference = true
}
// WithAppendSlice will make merge append slices instead of overwriting it.
func WithAppendSlice(config *Config) {
config.AppendSlice = true
}
// WithTypeCheck will make merge check types while overwriting it (must be used with WithOverride).
func WithTypeCheck(config *Config) {
config.TypeCheck = true
}
// WithSliceDeepCopy will merge slice element one by one with Overwrite flag.
func WithSliceDeepCopy(config *Config) {
config.sliceDeepCopy = true
config.Overwrite = true
}
func merge(dst, src interface{}, opts ...func(*Config)) error {
if dst != nil && reflect.ValueOf(dst).Kind() != reflect.Ptr {
return ErrNonPointerArgument
}
var (
vDst, vSrc reflect.Value
err error
)
config := &Config{}
for _, opt := range opts {
opt(config)
}
if vDst, vSrc, err = resolveValues(dst, src); err != nil {
return err
}
if vDst.Type() != vSrc.Type() {
return ErrDifferentArgumentsTypes
}
return deepMerge(vDst, vSrc, make(map[uintptr]*visit), 0, config)
}
// IsReflectNil is the reflect value provided nil
func isReflectNil(v reflect.Value) bool {
k := v.Kind()
switch k {
case reflect.Interface, reflect.Slice, reflect.Chan, reflect.Func, reflect.Map, reflect.Ptr:
// Both interface and slice are nil if first word is 0.
// Both are always bigger than a word; assume flagIndir.
return v.IsNil()
default:
return false
}
}

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@ -1,81 +0,0 @@
// Copyright 2013 Dario Castañé. All rights reserved.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Based on src/pkg/reflect/deepequal.go from official
// golang's stdlib.
package mergo
import (
"errors"
"reflect"
)
// Errors reported by Mergo when it finds invalid arguments.
var (
ErrNilArguments = errors.New("src and dst must not be nil")
ErrDifferentArgumentsTypes = errors.New("src and dst must be of same type")
ErrNotSupported = errors.New("only structs, maps, and slices are supported")
ErrExpectedMapAsDestination = errors.New("dst was expected to be a map")
ErrExpectedStructAsDestination = errors.New("dst was expected to be a struct")
ErrNonPointerArgument = errors.New("dst must be a pointer")
)
// During deepMerge, must keep track of checks that are
// in progress. The comparison algorithm assumes that all
// checks in progress are true when it reencounters them.
// Visited are stored in a map indexed by 17 * a1 + a2;
type visit struct {
typ reflect.Type
next *visit
ptr uintptr
}
// From src/pkg/encoding/json/encode.go.
func isEmptyValue(v reflect.Value, shouldDereference bool) bool {
switch v.Kind() {
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
return v.Len() == 0
case reflect.Bool:
return !v.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return v.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return v.Uint() == 0
case reflect.Float32, reflect.Float64:
return v.Float() == 0
case reflect.Interface, reflect.Ptr:
if v.IsNil() {
return true
}
if shouldDereference {
return isEmptyValue(v.Elem(), shouldDereference)
}
return false
case reflect.Func:
return v.IsNil()
case reflect.Invalid:
return true
}
return false
}
func resolveValues(dst, src interface{}) (vDst, vSrc reflect.Value, err error) {
if dst == nil || src == nil {
err = ErrNilArguments
return
}
vDst = reflect.ValueOf(dst).Elem()
if vDst.Kind() != reflect.Struct && vDst.Kind() != reflect.Map && vDst.Kind() != reflect.Slice {
err = ErrNotSupported
return
}
vSrc = reflect.ValueOf(src)
// We check if vSrc is a pointer to dereference it.
if vSrc.Kind() == reflect.Ptr {
vSrc = vSrc.Elem()
}
return
}

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@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2015 Microsoft Corporation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@ -1,12 +0,0 @@
# go-ansiterm
This is a cross platform Ansi Terminal Emulation library. It reads a stream of Ansi characters and produces the appropriate function calls. The results of the function calls are platform dependent.
For example the parser might receive "ESC, [, A" as a stream of three characters. This is the code for Cursor Up (http://www.vt100.net/docs/vt510-rm/CUU). The parser then calls the cursor up function (CUU()) on an event handler. The event handler determines what platform specific work must be done to cause the cursor to move up one position.
The parser (parser.go) is a partial implementation of this state machine (http://vt100.net/emu/vt500_parser.png). There are also two event handler implementations, one for tests (test_event_handler.go) to validate that the expected events are being produced and called, the other is a Windows implementation (winterm/win_event_handler.go).
See parser_test.go for examples exercising the state machine and generating appropriate function calls.
-----
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.

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@ -1,41 +0,0 @@
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.8 BLOCK -->
## Security
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [our GitHub organizations](https://opensource.microsoft.com/).
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/opensource/security/definition), please report it to us as described below.
## Reporting Security Issues
**Please do not report security vulnerabilities through public GitHub issues.**
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/opensource/security/create-report).
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc).
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
* Full paths of source file(s) related to the manifestation of the issue
* The location of the affected source code (tag/branch/commit or direct URL)
* Any special configuration required to reproduce the issue
* Step-by-step instructions to reproduce the issue
* Proof-of-concept or exploit code (if possible)
* Impact of the issue, including how an attacker might exploit the issue
This information will help us triage your report more quickly.
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs.
## Preferred Languages
We prefer all communications to be in English.
## Policy
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd).
<!-- END MICROSOFT SECURITY.MD BLOCK -->

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@ -1,188 +0,0 @@
package ansiterm
const LogEnv = "DEBUG_TERMINAL"
// ANSI constants
// References:
// -- http://www.ecma-international.org/publications/standards/Ecma-048.htm
// -- http://man7.org/linux/man-pages/man4/console_codes.4.html
// -- http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html
// -- http://en.wikipedia.org/wiki/ANSI_escape_code
// -- http://vt100.net/emu/dec_ansi_parser
// -- http://vt100.net/emu/vt500_parser.svg
// -- http://invisible-island.net/xterm/ctlseqs/ctlseqs.html
// -- http://www.inwap.com/pdp10/ansicode.txt
const (
// ECMA-48 Set Graphics Rendition
// Note:
// -- Constants leading with an underscore (e.g., _ANSI_xxx) are unsupported or reserved
// -- Fonts could possibly be supported via SetCurrentConsoleFontEx
// -- Windows does not expose the per-window cursor (i.e., caret) blink times
ANSI_SGR_RESET = 0
ANSI_SGR_BOLD = 1
ANSI_SGR_DIM = 2
_ANSI_SGR_ITALIC = 3
ANSI_SGR_UNDERLINE = 4
_ANSI_SGR_BLINKSLOW = 5
_ANSI_SGR_BLINKFAST = 6
ANSI_SGR_REVERSE = 7
_ANSI_SGR_INVISIBLE = 8
_ANSI_SGR_LINETHROUGH = 9
_ANSI_SGR_FONT_00 = 10
_ANSI_SGR_FONT_01 = 11
_ANSI_SGR_FONT_02 = 12
_ANSI_SGR_FONT_03 = 13
_ANSI_SGR_FONT_04 = 14
_ANSI_SGR_FONT_05 = 15
_ANSI_SGR_FONT_06 = 16
_ANSI_SGR_FONT_07 = 17
_ANSI_SGR_FONT_08 = 18
_ANSI_SGR_FONT_09 = 19
_ANSI_SGR_FONT_10 = 20
_ANSI_SGR_DOUBLEUNDERLINE = 21
ANSI_SGR_BOLD_DIM_OFF = 22
_ANSI_SGR_ITALIC_OFF = 23
ANSI_SGR_UNDERLINE_OFF = 24
_ANSI_SGR_BLINK_OFF = 25
_ANSI_SGR_RESERVED_00 = 26
ANSI_SGR_REVERSE_OFF = 27
_ANSI_SGR_INVISIBLE_OFF = 28
_ANSI_SGR_LINETHROUGH_OFF = 29
ANSI_SGR_FOREGROUND_BLACK = 30
ANSI_SGR_FOREGROUND_RED = 31
ANSI_SGR_FOREGROUND_GREEN = 32
ANSI_SGR_FOREGROUND_YELLOW = 33
ANSI_SGR_FOREGROUND_BLUE = 34
ANSI_SGR_FOREGROUND_MAGENTA = 35
ANSI_SGR_FOREGROUND_CYAN = 36
ANSI_SGR_FOREGROUND_WHITE = 37
_ANSI_SGR_RESERVED_01 = 38
ANSI_SGR_FOREGROUND_DEFAULT = 39
ANSI_SGR_BACKGROUND_BLACK = 40
ANSI_SGR_BACKGROUND_RED = 41
ANSI_SGR_BACKGROUND_GREEN = 42
ANSI_SGR_BACKGROUND_YELLOW = 43
ANSI_SGR_BACKGROUND_BLUE = 44
ANSI_SGR_BACKGROUND_MAGENTA = 45
ANSI_SGR_BACKGROUND_CYAN = 46
ANSI_SGR_BACKGROUND_WHITE = 47
_ANSI_SGR_RESERVED_02 = 48
ANSI_SGR_BACKGROUND_DEFAULT = 49
// 50 - 65: Unsupported
ANSI_MAX_CMD_LENGTH = 4096
MAX_INPUT_EVENTS = 128
DEFAULT_WIDTH = 80
DEFAULT_HEIGHT = 24
ANSI_BEL = 0x07
ANSI_BACKSPACE = 0x08
ANSI_TAB = 0x09
ANSI_LINE_FEED = 0x0A
ANSI_VERTICAL_TAB = 0x0B
ANSI_FORM_FEED = 0x0C
ANSI_CARRIAGE_RETURN = 0x0D
ANSI_ESCAPE_PRIMARY = 0x1B
ANSI_ESCAPE_SECONDARY = 0x5B
ANSI_OSC_STRING_ENTRY = 0x5D
ANSI_COMMAND_FIRST = 0x40
ANSI_COMMAND_LAST = 0x7E
DCS_ENTRY = 0x90
CSI_ENTRY = 0x9B
OSC_STRING = 0x9D
ANSI_PARAMETER_SEP = ";"
ANSI_CMD_G0 = '('
ANSI_CMD_G1 = ')'
ANSI_CMD_G2 = '*'
ANSI_CMD_G3 = '+'
ANSI_CMD_DECPNM = '>'
ANSI_CMD_DECPAM = '='
ANSI_CMD_OSC = ']'
ANSI_CMD_STR_TERM = '\\'
KEY_CONTROL_PARAM_2 = ";2"
KEY_CONTROL_PARAM_3 = ";3"
KEY_CONTROL_PARAM_4 = ";4"
KEY_CONTROL_PARAM_5 = ";5"
KEY_CONTROL_PARAM_6 = ";6"
KEY_CONTROL_PARAM_7 = ";7"
KEY_CONTROL_PARAM_8 = ";8"
KEY_ESC_CSI = "\x1B["
KEY_ESC_N = "\x1BN"
KEY_ESC_O = "\x1BO"
FILL_CHARACTER = ' '
)
func getByteRange(start byte, end byte) []byte {
bytes := make([]byte, 0, 32)
for i := start; i <= end; i++ {
bytes = append(bytes, byte(i))
}
return bytes
}
var toGroundBytes = getToGroundBytes()
var executors = getExecuteBytes()
// SPACE 20+A0 hex Always and everywhere a blank space
// Intermediate 20-2F hex !"#$%&'()*+,-./
var intermeds = getByteRange(0x20, 0x2F)
// Parameters 30-3F hex 0123456789:;<=>?
// CSI Parameters 30-39, 3B hex 0123456789;
var csiParams = getByteRange(0x30, 0x3F)
var csiCollectables = append(getByteRange(0x30, 0x39), getByteRange(0x3B, 0x3F)...)
// Uppercase 40-5F hex @ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
var upperCase = getByteRange(0x40, 0x5F)
// Lowercase 60-7E hex `abcdefghijlkmnopqrstuvwxyz{|}~
var lowerCase = getByteRange(0x60, 0x7E)
// Alphabetics 40-7E hex (all of upper and lower case)
var alphabetics = append(upperCase, lowerCase...)
var printables = getByteRange(0x20, 0x7F)
var escapeIntermediateToGroundBytes = getByteRange(0x30, 0x7E)
var escapeToGroundBytes = getEscapeToGroundBytes()
// See http://www.vt100.net/emu/vt500_parser.png for description of the complex
// byte ranges below
func getEscapeToGroundBytes() []byte {
escapeToGroundBytes := getByteRange(0x30, 0x4F)
escapeToGroundBytes = append(escapeToGroundBytes, getByteRange(0x51, 0x57)...)
escapeToGroundBytes = append(escapeToGroundBytes, 0x59)
escapeToGroundBytes = append(escapeToGroundBytes, 0x5A)
escapeToGroundBytes = append(escapeToGroundBytes, 0x5C)
escapeToGroundBytes = append(escapeToGroundBytes, getByteRange(0x60, 0x7E)...)
return escapeToGroundBytes
}
func getExecuteBytes() []byte {
executeBytes := getByteRange(0x00, 0x17)
executeBytes = append(executeBytes, 0x19)
executeBytes = append(executeBytes, getByteRange(0x1C, 0x1F)...)
return executeBytes
}
func getToGroundBytes() []byte {
groundBytes := []byte{0x18}
groundBytes = append(groundBytes, 0x1A)
groundBytes = append(groundBytes, getByteRange(0x80, 0x8F)...)
groundBytes = append(groundBytes, getByteRange(0x91, 0x97)...)
groundBytes = append(groundBytes, 0x99)
groundBytes = append(groundBytes, 0x9A)
groundBytes = append(groundBytes, 0x9C)
return groundBytes
}
// Delete 7F hex Always and everywhere ignored
// C1 Control 80-9F hex 32 additional control characters
// G1 Displayable A1-FE hex 94 additional displayable characters
// Special A0+FF hex Same as SPACE and DELETE

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@ -1,7 +0,0 @@
package ansiterm
type ansiContext struct {
currentChar byte
paramBuffer []byte
interBuffer []byte
}

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@ -1,49 +0,0 @@
package ansiterm
type csiEntryState struct {
baseState
}
func (csiState csiEntryState) Handle(b byte) (s state, e error) {
csiState.parser.logf("CsiEntry::Handle %#x", b)
nextState, err := csiState.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
}
switch {
case sliceContains(alphabetics, b):
return csiState.parser.ground, nil
case sliceContains(csiCollectables, b):
return csiState.parser.csiParam, nil
case sliceContains(executors, b):
return csiState, csiState.parser.execute()
}
return csiState, nil
}
func (csiState csiEntryState) Transition(s state) error {
csiState.parser.logf("CsiEntry::Transition %s --> %s", csiState.Name(), s.Name())
csiState.baseState.Transition(s)
switch s {
case csiState.parser.ground:
return csiState.parser.csiDispatch()
case csiState.parser.csiParam:
switch {
case sliceContains(csiParams, csiState.parser.context.currentChar):
csiState.parser.collectParam()
case sliceContains(intermeds, csiState.parser.context.currentChar):
csiState.parser.collectInter()
}
}
return nil
}
func (csiState csiEntryState) Enter() error {
csiState.parser.clear()
return nil
}

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@ -1,38 +0,0 @@
package ansiterm
type csiParamState struct {
baseState
}
func (csiState csiParamState) Handle(b byte) (s state, e error) {
csiState.parser.logf("CsiParam::Handle %#x", b)
nextState, err := csiState.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
}
switch {
case sliceContains(alphabetics, b):
return csiState.parser.ground, nil
case sliceContains(csiCollectables, b):
csiState.parser.collectParam()
return csiState, nil
case sliceContains(executors, b):
return csiState, csiState.parser.execute()
}
return csiState, nil
}
func (csiState csiParamState) Transition(s state) error {
csiState.parser.logf("CsiParam::Transition %s --> %s", csiState.Name(), s.Name())
csiState.baseState.Transition(s)
switch s {
case csiState.parser.ground:
return csiState.parser.csiDispatch()
}
return nil
}

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@ -1,36 +0,0 @@
package ansiterm
type escapeIntermediateState struct {
baseState
}
func (escState escapeIntermediateState) Handle(b byte) (s state, e error) {
escState.parser.logf("escapeIntermediateState::Handle %#x", b)
nextState, err := escState.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
}
switch {
case sliceContains(intermeds, b):
return escState, escState.parser.collectInter()
case sliceContains(executors, b):
return escState, escState.parser.execute()
case sliceContains(escapeIntermediateToGroundBytes, b):
return escState.parser.ground, nil
}
return escState, nil
}
func (escState escapeIntermediateState) Transition(s state) error {
escState.parser.logf("escapeIntermediateState::Transition %s --> %s", escState.Name(), s.Name())
escState.baseState.Transition(s)
switch s {
case escState.parser.ground:
return escState.parser.escDispatch()
}
return nil
}

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@ -1,47 +0,0 @@
package ansiterm
type escapeState struct {
baseState
}
func (escState escapeState) Handle(b byte) (s state, e error) {
escState.parser.logf("escapeState::Handle %#x", b)
nextState, err := escState.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
}
switch {
case b == ANSI_ESCAPE_SECONDARY:
return escState.parser.csiEntry, nil
case b == ANSI_OSC_STRING_ENTRY:
return escState.parser.oscString, nil
case sliceContains(executors, b):
return escState, escState.parser.execute()
case sliceContains(escapeToGroundBytes, b):
return escState.parser.ground, nil
case sliceContains(intermeds, b):
return escState.parser.escapeIntermediate, nil
}
return escState, nil
}
func (escState escapeState) Transition(s state) error {
escState.parser.logf("Escape::Transition %s --> %s", escState.Name(), s.Name())
escState.baseState.Transition(s)
switch s {
case escState.parser.ground:
return escState.parser.escDispatch()
case escState.parser.escapeIntermediate:
return escState.parser.collectInter()
}
return nil
}
func (escState escapeState) Enter() error {
escState.parser.clear()
return nil
}

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@ -1,90 +0,0 @@
package ansiterm
type AnsiEventHandler interface {
// Print
Print(b byte) error
// Execute C0 commands
Execute(b byte) error
// CUrsor Up
CUU(int) error
// CUrsor Down
CUD(int) error
// CUrsor Forward
CUF(int) error
// CUrsor Backward
CUB(int) error
// Cursor to Next Line
CNL(int) error
// Cursor to Previous Line
CPL(int) error
// Cursor Horizontal position Absolute
CHA(int) error
// Vertical line Position Absolute
VPA(int) error
// CUrsor Position
CUP(int, int) error
// Horizontal and Vertical Position (depends on PUM)
HVP(int, int) error
// Text Cursor Enable Mode
DECTCEM(bool) error
// Origin Mode
DECOM(bool) error
// 132 Column Mode
DECCOLM(bool) error
// Erase in Display
ED(int) error
// Erase in Line
EL(int) error
// Insert Line
IL(int) error
// Delete Line
DL(int) error
// Insert Character
ICH(int) error
// Delete Character
DCH(int) error
// Set Graphics Rendition
SGR([]int) error
// Pan Down
SU(int) error
// Pan Up
SD(int) error
// Device Attributes
DA([]string) error
// Set Top and Bottom Margins
DECSTBM(int, int) error
// Index
IND() error
// Reverse Index
RI() error
// Flush updates from previous commands
Flush() error
}

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@ -1,24 +0,0 @@
package ansiterm
type groundState struct {
baseState
}
func (gs groundState) Handle(b byte) (s state, e error) {
gs.parser.context.currentChar = b
nextState, err := gs.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
}
switch {
case sliceContains(printables, b):
return gs, gs.parser.print()
case sliceContains(executors, b):
return gs, gs.parser.execute()
}
return gs, nil
}

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@ -1,23 +0,0 @@
package ansiterm
type oscStringState struct {
baseState
}
func (oscState oscStringState) Handle(b byte) (s state, e error) {
oscState.parser.logf("OscString::Handle %#x", b)
nextState, err := oscState.baseState.Handle(b)
if nextState != nil || err != nil {
return nextState, err
}
// There are several control characters and sequences which can
// terminate an OSC string. Most of them are handled by the baseState
// handler. The ANSI_BEL character is a special case which behaves as a
// terminator only for an OSC string.
if b == ANSI_BEL {
return oscState.parser.ground, nil
}
return oscState, nil
}

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@ -1,151 +0,0 @@
package ansiterm
import (
"errors"
"log"
"os"
)
type AnsiParser struct {
currState state
eventHandler AnsiEventHandler
context *ansiContext
csiEntry state
csiParam state
dcsEntry state
escape state
escapeIntermediate state
error state
ground state
oscString state
stateMap []state
logf func(string, ...interface{})
}
type Option func(*AnsiParser)
func WithLogf(f func(string, ...interface{})) Option {
return func(ap *AnsiParser) {
ap.logf = f
}
}
func CreateParser(initialState string, evtHandler AnsiEventHandler, opts ...Option) *AnsiParser {
ap := &AnsiParser{
eventHandler: evtHandler,
context: &ansiContext{},
}
for _, o := range opts {
o(ap)
}
if isDebugEnv := os.Getenv(LogEnv); isDebugEnv == "1" {
logFile, _ := os.Create("ansiParser.log")
logger := log.New(logFile, "", log.LstdFlags)
if ap.logf != nil {
l := ap.logf
ap.logf = func(s string, v ...interface{}) {
l(s, v...)
logger.Printf(s, v...)
}
} else {
ap.logf = logger.Printf
}
}
if ap.logf == nil {
ap.logf = func(string, ...interface{}) {}
}
ap.csiEntry = csiEntryState{baseState{name: "CsiEntry", parser: ap}}
ap.csiParam = csiParamState{baseState{name: "CsiParam", parser: ap}}
ap.dcsEntry = dcsEntryState{baseState{name: "DcsEntry", parser: ap}}
ap.escape = escapeState{baseState{name: "Escape", parser: ap}}
ap.escapeIntermediate = escapeIntermediateState{baseState{name: "EscapeIntermediate", parser: ap}}
ap.error = errorState{baseState{name: "Error", parser: ap}}
ap.ground = groundState{baseState{name: "Ground", parser: ap}}
ap.oscString = oscStringState{baseState{name: "OscString", parser: ap}}
ap.stateMap = []state{
ap.csiEntry,
ap.csiParam,
ap.dcsEntry,
ap.escape,
ap.escapeIntermediate,
ap.error,
ap.ground,
ap.oscString,
}
ap.currState = getState(initialState, ap.stateMap)
ap.logf("CreateParser: parser %p", ap)
return ap
}
func getState(name string, states []state) state {
for _, el := range states {
if el.Name() == name {
return el
}
}
return nil
}
func (ap *AnsiParser) Parse(bytes []byte) (int, error) {
for i, b := range bytes {
if err := ap.handle(b); err != nil {
return i, err
}
}
return len(bytes), ap.eventHandler.Flush()
}
func (ap *AnsiParser) handle(b byte) error {
ap.context.currentChar = b
newState, err := ap.currState.Handle(b)
if err != nil {
return err
}
if newState == nil {
ap.logf("WARNING: newState is nil")
return errors.New("New state of 'nil' is invalid.")
}
if newState != ap.currState {
if err := ap.changeState(newState); err != nil {
return err
}
}
return nil
}
func (ap *AnsiParser) changeState(newState state) error {
ap.logf("ChangeState %s --> %s", ap.currState.Name(), newState.Name())
// Exit old state
if err := ap.currState.Exit(); err != nil {
ap.logf("Exit state '%s' failed with : '%v'", ap.currState.Name(), err)
return err
}
// Perform transition action
if err := ap.currState.Transition(newState); err != nil {
ap.logf("Transition from '%s' to '%s' failed with: '%v'", ap.currState.Name(), newState.Name, err)
return err
}
// Enter new state
if err := newState.Enter(); err != nil {
ap.logf("Enter state '%s' failed with: '%v'", newState.Name(), err)
return err
}
ap.currState = newState
return nil
}

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@ -1,99 +0,0 @@
package ansiterm
import (
"strconv"
)
func parseParams(bytes []byte) ([]string, error) {
paramBuff := make([]byte, 0, 0)
params := []string{}
for _, v := range bytes {
if v == ';' {
if len(paramBuff) > 0 {
// Completed parameter, append it to the list
s := string(paramBuff)
params = append(params, s)
paramBuff = make([]byte, 0, 0)
}
} else {
paramBuff = append(paramBuff, v)
}
}
// Last parameter may not be terminated with ';'
if len(paramBuff) > 0 {
s := string(paramBuff)
params = append(params, s)
}
return params, nil
}
func parseCmd(context ansiContext) (string, error) {
return string(context.currentChar), nil
}
func getInt(params []string, dflt int) int {
i := getInts(params, 1, dflt)[0]
return i
}
func getInts(params []string, minCount int, dflt int) []int {
ints := []int{}
for _, v := range params {
i, _ := strconv.Atoi(v)
// Zero is mapped to the default value in VT100.
if i == 0 {
i = dflt
}
ints = append(ints, i)
}
if len(ints) < minCount {
remaining := minCount - len(ints)
for i := 0; i < remaining; i++ {
ints = append(ints, dflt)
}
}
return ints
}
func (ap *AnsiParser) modeDispatch(param string, set bool) error {
switch param {
case "?3":
return ap.eventHandler.DECCOLM(set)
case "?6":
return ap.eventHandler.DECOM(set)
case "?25":
return ap.eventHandler.DECTCEM(set)
}
return nil
}
func (ap *AnsiParser) hDispatch(params []string) error {
if len(params) == 1 {
return ap.modeDispatch(params[0], true)
}
return nil
}
func (ap *AnsiParser) lDispatch(params []string) error {
if len(params) == 1 {
return ap.modeDispatch(params[0], false)
}
return nil
}
func getEraseParam(params []string) int {
param := getInt(params, 0)
if param < 0 || 3 < param {
param = 0
}
return param
}

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@ -1,119 +0,0 @@
package ansiterm
func (ap *AnsiParser) collectParam() error {
currChar := ap.context.currentChar
ap.logf("collectParam %#x", currChar)
ap.context.paramBuffer = append(ap.context.paramBuffer, currChar)
return nil
}
func (ap *AnsiParser) collectInter() error {
currChar := ap.context.currentChar
ap.logf("collectInter %#x", currChar)
ap.context.paramBuffer = append(ap.context.interBuffer, currChar)
return nil
}
func (ap *AnsiParser) escDispatch() error {
cmd, _ := parseCmd(*ap.context)
intermeds := ap.context.interBuffer
ap.logf("escDispatch currentChar: %#x", ap.context.currentChar)
ap.logf("escDispatch: %v(%v)", cmd, intermeds)
switch cmd {
case "D": // IND
return ap.eventHandler.IND()
case "E": // NEL, equivalent to CRLF
err := ap.eventHandler.Execute(ANSI_CARRIAGE_RETURN)
if err == nil {
err = ap.eventHandler.Execute(ANSI_LINE_FEED)
}
return err
case "M": // RI
return ap.eventHandler.RI()
}
return nil
}
func (ap *AnsiParser) csiDispatch() error {
cmd, _ := parseCmd(*ap.context)
params, _ := parseParams(ap.context.paramBuffer)
ap.logf("Parsed params: %v with length: %d", params, len(params))
ap.logf("csiDispatch: %v(%v)", cmd, params)
switch cmd {
case "@":
return ap.eventHandler.ICH(getInt(params, 1))
case "A":
return ap.eventHandler.CUU(getInt(params, 1))
case "B":
return ap.eventHandler.CUD(getInt(params, 1))
case "C":
return ap.eventHandler.CUF(getInt(params, 1))
case "D":
return ap.eventHandler.CUB(getInt(params, 1))
case "E":
return ap.eventHandler.CNL(getInt(params, 1))
case "F":
return ap.eventHandler.CPL(getInt(params, 1))
case "G":
return ap.eventHandler.CHA(getInt(params, 1))
case "H":
ints := getInts(params, 2, 1)
x, y := ints[0], ints[1]
return ap.eventHandler.CUP(x, y)
case "J":
param := getEraseParam(params)
return ap.eventHandler.ED(param)
case "K":
param := getEraseParam(params)
return ap.eventHandler.EL(param)
case "L":
return ap.eventHandler.IL(getInt(params, 1))
case "M":
return ap.eventHandler.DL(getInt(params, 1))
case "P":
return ap.eventHandler.DCH(getInt(params, 1))
case "S":
return ap.eventHandler.SU(getInt(params, 1))
case "T":
return ap.eventHandler.SD(getInt(params, 1))
case "c":
return ap.eventHandler.DA(params)
case "d":
return ap.eventHandler.VPA(getInt(params, 1))
case "f":
ints := getInts(params, 2, 1)
x, y := ints[0], ints[1]
return ap.eventHandler.HVP(x, y)
case "h":
return ap.hDispatch(params)
case "l":
return ap.lDispatch(params)
case "m":
return ap.eventHandler.SGR(getInts(params, 1, 0))
case "r":
ints := getInts(params, 2, 1)
top, bottom := ints[0], ints[1]
return ap.eventHandler.DECSTBM(top, bottom)
default:
ap.logf("ERROR: Unsupported CSI command: '%s', with full context: %v", cmd, ap.context)
return nil
}
}
func (ap *AnsiParser) print() error {
return ap.eventHandler.Print(ap.context.currentChar)
}
func (ap *AnsiParser) clear() error {
ap.context = &ansiContext{}
return nil
}
func (ap *AnsiParser) execute() error {
return ap.eventHandler.Execute(ap.context.currentChar)
}

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@ -1,71 +0,0 @@
package ansiterm
type stateID int
type state interface {
Enter() error
Exit() error
Handle(byte) (state, error)
Name() string
Transition(state) error
}
type baseState struct {
name string
parser *AnsiParser
}
func (base baseState) Enter() error {
return nil
}
func (base baseState) Exit() error {
return nil
}
func (base baseState) Handle(b byte) (s state, e error) {
switch {
case b == CSI_ENTRY:
return base.parser.csiEntry, nil
case b == DCS_ENTRY:
return base.parser.dcsEntry, nil
case b == ANSI_ESCAPE_PRIMARY:
return base.parser.escape, nil
case b == OSC_STRING:
return base.parser.oscString, nil
case sliceContains(toGroundBytes, b):
return base.parser.ground, nil
}
return nil, nil
}
func (base baseState) Name() string {
return base.name
}
func (base baseState) Transition(s state) error {
if s == base.parser.ground {
execBytes := []byte{0x18}
execBytes = append(execBytes, 0x1A)
execBytes = append(execBytes, getByteRange(0x80, 0x8F)...)
execBytes = append(execBytes, getByteRange(0x91, 0x97)...)
execBytes = append(execBytes, 0x99)
execBytes = append(execBytes, 0x9A)
if sliceContains(execBytes, base.parser.context.currentChar) {
return base.parser.execute()
}
}
return nil
}
type dcsEntryState struct {
baseState
}
type errorState struct {
baseState
}

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@ -1,21 +0,0 @@
package ansiterm
import (
"strconv"
)
func sliceContains(bytes []byte, b byte) bool {
for _, v := range bytes {
if v == b {
return true
}
}
return false
}
func convertBytesToInteger(bytes []byte) int {
s := string(bytes)
i, _ := strconv.Atoi(s)
return i
}

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@ -1,196 +0,0 @@
// +build windows
package winterm
import (
"fmt"
"os"
"strconv"
"strings"
"syscall"
"github.com/Azure/go-ansiterm"
windows "golang.org/x/sys/windows"
)
// Windows keyboard constants
// See https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx.
const (
VK_PRIOR = 0x21 // PAGE UP key
VK_NEXT = 0x22 // PAGE DOWN key
VK_END = 0x23 // END key
VK_HOME = 0x24 // HOME key
VK_LEFT = 0x25 // LEFT ARROW key
VK_UP = 0x26 // UP ARROW key
VK_RIGHT = 0x27 // RIGHT ARROW key
VK_DOWN = 0x28 // DOWN ARROW key
VK_SELECT = 0x29 // SELECT key
VK_PRINT = 0x2A // PRINT key
VK_EXECUTE = 0x2B // EXECUTE key
VK_SNAPSHOT = 0x2C // PRINT SCREEN key
VK_INSERT = 0x2D // INS key
VK_DELETE = 0x2E // DEL key
VK_HELP = 0x2F // HELP key
VK_F1 = 0x70 // F1 key
VK_F2 = 0x71 // F2 key
VK_F3 = 0x72 // F3 key
VK_F4 = 0x73 // F4 key
VK_F5 = 0x74 // F5 key
VK_F6 = 0x75 // F6 key
VK_F7 = 0x76 // F7 key
VK_F8 = 0x77 // F8 key
VK_F9 = 0x78 // F9 key
VK_F10 = 0x79 // F10 key
VK_F11 = 0x7A // F11 key
VK_F12 = 0x7B // F12 key
RIGHT_ALT_PRESSED = 0x0001
LEFT_ALT_PRESSED = 0x0002
RIGHT_CTRL_PRESSED = 0x0004
LEFT_CTRL_PRESSED = 0x0008
SHIFT_PRESSED = 0x0010
NUMLOCK_ON = 0x0020
SCROLLLOCK_ON = 0x0040
CAPSLOCK_ON = 0x0080
ENHANCED_KEY = 0x0100
)
type ansiCommand struct {
CommandBytes []byte
Command string
Parameters []string
IsSpecial bool
}
func newAnsiCommand(command []byte) *ansiCommand {
if isCharacterSelectionCmdChar(command[1]) {
// Is Character Set Selection commands
return &ansiCommand{
CommandBytes: command,
Command: string(command),
IsSpecial: true,
}
}
// last char is command character
lastCharIndex := len(command) - 1
ac := &ansiCommand{
CommandBytes: command,
Command: string(command[lastCharIndex]),
IsSpecial: false,
}
// more than a single escape
if lastCharIndex != 0 {
start := 1
// skip if double char escape sequence
if command[0] == ansiterm.ANSI_ESCAPE_PRIMARY && command[1] == ansiterm.ANSI_ESCAPE_SECONDARY {
start++
}
// convert this to GetNextParam method
ac.Parameters = strings.Split(string(command[start:lastCharIndex]), ansiterm.ANSI_PARAMETER_SEP)
}
return ac
}
func (ac *ansiCommand) paramAsSHORT(index int, defaultValue int16) int16 {
if index < 0 || index >= len(ac.Parameters) {
return defaultValue
}
param, err := strconv.ParseInt(ac.Parameters[index], 10, 16)
if err != nil {
return defaultValue
}
return int16(param)
}
func (ac *ansiCommand) String() string {
return fmt.Sprintf("0x%v \"%v\" (\"%v\")",
bytesToHex(ac.CommandBytes),
ac.Command,
strings.Join(ac.Parameters, "\",\""))
}
// isAnsiCommandChar returns true if the passed byte falls within the range of ANSI commands.
// See http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html.
func isAnsiCommandChar(b byte) bool {
switch {
case ansiterm.ANSI_COMMAND_FIRST <= b && b <= ansiterm.ANSI_COMMAND_LAST && b != ansiterm.ANSI_ESCAPE_SECONDARY:
return true
case b == ansiterm.ANSI_CMD_G1 || b == ansiterm.ANSI_CMD_OSC || b == ansiterm.ANSI_CMD_DECPAM || b == ansiterm.ANSI_CMD_DECPNM:
// non-CSI escape sequence terminator
return true
case b == ansiterm.ANSI_CMD_STR_TERM || b == ansiterm.ANSI_BEL:
// String escape sequence terminator
return true
}
return false
}
func isXtermOscSequence(command []byte, current byte) bool {
return (len(command) >= 2 && command[0] == ansiterm.ANSI_ESCAPE_PRIMARY && command[1] == ansiterm.ANSI_CMD_OSC && current != ansiterm.ANSI_BEL)
}
func isCharacterSelectionCmdChar(b byte) bool {
return (b == ansiterm.ANSI_CMD_G0 || b == ansiterm.ANSI_CMD_G1 || b == ansiterm.ANSI_CMD_G2 || b == ansiterm.ANSI_CMD_G3)
}
// bytesToHex converts a slice of bytes to a human-readable string.
func bytesToHex(b []byte) string {
hex := make([]string, len(b))
for i, ch := range b {
hex[i] = fmt.Sprintf("%X", ch)
}
return strings.Join(hex, "")
}
// ensureInRange adjusts the passed value, if necessary, to ensure it is within
// the passed min / max range.
func ensureInRange(n int16, min int16, max int16) int16 {
if n < min {
return min
} else if n > max {
return max
} else {
return n
}
}
func GetStdFile(nFile int) (*os.File, uintptr) {
var file *os.File
// syscall uses negative numbers
// windows package uses very big uint32
// Keep these switches split so we don't have to convert ints too much.
switch uint32(nFile) {
case windows.STD_INPUT_HANDLE:
file = os.Stdin
case windows.STD_OUTPUT_HANDLE:
file = os.Stdout
case windows.STD_ERROR_HANDLE:
file = os.Stderr
default:
switch nFile {
case syscall.STD_INPUT_HANDLE:
file = os.Stdin
case syscall.STD_OUTPUT_HANDLE:
file = os.Stdout
case syscall.STD_ERROR_HANDLE:
file = os.Stderr
default:
panic(fmt.Errorf("Invalid standard handle identifier: %v", nFile))
}
}
fd, err := syscall.GetStdHandle(nFile)
if err != nil {
panic(fmt.Errorf("Invalid standard handle identifier: %v -- %v", nFile, err))
}
return file, uintptr(fd)
}

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@ -1,327 +0,0 @@
// +build windows
package winterm
import (
"fmt"
"syscall"
"unsafe"
)
//===========================================================================================================
// IMPORTANT NOTE:
//
// The methods below make extensive use of the "unsafe" package to obtain the required pointers.
// Beginning in Go 1.3, the garbage collector may release local variables (e.g., incoming arguments, stack
// variables) the pointers reference *before* the API completes.
//
// As a result, in those cases, the code must hint that the variables remain in active by invoking the
// dummy method "use" (see below). Newer versions of Go are planned to change the mechanism to no longer
// require unsafe pointers.
//
// If you add or modify methods, ENSURE protection of local variables through the "use" builtin to inform
// the garbage collector the variables remain in use if:
//
// -- The value is not a pointer (e.g., int32, struct)
// -- The value is not referenced by the method after passing the pointer to Windows
//
// See http://golang.org/doc/go1.3.
//===========================================================================================================
var (
kernel32DLL = syscall.NewLazyDLL("kernel32.dll")
getConsoleCursorInfoProc = kernel32DLL.NewProc("GetConsoleCursorInfo")
setConsoleCursorInfoProc = kernel32DLL.NewProc("SetConsoleCursorInfo")
setConsoleCursorPositionProc = kernel32DLL.NewProc("SetConsoleCursorPosition")
setConsoleModeProc = kernel32DLL.NewProc("SetConsoleMode")
getConsoleScreenBufferInfoProc = kernel32DLL.NewProc("GetConsoleScreenBufferInfo")
setConsoleScreenBufferSizeProc = kernel32DLL.NewProc("SetConsoleScreenBufferSize")
scrollConsoleScreenBufferProc = kernel32DLL.NewProc("ScrollConsoleScreenBufferA")
setConsoleTextAttributeProc = kernel32DLL.NewProc("SetConsoleTextAttribute")
setConsoleWindowInfoProc = kernel32DLL.NewProc("SetConsoleWindowInfo")
writeConsoleOutputProc = kernel32DLL.NewProc("WriteConsoleOutputW")
readConsoleInputProc = kernel32DLL.NewProc("ReadConsoleInputW")
waitForSingleObjectProc = kernel32DLL.NewProc("WaitForSingleObject")
)
// Windows Console constants
const (
// Console modes
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx.
ENABLE_PROCESSED_INPUT = 0x0001
ENABLE_LINE_INPUT = 0x0002
ENABLE_ECHO_INPUT = 0x0004
ENABLE_WINDOW_INPUT = 0x0008
ENABLE_MOUSE_INPUT = 0x0010
ENABLE_INSERT_MODE = 0x0020
ENABLE_QUICK_EDIT_MODE = 0x0040
ENABLE_EXTENDED_FLAGS = 0x0080
ENABLE_AUTO_POSITION = 0x0100
ENABLE_VIRTUAL_TERMINAL_INPUT = 0x0200
ENABLE_PROCESSED_OUTPUT = 0x0001
ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002
ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004
DISABLE_NEWLINE_AUTO_RETURN = 0x0008
ENABLE_LVB_GRID_WORLDWIDE = 0x0010
// Character attributes
// Note:
// -- The attributes are combined to produce various colors (e.g., Blue + Green will create Cyan).
// Clearing all foreground or background colors results in black; setting all creates white.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms682088(v=vs.85).aspx#_win32_character_attributes.
FOREGROUND_BLUE uint16 = 0x0001
FOREGROUND_GREEN uint16 = 0x0002
FOREGROUND_RED uint16 = 0x0004
FOREGROUND_INTENSITY uint16 = 0x0008
FOREGROUND_MASK uint16 = 0x000F
BACKGROUND_BLUE uint16 = 0x0010
BACKGROUND_GREEN uint16 = 0x0020
BACKGROUND_RED uint16 = 0x0040
BACKGROUND_INTENSITY uint16 = 0x0080
BACKGROUND_MASK uint16 = 0x00F0
COMMON_LVB_MASK uint16 = 0xFF00
COMMON_LVB_REVERSE_VIDEO uint16 = 0x4000
COMMON_LVB_UNDERSCORE uint16 = 0x8000
// Input event types
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683499(v=vs.85).aspx.
KEY_EVENT = 0x0001
MOUSE_EVENT = 0x0002
WINDOW_BUFFER_SIZE_EVENT = 0x0004
MENU_EVENT = 0x0008
FOCUS_EVENT = 0x0010
// WaitForSingleObject return codes
WAIT_ABANDONED = 0x00000080
WAIT_FAILED = 0xFFFFFFFF
WAIT_SIGNALED = 0x0000000
WAIT_TIMEOUT = 0x00000102
// WaitForSingleObject wait duration
WAIT_INFINITE = 0xFFFFFFFF
WAIT_ONE_SECOND = 1000
WAIT_HALF_SECOND = 500
WAIT_QUARTER_SECOND = 250
)
// Windows API Console types
// -- See https://msdn.microsoft.com/en-us/library/windows/desktop/ms682101(v=vs.85).aspx for Console specific types (e.g., COORD)
// -- See https://msdn.microsoft.com/en-us/library/aa296569(v=vs.60).aspx for comments on alignment
type (
CHAR_INFO struct {
UnicodeChar uint16
Attributes uint16
}
CONSOLE_CURSOR_INFO struct {
Size uint32
Visible int32
}
CONSOLE_SCREEN_BUFFER_INFO struct {
Size COORD
CursorPosition COORD
Attributes uint16
Window SMALL_RECT
MaximumWindowSize COORD
}
COORD struct {
X int16
Y int16
}
SMALL_RECT struct {
Left int16
Top int16
Right int16
Bottom int16
}
// INPUT_RECORD is a C/C++ union of which KEY_EVENT_RECORD is one case, it is also the largest
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683499(v=vs.85).aspx.
INPUT_RECORD struct {
EventType uint16
KeyEvent KEY_EVENT_RECORD
}
KEY_EVENT_RECORD struct {
KeyDown int32
RepeatCount uint16
VirtualKeyCode uint16
VirtualScanCode uint16
UnicodeChar uint16
ControlKeyState uint32
}
WINDOW_BUFFER_SIZE struct {
Size COORD
}
)
// boolToBOOL converts a Go bool into a Windows int32.
func boolToBOOL(f bool) int32 {
if f {
return int32(1)
} else {
return int32(0)
}
}
// GetConsoleCursorInfo retrieves information about the size and visiblity of the console cursor.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683163(v=vs.85).aspx.
func GetConsoleCursorInfo(handle uintptr, cursorInfo *CONSOLE_CURSOR_INFO) error {
r1, r2, err := getConsoleCursorInfoProc.Call(handle, uintptr(unsafe.Pointer(cursorInfo)), 0)
return checkError(r1, r2, err)
}
// SetConsoleCursorInfo sets the size and visiblity of the console cursor.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686019(v=vs.85).aspx.
func SetConsoleCursorInfo(handle uintptr, cursorInfo *CONSOLE_CURSOR_INFO) error {
r1, r2, err := setConsoleCursorInfoProc.Call(handle, uintptr(unsafe.Pointer(cursorInfo)), 0)
return checkError(r1, r2, err)
}
// SetConsoleCursorPosition location of the console cursor.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686025(v=vs.85).aspx.
func SetConsoleCursorPosition(handle uintptr, coord COORD) error {
r1, r2, err := setConsoleCursorPositionProc.Call(handle, coordToPointer(coord))
use(coord)
return checkError(r1, r2, err)
}
// GetConsoleMode gets the console mode for given file descriptor
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms683167(v=vs.85).aspx.
func GetConsoleMode(handle uintptr) (mode uint32, err error) {
err = syscall.GetConsoleMode(syscall.Handle(handle), &mode)
return mode, err
}
// SetConsoleMode sets the console mode for given file descriptor
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx.
func SetConsoleMode(handle uintptr, mode uint32) error {
r1, r2, err := setConsoleModeProc.Call(handle, uintptr(mode), 0)
use(mode)
return checkError(r1, r2, err)
}
// GetConsoleScreenBufferInfo retrieves information about the specified console screen buffer.
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms683171(v=vs.85).aspx.
func GetConsoleScreenBufferInfo(handle uintptr) (*CONSOLE_SCREEN_BUFFER_INFO, error) {
info := CONSOLE_SCREEN_BUFFER_INFO{}
err := checkError(getConsoleScreenBufferInfoProc.Call(handle, uintptr(unsafe.Pointer(&info)), 0))
if err != nil {
return nil, err
}
return &info, nil
}
func ScrollConsoleScreenBuffer(handle uintptr, scrollRect SMALL_RECT, clipRect SMALL_RECT, destOrigin COORD, char CHAR_INFO) error {
r1, r2, err := scrollConsoleScreenBufferProc.Call(handle, uintptr(unsafe.Pointer(&scrollRect)), uintptr(unsafe.Pointer(&clipRect)), coordToPointer(destOrigin), uintptr(unsafe.Pointer(&char)))
use(scrollRect)
use(clipRect)
use(destOrigin)
use(char)
return checkError(r1, r2, err)
}
// SetConsoleScreenBufferSize sets the size of the console screen buffer.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686044(v=vs.85).aspx.
func SetConsoleScreenBufferSize(handle uintptr, coord COORD) error {
r1, r2, err := setConsoleScreenBufferSizeProc.Call(handle, coordToPointer(coord))
use(coord)
return checkError(r1, r2, err)
}
// SetConsoleTextAttribute sets the attributes of characters written to the
// console screen buffer by the WriteFile or WriteConsole function.
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms686047(v=vs.85).aspx.
func SetConsoleTextAttribute(handle uintptr, attribute uint16) error {
r1, r2, err := setConsoleTextAttributeProc.Call(handle, uintptr(attribute), 0)
use(attribute)
return checkError(r1, r2, err)
}
// SetConsoleWindowInfo sets the size and position of the console screen buffer's window.
// Note that the size and location must be within and no larger than the backing console screen buffer.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686125(v=vs.85).aspx.
func SetConsoleWindowInfo(handle uintptr, isAbsolute bool, rect SMALL_RECT) error {
r1, r2, err := setConsoleWindowInfoProc.Call(handle, uintptr(boolToBOOL(isAbsolute)), uintptr(unsafe.Pointer(&rect)))
use(isAbsolute)
use(rect)
return checkError(r1, r2, err)
}
// WriteConsoleOutput writes the CHAR_INFOs from the provided buffer to the active console buffer.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms687404(v=vs.85).aspx.
func WriteConsoleOutput(handle uintptr, buffer []CHAR_INFO, bufferSize COORD, bufferCoord COORD, writeRegion *SMALL_RECT) error {
r1, r2, err := writeConsoleOutputProc.Call(handle, uintptr(unsafe.Pointer(&buffer[0])), coordToPointer(bufferSize), coordToPointer(bufferCoord), uintptr(unsafe.Pointer(writeRegion)))
use(buffer)
use(bufferSize)
use(bufferCoord)
return checkError(r1, r2, err)
}
// ReadConsoleInput reads (and removes) data from the console input buffer.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684961(v=vs.85).aspx.
func ReadConsoleInput(handle uintptr, buffer []INPUT_RECORD, count *uint32) error {
r1, r2, err := readConsoleInputProc.Call(handle, uintptr(unsafe.Pointer(&buffer[0])), uintptr(len(buffer)), uintptr(unsafe.Pointer(count)))
use(buffer)
return checkError(r1, r2, err)
}
// WaitForSingleObject waits for the passed handle to be signaled.
// It returns true if the handle was signaled; false otherwise.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms687032(v=vs.85).aspx.
func WaitForSingleObject(handle uintptr, msWait uint32) (bool, error) {
r1, _, err := waitForSingleObjectProc.Call(handle, uintptr(uint32(msWait)))
switch r1 {
case WAIT_ABANDONED, WAIT_TIMEOUT:
return false, nil
case WAIT_SIGNALED:
return true, nil
}
use(msWait)
return false, err
}
// String helpers
func (info CONSOLE_SCREEN_BUFFER_INFO) String() string {
return fmt.Sprintf("Size(%v) Cursor(%v) Window(%v) Max(%v)", info.Size, info.CursorPosition, info.Window, info.MaximumWindowSize)
}
func (coord COORD) String() string {
return fmt.Sprintf("%v,%v", coord.X, coord.Y)
}
func (rect SMALL_RECT) String() string {
return fmt.Sprintf("(%v,%v),(%v,%v)", rect.Left, rect.Top, rect.Right, rect.Bottom)
}
// checkError evaluates the results of a Windows API call and returns the error if it failed.
func checkError(r1, r2 uintptr, err error) error {
// Windows APIs return non-zero to indicate success
if r1 != 0 {
return nil
}
// Return the error if provided, otherwise default to EINVAL
if err != nil {
return err
}
return syscall.EINVAL
}
// coordToPointer converts a COORD into a uintptr (by fooling the type system).
func coordToPointer(c COORD) uintptr {
// Note: This code assumes the two SHORTs are correctly laid out; the "cast" to uint32 is just to get a pointer to pass.
return uintptr(*((*uint32)(unsafe.Pointer(&c))))
}
// use is a no-op, but the compiler cannot see that it is.
// Calling use(p) ensures that p is kept live until that point.
func use(p interface{}) {}

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@ -1,100 +0,0 @@
// +build windows
package winterm
import "github.com/Azure/go-ansiterm"
const (
FOREGROUND_COLOR_MASK = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
BACKGROUND_COLOR_MASK = BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
)
// collectAnsiIntoWindowsAttributes modifies the passed Windows text mode flags to reflect the
// request represented by the passed ANSI mode.
func collectAnsiIntoWindowsAttributes(windowsMode uint16, inverted bool, baseMode uint16, ansiMode int16) (uint16, bool) {
switch ansiMode {
// Mode styles
case ansiterm.ANSI_SGR_BOLD:
windowsMode = windowsMode | FOREGROUND_INTENSITY
case ansiterm.ANSI_SGR_DIM, ansiterm.ANSI_SGR_BOLD_DIM_OFF:
windowsMode &^= FOREGROUND_INTENSITY
case ansiterm.ANSI_SGR_UNDERLINE:
windowsMode = windowsMode | COMMON_LVB_UNDERSCORE
case ansiterm.ANSI_SGR_REVERSE:
inverted = true
case ansiterm.ANSI_SGR_REVERSE_OFF:
inverted = false
case ansiterm.ANSI_SGR_UNDERLINE_OFF:
windowsMode &^= COMMON_LVB_UNDERSCORE
// Foreground colors
case ansiterm.ANSI_SGR_FOREGROUND_DEFAULT:
windowsMode = (windowsMode &^ FOREGROUND_MASK) | (baseMode & FOREGROUND_MASK)
case ansiterm.ANSI_SGR_FOREGROUND_BLACK:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK)
case ansiterm.ANSI_SGR_FOREGROUND_RED:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED
case ansiterm.ANSI_SGR_FOREGROUND_GREEN:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN
case ansiterm.ANSI_SGR_FOREGROUND_YELLOW:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN
case ansiterm.ANSI_SGR_FOREGROUND_BLUE:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_BLUE
case ansiterm.ANSI_SGR_FOREGROUND_MAGENTA:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_BLUE
case ansiterm.ANSI_SGR_FOREGROUND_CYAN:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN | FOREGROUND_BLUE
case ansiterm.ANSI_SGR_FOREGROUND_WHITE:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
// Background colors
case ansiterm.ANSI_SGR_BACKGROUND_DEFAULT:
// Black with no intensity
windowsMode = (windowsMode &^ BACKGROUND_MASK) | (baseMode & BACKGROUND_MASK)
case ansiterm.ANSI_SGR_BACKGROUND_BLACK:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK)
case ansiterm.ANSI_SGR_BACKGROUND_RED:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED
case ansiterm.ANSI_SGR_BACKGROUND_GREEN:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN
case ansiterm.ANSI_SGR_BACKGROUND_YELLOW:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN
case ansiterm.ANSI_SGR_BACKGROUND_BLUE:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_BLUE
case ansiterm.ANSI_SGR_BACKGROUND_MAGENTA:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_BLUE
case ansiterm.ANSI_SGR_BACKGROUND_CYAN:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN | BACKGROUND_BLUE
case ansiterm.ANSI_SGR_BACKGROUND_WHITE:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
}
return windowsMode, inverted
}
// invertAttributes inverts the foreground and background colors of a Windows attributes value
func invertAttributes(windowsMode uint16) uint16 {
return (COMMON_LVB_MASK & windowsMode) | ((FOREGROUND_MASK & windowsMode) << 4) | ((BACKGROUND_MASK & windowsMode) >> 4)
}

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@ -1,101 +0,0 @@
// +build windows
package winterm
const (
horizontal = iota
vertical
)
func (h *windowsAnsiEventHandler) getCursorWindow(info *CONSOLE_SCREEN_BUFFER_INFO) SMALL_RECT {
if h.originMode {
sr := h.effectiveSr(info.Window)
return SMALL_RECT{
Top: sr.top,
Bottom: sr.bottom,
Left: 0,
Right: info.Size.X - 1,
}
} else {
return SMALL_RECT{
Top: info.Window.Top,
Bottom: info.Window.Bottom,
Left: 0,
Right: info.Size.X - 1,
}
}
}
// setCursorPosition sets the cursor to the specified position, bounded to the screen size
func (h *windowsAnsiEventHandler) setCursorPosition(position COORD, window SMALL_RECT) error {
position.X = ensureInRange(position.X, window.Left, window.Right)
position.Y = ensureInRange(position.Y, window.Top, window.Bottom)
err := SetConsoleCursorPosition(h.fd, position)
if err != nil {
return err
}
h.logf("Cursor position set: (%d, %d)", position.X, position.Y)
return err
}
func (h *windowsAnsiEventHandler) moveCursorVertical(param int) error {
return h.moveCursor(vertical, param)
}
func (h *windowsAnsiEventHandler) moveCursorHorizontal(param int) error {
return h.moveCursor(horizontal, param)
}
func (h *windowsAnsiEventHandler) moveCursor(moveMode int, param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
position := info.CursorPosition
switch moveMode {
case horizontal:
position.X += int16(param)
case vertical:
position.Y += int16(param)
}
if err = h.setCursorPosition(position, h.getCursorWindow(info)); err != nil {
return err
}
return nil
}
func (h *windowsAnsiEventHandler) moveCursorLine(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
position := info.CursorPosition
position.X = 0
position.Y += int16(param)
if err = h.setCursorPosition(position, h.getCursorWindow(info)); err != nil {
return err
}
return nil
}
func (h *windowsAnsiEventHandler) moveCursorColumn(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
position := info.CursorPosition
position.X = int16(param) - 1
if err = h.setCursorPosition(position, h.getCursorWindow(info)); err != nil {
return err
}
return nil
}

View file

@ -1,84 +0,0 @@
// +build windows
package winterm
import "github.com/Azure/go-ansiterm"
func (h *windowsAnsiEventHandler) clearRange(attributes uint16, fromCoord COORD, toCoord COORD) error {
// Ignore an invalid (negative area) request
if toCoord.Y < fromCoord.Y {
return nil
}
var err error
var coordStart = COORD{}
var coordEnd = COORD{}
xCurrent, yCurrent := fromCoord.X, fromCoord.Y
xEnd, yEnd := toCoord.X, toCoord.Y
// Clear any partial initial line
if xCurrent > 0 {
coordStart.X, coordStart.Y = xCurrent, yCurrent
coordEnd.X, coordEnd.Y = xEnd, yCurrent
err = h.clearRect(attributes, coordStart, coordEnd)
if err != nil {
return err
}
xCurrent = 0
yCurrent += 1
}
// Clear intervening rectangular section
if yCurrent < yEnd {
coordStart.X, coordStart.Y = xCurrent, yCurrent
coordEnd.X, coordEnd.Y = xEnd, yEnd-1
err = h.clearRect(attributes, coordStart, coordEnd)
if err != nil {
return err
}
xCurrent = 0
yCurrent = yEnd
}
// Clear remaining partial ending line
coordStart.X, coordStart.Y = xCurrent, yCurrent
coordEnd.X, coordEnd.Y = xEnd, yEnd
err = h.clearRect(attributes, coordStart, coordEnd)
if err != nil {
return err
}
return nil
}
func (h *windowsAnsiEventHandler) clearRect(attributes uint16, fromCoord COORD, toCoord COORD) error {
region := SMALL_RECT{Top: fromCoord.Y, Left: fromCoord.X, Bottom: toCoord.Y, Right: toCoord.X}
width := toCoord.X - fromCoord.X + 1
height := toCoord.Y - fromCoord.Y + 1
size := uint32(width) * uint32(height)
if size <= 0 {
return nil
}
buffer := make([]CHAR_INFO, size)
char := CHAR_INFO{ansiterm.FILL_CHARACTER, attributes}
for i := 0; i < int(size); i++ {
buffer[i] = char
}
err := WriteConsoleOutput(h.fd, buffer, COORD{X: width, Y: height}, COORD{X: 0, Y: 0}, &region)
if err != nil {
return err
}
return nil
}

View file

@ -1,118 +0,0 @@
// +build windows
package winterm
// effectiveSr gets the current effective scroll region in buffer coordinates
func (h *windowsAnsiEventHandler) effectiveSr(window SMALL_RECT) scrollRegion {
top := addInRange(window.Top, h.sr.top, window.Top, window.Bottom)
bottom := addInRange(window.Top, h.sr.bottom, window.Top, window.Bottom)
if top >= bottom {
top = window.Top
bottom = window.Bottom
}
return scrollRegion{top: top, bottom: bottom}
}
func (h *windowsAnsiEventHandler) scrollUp(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
sr := h.effectiveSr(info.Window)
return h.scroll(param, sr, info)
}
func (h *windowsAnsiEventHandler) scrollDown(param int) error {
return h.scrollUp(-param)
}
func (h *windowsAnsiEventHandler) deleteLines(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
start := info.CursorPosition.Y
sr := h.effectiveSr(info.Window)
// Lines cannot be inserted or deleted outside the scrolling region.
if start >= sr.top && start <= sr.bottom {
sr.top = start
return h.scroll(param, sr, info)
} else {
return nil
}
}
func (h *windowsAnsiEventHandler) insertLines(param int) error {
return h.deleteLines(-param)
}
// scroll scrolls the provided scroll region by param lines. The scroll region is in buffer coordinates.
func (h *windowsAnsiEventHandler) scroll(param int, sr scrollRegion, info *CONSOLE_SCREEN_BUFFER_INFO) error {
h.logf("scroll: scrollTop: %d, scrollBottom: %d", sr.top, sr.bottom)
h.logf("scroll: windowTop: %d, windowBottom: %d", info.Window.Top, info.Window.Bottom)
// Copy from and clip to the scroll region (full buffer width)
scrollRect := SMALL_RECT{
Top: sr.top,
Bottom: sr.bottom,
Left: 0,
Right: info.Size.X - 1,
}
// Origin to which area should be copied
destOrigin := COORD{
X: 0,
Y: sr.top - int16(param),
}
char := CHAR_INFO{
UnicodeChar: ' ',
Attributes: h.attributes,
}
if err := ScrollConsoleScreenBuffer(h.fd, scrollRect, scrollRect, destOrigin, char); err != nil {
return err
}
return nil
}
func (h *windowsAnsiEventHandler) deleteCharacters(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
return h.scrollLine(param, info.CursorPosition, info)
}
func (h *windowsAnsiEventHandler) insertCharacters(param int) error {
return h.deleteCharacters(-param)
}
// scrollLine scrolls a line horizontally starting at the provided position by a number of columns.
func (h *windowsAnsiEventHandler) scrollLine(columns int, position COORD, info *CONSOLE_SCREEN_BUFFER_INFO) error {
// Copy from and clip to the scroll region (full buffer width)
scrollRect := SMALL_RECT{
Top: position.Y,
Bottom: position.Y,
Left: position.X,
Right: info.Size.X - 1,
}
// Origin to which area should be copied
destOrigin := COORD{
X: position.X - int16(columns),
Y: position.Y,
}
char := CHAR_INFO{
UnicodeChar: ' ',
Attributes: h.attributes,
}
if err := ScrollConsoleScreenBuffer(h.fd, scrollRect, scrollRect, destOrigin, char); err != nil {
return err
}
return nil
}

View file

@ -1,9 +0,0 @@
// +build windows
package winterm
// AddInRange increments a value by the passed quantity while ensuring the values
// always remain within the supplied min / max range.
func addInRange(n int16, increment int16, min int16, max int16) int16 {
return ensureInRange(n+increment, min, max)
}

View file

@ -1,743 +0,0 @@
// +build windows
package winterm
import (
"bytes"
"log"
"os"
"strconv"
"github.com/Azure/go-ansiterm"
)
type windowsAnsiEventHandler struct {
fd uintptr
file *os.File
infoReset *CONSOLE_SCREEN_BUFFER_INFO
sr scrollRegion
buffer bytes.Buffer
attributes uint16
inverted bool
wrapNext bool
drewMarginByte bool
originMode bool
marginByte byte
curInfo *CONSOLE_SCREEN_BUFFER_INFO
curPos COORD
logf func(string, ...interface{})
}
type Option func(*windowsAnsiEventHandler)
func WithLogf(f func(string, ...interface{})) Option {
return func(w *windowsAnsiEventHandler) {
w.logf = f
}
}
func CreateWinEventHandler(fd uintptr, file *os.File, opts ...Option) ansiterm.AnsiEventHandler {
infoReset, err := GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil
}
h := &windowsAnsiEventHandler{
fd: fd,
file: file,
infoReset: infoReset,
attributes: infoReset.Attributes,
}
for _, o := range opts {
o(h)
}
if isDebugEnv := os.Getenv(ansiterm.LogEnv); isDebugEnv == "1" {
logFile, _ := os.Create("winEventHandler.log")
logger := log.New(logFile, "", log.LstdFlags)
if h.logf != nil {
l := h.logf
h.logf = func(s string, v ...interface{}) {
l(s, v...)
logger.Printf(s, v...)
}
} else {
h.logf = logger.Printf
}
}
if h.logf == nil {
h.logf = func(string, ...interface{}) {}
}
return h
}
type scrollRegion struct {
top int16
bottom int16
}
// simulateLF simulates a LF or CR+LF by scrolling if necessary to handle the
// current cursor position and scroll region settings, in which case it returns
// true. If no special handling is necessary, then it does nothing and returns
// false.
//
// In the false case, the caller should ensure that a carriage return
// and line feed are inserted or that the text is otherwise wrapped.
func (h *windowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) {
if h.wrapNext {
if err := h.Flush(); err != nil {
return false, err
}
h.clearWrap()
}
pos, info, err := h.getCurrentInfo()
if err != nil {
return false, err
}
sr := h.effectiveSr(info.Window)
if pos.Y == sr.bottom {
// Scrolling is necessary. Let Windows automatically scroll if the scrolling region
// is the full window.
if sr.top == info.Window.Top && sr.bottom == info.Window.Bottom {
if includeCR {
pos.X = 0
h.updatePos(pos)
}
return false, nil
}
// A custom scroll region is active. Scroll the window manually to simulate
// the LF.
if err := h.Flush(); err != nil {
return false, err
}
h.logf("Simulating LF inside scroll region")
if err := h.scrollUp(1); err != nil {
return false, err
}
if includeCR {
pos.X = 0
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return false, err
}
}
return true, nil
} else if pos.Y < info.Window.Bottom {
// Let Windows handle the LF.
pos.Y++
if includeCR {
pos.X = 0
}
h.updatePos(pos)
return false, nil
} else {
// The cursor is at the bottom of the screen but outside the scroll
// region. Skip the LF.
h.logf("Simulating LF outside scroll region")
if includeCR {
if err := h.Flush(); err != nil {
return false, err
}
pos.X = 0
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return false, err
}
}
return true, nil
}
}
// executeLF executes a LF without a CR.
func (h *windowsAnsiEventHandler) executeLF() error {
handled, err := h.simulateLF(false)
if err != nil {
return err
}
if !handled {
// Windows LF will reset the cursor column position. Write the LF
// and restore the cursor position.
pos, _, err := h.getCurrentInfo()
if err != nil {
return err
}
h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED)
if pos.X != 0 {
if err := h.Flush(); err != nil {
return err
}
h.logf("Resetting cursor position for LF without CR")
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return err
}
}
}
return nil
}
func (h *windowsAnsiEventHandler) Print(b byte) error {
if h.wrapNext {
h.buffer.WriteByte(h.marginByte)
h.clearWrap()
if _, err := h.simulateLF(true); err != nil {
return err
}
}
pos, info, err := h.getCurrentInfo()
if err != nil {
return err
}
if pos.X == info.Size.X-1 {
h.wrapNext = true
h.marginByte = b
} else {
pos.X++
h.updatePos(pos)
h.buffer.WriteByte(b)
}
return nil
}
func (h *windowsAnsiEventHandler) Execute(b byte) error {
switch b {
case ansiterm.ANSI_TAB:
h.logf("Execute(TAB)")
// Move to the next tab stop, but preserve auto-wrap if already set.
if !h.wrapNext {
pos, info, err := h.getCurrentInfo()
if err != nil {
return err
}
pos.X = (pos.X + 8) - pos.X%8
if pos.X >= info.Size.X {
pos.X = info.Size.X - 1
}
if err := h.Flush(); err != nil {
return err
}
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return err
}
}
return nil
case ansiterm.ANSI_BEL:
h.buffer.WriteByte(ansiterm.ANSI_BEL)
return nil
case ansiterm.ANSI_BACKSPACE:
if h.wrapNext {
if err := h.Flush(); err != nil {
return err
}
h.clearWrap()
}
pos, _, err := h.getCurrentInfo()
if err != nil {
return err
}
if pos.X > 0 {
pos.X--
h.updatePos(pos)
h.buffer.WriteByte(ansiterm.ANSI_BACKSPACE)
}
return nil
case ansiterm.ANSI_VERTICAL_TAB, ansiterm.ANSI_FORM_FEED:
// Treat as true LF.
return h.executeLF()
case ansiterm.ANSI_LINE_FEED:
// Simulate a CR and LF for now since there is no way in go-ansiterm
// to tell if the LF should include CR (and more things break when it's
// missing than when it's incorrectly added).
handled, err := h.simulateLF(true)
if handled || err != nil {
return err
}
return h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED)
case ansiterm.ANSI_CARRIAGE_RETURN:
if h.wrapNext {
if err := h.Flush(); err != nil {
return err
}
h.clearWrap()
}
pos, _, err := h.getCurrentInfo()
if err != nil {
return err
}
if pos.X != 0 {
pos.X = 0
h.updatePos(pos)
h.buffer.WriteByte(ansiterm.ANSI_CARRIAGE_RETURN)
}
return nil
default:
return nil
}
}
func (h *windowsAnsiEventHandler) CUU(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CUU: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorVertical(-param)
}
func (h *windowsAnsiEventHandler) CUD(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CUD: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorVertical(param)
}
func (h *windowsAnsiEventHandler) CUF(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CUF: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorHorizontal(param)
}
func (h *windowsAnsiEventHandler) CUB(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CUB: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorHorizontal(-param)
}
func (h *windowsAnsiEventHandler) CNL(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CNL: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorLine(param)
}
func (h *windowsAnsiEventHandler) CPL(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CPL: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorLine(-param)
}
func (h *windowsAnsiEventHandler) CHA(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CHA: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.moveCursorColumn(param)
}
func (h *windowsAnsiEventHandler) VPA(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("VPA: [[%d]]", param)
h.clearWrap()
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
window := h.getCursorWindow(info)
position := info.CursorPosition
position.Y = window.Top + int16(param) - 1
return h.setCursorPosition(position, window)
}
func (h *windowsAnsiEventHandler) CUP(row int, col int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("CUP: [[%d %d]]", row, col)
h.clearWrap()
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
window := h.getCursorWindow(info)
position := COORD{window.Left + int16(col) - 1, window.Top + int16(row) - 1}
return h.setCursorPosition(position, window)
}
func (h *windowsAnsiEventHandler) HVP(row int, col int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("HVP: [[%d %d]]", row, col)
h.clearWrap()
return h.CUP(row, col)
}
func (h *windowsAnsiEventHandler) DECTCEM(visible bool) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("DECTCEM: [%v]", []string{strconv.FormatBool(visible)})
h.clearWrap()
return nil
}
func (h *windowsAnsiEventHandler) DECOM(enable bool) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("DECOM: [%v]", []string{strconv.FormatBool(enable)})
h.clearWrap()
h.originMode = enable
return h.CUP(1, 1)
}
func (h *windowsAnsiEventHandler) DECCOLM(use132 bool) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("DECCOLM: [%v]", []string{strconv.FormatBool(use132)})
h.clearWrap()
if err := h.ED(2); err != nil {
return err
}
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
targetWidth := int16(80)
if use132 {
targetWidth = 132
}
if info.Size.X < targetWidth {
if err := SetConsoleScreenBufferSize(h.fd, COORD{targetWidth, info.Size.Y}); err != nil {
h.logf("set buffer failed: %v", err)
return err
}
}
window := info.Window
window.Left = 0
window.Right = targetWidth - 1
if err := SetConsoleWindowInfo(h.fd, true, window); err != nil {
h.logf("set window failed: %v", err)
return err
}
if info.Size.X > targetWidth {
if err := SetConsoleScreenBufferSize(h.fd, COORD{targetWidth, info.Size.Y}); err != nil {
h.logf("set buffer failed: %v", err)
return err
}
}
return SetConsoleCursorPosition(h.fd, COORD{0, 0})
}
func (h *windowsAnsiEventHandler) ED(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("ED: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
// [J -- Erases from the cursor to the end of the screen, including the cursor position.
// [1J -- Erases from the beginning of the screen to the cursor, including the cursor position.
// [2J -- Erases the complete display. The cursor does not move.
// Notes:
// -- Clearing the entire buffer, versus just the Window, works best for Windows Consoles
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
var start COORD
var end COORD
switch param {
case 0:
start = info.CursorPosition
end = COORD{info.Size.X - 1, info.Size.Y - 1}
case 1:
start = COORD{0, 0}
end = info.CursorPosition
case 2:
start = COORD{0, 0}
end = COORD{info.Size.X - 1, info.Size.Y - 1}
}
err = h.clearRange(h.attributes, start, end)
if err != nil {
return err
}
// If the whole buffer was cleared, move the window to the top while preserving
// the window-relative cursor position.
if param == 2 {
pos := info.CursorPosition
window := info.Window
pos.Y -= window.Top
window.Bottom -= window.Top
window.Top = 0
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return err
}
if err := SetConsoleWindowInfo(h.fd, true, window); err != nil {
return err
}
}
return nil
}
func (h *windowsAnsiEventHandler) EL(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("EL: [%v]", strconv.Itoa(param))
h.clearWrap()
// [K -- Erases from the cursor to the end of the line, including the cursor position.
// [1K -- Erases from the beginning of the line to the cursor, including the cursor position.
// [2K -- Erases the complete line.
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
var start COORD
var end COORD
switch param {
case 0:
start = info.CursorPosition
end = COORD{info.Size.X, info.CursorPosition.Y}
case 1:
start = COORD{0, info.CursorPosition.Y}
end = info.CursorPosition
case 2:
start = COORD{0, info.CursorPosition.Y}
end = COORD{info.Size.X, info.CursorPosition.Y}
}
err = h.clearRange(h.attributes, start, end)
if err != nil {
return err
}
return nil
}
func (h *windowsAnsiEventHandler) IL(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("IL: [%v]", strconv.Itoa(param))
h.clearWrap()
return h.insertLines(param)
}
func (h *windowsAnsiEventHandler) DL(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("DL: [%v]", strconv.Itoa(param))
h.clearWrap()
return h.deleteLines(param)
}
func (h *windowsAnsiEventHandler) ICH(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("ICH: [%v]", strconv.Itoa(param))
h.clearWrap()
return h.insertCharacters(param)
}
func (h *windowsAnsiEventHandler) DCH(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("DCH: [%v]", strconv.Itoa(param))
h.clearWrap()
return h.deleteCharacters(param)
}
func (h *windowsAnsiEventHandler) SGR(params []int) error {
if err := h.Flush(); err != nil {
return err
}
strings := []string{}
for _, v := range params {
strings = append(strings, strconv.Itoa(v))
}
h.logf("SGR: [%v]", strings)
if len(params) <= 0 {
h.attributes = h.infoReset.Attributes
h.inverted = false
} else {
for _, attr := range params {
if attr == ansiterm.ANSI_SGR_RESET {
h.attributes = h.infoReset.Attributes
h.inverted = false
continue
}
h.attributes, h.inverted = collectAnsiIntoWindowsAttributes(h.attributes, h.inverted, h.infoReset.Attributes, int16(attr))
}
}
attributes := h.attributes
if h.inverted {
attributes = invertAttributes(attributes)
}
err := SetConsoleTextAttribute(h.fd, attributes)
if err != nil {
return err
}
return nil
}
func (h *windowsAnsiEventHandler) SU(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("SU: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.scrollUp(param)
}
func (h *windowsAnsiEventHandler) SD(param int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("SD: [%v]", []string{strconv.Itoa(param)})
h.clearWrap()
return h.scrollDown(param)
}
func (h *windowsAnsiEventHandler) DA(params []string) error {
h.logf("DA: [%v]", params)
// DA cannot be implemented because it must send data on the VT100 input stream,
// which is not available to go-ansiterm.
return nil
}
func (h *windowsAnsiEventHandler) DECSTBM(top int, bottom int) error {
if err := h.Flush(); err != nil {
return err
}
h.logf("DECSTBM: [%d, %d]", top, bottom)
// Windows is 0 indexed, Linux is 1 indexed
h.sr.top = int16(top - 1)
h.sr.bottom = int16(bottom - 1)
// This command also moves the cursor to the origin.
h.clearWrap()
return h.CUP(1, 1)
}
func (h *windowsAnsiEventHandler) RI() error {
if err := h.Flush(); err != nil {
return err
}
h.logf("RI: []")
h.clearWrap()
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
sr := h.effectiveSr(info.Window)
if info.CursorPosition.Y == sr.top {
return h.scrollDown(1)
}
return h.moveCursorVertical(-1)
}
func (h *windowsAnsiEventHandler) IND() error {
h.logf("IND: []")
return h.executeLF()
}
func (h *windowsAnsiEventHandler) Flush() error {
h.curInfo = nil
if h.buffer.Len() > 0 {
h.logf("Flush: [%s]", h.buffer.Bytes())
if _, err := h.buffer.WriteTo(h.file); err != nil {
return err
}
}
if h.wrapNext && !h.drewMarginByte {
h.logf("Flush: drawing margin byte '%c'", h.marginByte)
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
charInfo := []CHAR_INFO{{UnicodeChar: uint16(h.marginByte), Attributes: info.Attributes}}
size := COORD{1, 1}
position := COORD{0, 0}
region := SMALL_RECT{Left: info.CursorPosition.X, Top: info.CursorPosition.Y, Right: info.CursorPosition.X, Bottom: info.CursorPosition.Y}
if err := WriteConsoleOutput(h.fd, charInfo, size, position, &region); err != nil {
return err
}
h.drewMarginByte = true
}
return nil
}
// cacheConsoleInfo ensures that the current console screen information has been queried
// since the last call to Flush(). It must be called before accessing h.curInfo or h.curPos.
func (h *windowsAnsiEventHandler) getCurrentInfo() (COORD, *CONSOLE_SCREEN_BUFFER_INFO, error) {
if h.curInfo == nil {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return COORD{}, nil, err
}
h.curInfo = info
h.curPos = info.CursorPosition
}
return h.curPos, h.curInfo, nil
}
func (h *windowsAnsiEventHandler) updatePos(pos COORD) {
if h.curInfo == nil {
panic("failed to call getCurrentInfo before calling updatePos")
}
h.curPos = pos
}
// clearWrap clears the state where the cursor is in the margin
// waiting for the next character before wrapping the line. This must
// be done before most operations that act on the cursor.
func (h *windowsAnsiEventHandler) clearWrap() {
h.wrapNext = false
h.drewMarginByte = false
}

View file

@ -1,2 +0,0 @@
/toml.test
/toml-test

View file

@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2013 TOML authors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View file

@ -1,120 +0,0 @@
TOML stands for Tom's Obvious, Minimal Language. This Go package provides a
reflection interface similar to Go's standard library `json` and `xml` packages.
Compatible with TOML version [v1.0.0](https://toml.io/en/v1.0.0).
Documentation: https://pkg.go.dev/github.com/BurntSushi/toml
See the [releases page](https://github.com/BurntSushi/toml/releases) for a
changelog; this information is also in the git tag annotations (e.g. `git show
v0.4.0`).
This library requires Go 1.18 or newer; add it to your go.mod with:
% go get github.com/BurntSushi/toml@latest
It also comes with a TOML validator CLI tool:
% go install github.com/BurntSushi/toml/cmd/tomlv@latest
% tomlv some-toml-file.toml
### Examples
For the simplest example, consider some TOML file as just a list of keys and
values:
```toml
Age = 25
Cats = [ "Cauchy", "Plato" ]
Pi = 3.14
Perfection = [ 6, 28, 496, 8128 ]
DOB = 1987-07-05T05:45:00Z
```
Which can be decoded with:
```go
type Config struct {
Age int
Cats []string
Pi float64
Perfection []int
DOB time.Time
}
var conf Config
_, err := toml.Decode(tomlData, &conf)
```
You can also use struct tags if your struct field name doesn't map to a TOML key
value directly:
```toml
some_key_NAME = "wat"
```
```go
type TOML struct {
ObscureKey string `toml:"some_key_NAME"`
}
```
Beware that like other decoders **only exported fields** are considered when
encoding and decoding; private fields are silently ignored.
### Using the `Marshaler` and `encoding.TextUnmarshaler` interfaces
Here's an example that automatically parses values in a `mail.Address`:
```toml
contacts = [
"Donald Duck <donald@duckburg.com>",
"Scrooge McDuck <scrooge@duckburg.com>",
]
```
Can be decoded with:
```go
// Create address type which satisfies the encoding.TextUnmarshaler interface.
type address struct {
*mail.Address
}
func (a *address) UnmarshalText(text []byte) error {
var err error
a.Address, err = mail.ParseAddress(string(text))
return err
}
// Decode it.
func decode() {
blob := `
contacts = [
"Donald Duck <donald@duckburg.com>",
"Scrooge McDuck <scrooge@duckburg.com>",
]
`
var contacts struct {
Contacts []address
}
_, err := toml.Decode(blob, &contacts)
if err != nil {
log.Fatal(err)
}
for _, c := range contacts.Contacts {
fmt.Printf("%#v\n", c.Address)
}
// Output:
// &mail.Address{Name:"Donald Duck", Address:"donald@duckburg.com"}
// &mail.Address{Name:"Scrooge McDuck", Address:"scrooge@duckburg.com"}
}
```
To target TOML specifically you can implement `UnmarshalTOML` TOML interface in
a similar way.
### More complex usage
See the [`_example/`](/_example) directory for a more complex example.

View file

@ -1,638 +0,0 @@
package toml
import (
"bytes"
"encoding"
"encoding/json"
"fmt"
"io"
"io/fs"
"math"
"os"
"reflect"
"strconv"
"strings"
"time"
)
// Unmarshaler is the interface implemented by objects that can unmarshal a
// TOML description of themselves.
type Unmarshaler interface {
UnmarshalTOML(any) error
}
// Unmarshal decodes the contents of data in TOML format into a pointer v.
//
// See [Decoder] for a description of the decoding process.
func Unmarshal(data []byte, v any) error {
_, err := NewDecoder(bytes.NewReader(data)).Decode(v)
return err
}
// Decode the TOML data in to the pointer v.
//
// See [Decoder] for a description of the decoding process.
func Decode(data string, v any) (MetaData, error) {
return NewDecoder(strings.NewReader(data)).Decode(v)
}
// DecodeFile reads the contents of a file and decodes it with [Decode].
func DecodeFile(path string, v any) (MetaData, error) {
fp, err := os.Open(path)
if err != nil {
return MetaData{}, err
}
defer fp.Close()
return NewDecoder(fp).Decode(v)
}
// DecodeFS reads the contents of a file from [fs.FS] and decodes it with
// [Decode].
func DecodeFS(fsys fs.FS, path string, v any) (MetaData, error) {
fp, err := fsys.Open(path)
if err != nil {
return MetaData{}, err
}
defer fp.Close()
return NewDecoder(fp).Decode(v)
}
// Primitive is a TOML value that hasn't been decoded into a Go value.
//
// This type can be used for any value, which will cause decoding to be delayed.
// You can use [PrimitiveDecode] to "manually" decode these values.
//
// NOTE: The underlying representation of a `Primitive` value is subject to
// change. Do not rely on it.
//
// NOTE: Primitive values are still parsed, so using them will only avoid the
// overhead of reflection. They can be useful when you don't know the exact type
// of TOML data until runtime.
type Primitive struct {
undecoded any
context Key
}
// The significand precision for float32 and float64 is 24 and 53 bits; this is
// the range a natural number can be stored in a float without loss of data.
const (
maxSafeFloat32Int = 16777215 // 2^24-1
maxSafeFloat64Int = int64(9007199254740991) // 2^53-1
)
// Decoder decodes TOML data.
//
// TOML tables correspond to Go structs or maps; they can be used
// interchangeably, but structs offer better type safety.
//
// TOML table arrays correspond to either a slice of structs or a slice of maps.
//
// TOML datetimes correspond to [time.Time]. Local datetimes are parsed in the
// local timezone.
//
// [time.Duration] types are treated as nanoseconds if the TOML value is an
// integer, or they're parsed with time.ParseDuration() if they're strings.
//
// All other TOML types (float, string, int, bool and array) correspond to the
// obvious Go types.
//
// An exception to the above rules is if a type implements the TextUnmarshaler
// interface, in which case any primitive TOML value (floats, strings, integers,
// booleans, datetimes) will be converted to a []byte and given to the value's
// UnmarshalText method. See the Unmarshaler example for a demonstration with
// email addresses.
//
// # Key mapping
//
// TOML keys can map to either keys in a Go map or field names in a Go struct.
// The special `toml` struct tag can be used to map TOML keys to struct fields
// that don't match the key name exactly (see the example). A case insensitive
// match to struct names will be tried if an exact match can't be found.
//
// The mapping between TOML values and Go values is loose. That is, there may
// exist TOML values that cannot be placed into your representation, and there
// may be parts of your representation that do not correspond to TOML values.
// This loose mapping can be made stricter by using the IsDefined and/or
// Undecoded methods on the MetaData returned.
//
// This decoder does not handle cyclic types. Decode will not terminate if a
// cyclic type is passed.
type Decoder struct {
r io.Reader
}
// NewDecoder creates a new Decoder.
func NewDecoder(r io.Reader) *Decoder {
return &Decoder{r: r}
}
var (
unmarshalToml = reflect.TypeOf((*Unmarshaler)(nil)).Elem()
unmarshalText = reflect.TypeOf((*encoding.TextUnmarshaler)(nil)).Elem()
primitiveType = reflect.TypeOf((*Primitive)(nil)).Elem()
)
// Decode TOML data in to the pointer `v`.
func (dec *Decoder) Decode(v any) (MetaData, error) {
rv := reflect.ValueOf(v)
if rv.Kind() != reflect.Ptr {
s := "%q"
if reflect.TypeOf(v) == nil {
s = "%v"
}
return MetaData{}, fmt.Errorf("toml: cannot decode to non-pointer "+s, reflect.TypeOf(v))
}
if rv.IsNil() {
return MetaData{}, fmt.Errorf("toml: cannot decode to nil value of %q", reflect.TypeOf(v))
}
// Check if this is a supported type: struct, map, any, or something that
// implements UnmarshalTOML or UnmarshalText.
rv = indirect(rv)
rt := rv.Type()
if rv.Kind() != reflect.Struct && rv.Kind() != reflect.Map &&
!(rv.Kind() == reflect.Interface && rv.NumMethod() == 0) &&
!rt.Implements(unmarshalToml) && !rt.Implements(unmarshalText) {
return MetaData{}, fmt.Errorf("toml: cannot decode to type %s", rt)
}
// TODO: parser should read from io.Reader? Or at the very least, make it
// read from []byte rather than string
data, err := io.ReadAll(dec.r)
if err != nil {
return MetaData{}, err
}
p, err := parse(string(data))
if err != nil {
return MetaData{}, err
}
md := MetaData{
mapping: p.mapping,
keyInfo: p.keyInfo,
keys: p.ordered,
decoded: make(map[string]struct{}, len(p.ordered)),
context: nil,
data: data,
}
return md, md.unify(p.mapping, rv)
}
// PrimitiveDecode is just like the other Decode* functions, except it decodes a
// TOML value that has already been parsed. Valid primitive values can *only* be
// obtained from values filled by the decoder functions, including this method.
// (i.e., v may contain more [Primitive] values.)
//
// Meta data for primitive values is included in the meta data returned by the
// Decode* functions with one exception: keys returned by the Undecoded method
// will only reflect keys that were decoded. Namely, any keys hidden behind a
// Primitive will be considered undecoded. Executing this method will update the
// undecoded keys in the meta data. (See the example.)
func (md *MetaData) PrimitiveDecode(primValue Primitive, v any) error {
md.context = primValue.context
defer func() { md.context = nil }()
return md.unify(primValue.undecoded, rvalue(v))
}
// markDecodedRecursive is a helper to mark any key under the given tmap as
// decoded, recursing as needed
func markDecodedRecursive(md *MetaData, tmap map[string]any) {
for key := range tmap {
md.decoded[md.context.add(key).String()] = struct{}{}
if tmap, ok := tmap[key].(map[string]any); ok {
md.context = append(md.context, key)
markDecodedRecursive(md, tmap)
md.context = md.context[0 : len(md.context)-1]
}
}
}
// unify performs a sort of type unification based on the structure of `rv`,
// which is the client representation.
//
// Any type mismatch produces an error. Finding a type that we don't know
// how to handle produces an unsupported type error.
func (md *MetaData) unify(data any, rv reflect.Value) error {
// Special case. Look for a `Primitive` value.
// TODO: #76 would make this superfluous after implemented.
if rv.Type() == primitiveType {
// Save the undecoded data and the key context into the primitive
// value.
context := make(Key, len(md.context))
copy(context, md.context)
rv.Set(reflect.ValueOf(Primitive{
undecoded: data,
context: context,
}))
return nil
}
rvi := rv.Interface()
if v, ok := rvi.(Unmarshaler); ok {
err := v.UnmarshalTOML(data)
if err != nil {
return md.parseErr(err)
}
// Assume the Unmarshaler decoded everything, so mark all keys under
// this table as decoded.
if tmap, ok := data.(map[string]any); ok {
markDecodedRecursive(md, tmap)
}
if aot, ok := data.([]map[string]any); ok {
for _, tmap := range aot {
markDecodedRecursive(md, tmap)
}
}
return nil
}
if v, ok := rvi.(encoding.TextUnmarshaler); ok {
return md.unifyText(data, v)
}
// TODO:
// The behavior here is incorrect whenever a Go type satisfies the
// encoding.TextUnmarshaler interface but also corresponds to a TOML hash or
// array. In particular, the unmarshaler should only be applied to primitive
// TOML values. But at this point, it will be applied to all kinds of values
// and produce an incorrect error whenever those values are hashes or arrays
// (including arrays of tables).
k := rv.Kind()
if k >= reflect.Int && k <= reflect.Uint64 {
return md.unifyInt(data, rv)
}
switch k {
case reflect.Struct:
return md.unifyStruct(data, rv)
case reflect.Map:
return md.unifyMap(data, rv)
case reflect.Array:
return md.unifyArray(data, rv)
case reflect.Slice:
return md.unifySlice(data, rv)
case reflect.String:
return md.unifyString(data, rv)
case reflect.Bool:
return md.unifyBool(data, rv)
case reflect.Interface:
if rv.NumMethod() > 0 { /// Only empty interfaces are supported.
return md.e("unsupported type %s", rv.Type())
}
return md.unifyAnything(data, rv)
case reflect.Float32, reflect.Float64:
return md.unifyFloat64(data, rv)
}
return md.e("unsupported type %s", rv.Kind())
}
func (md *MetaData) unifyStruct(mapping any, rv reflect.Value) error {
tmap, ok := mapping.(map[string]any)
if !ok {
if mapping == nil {
return nil
}
return md.e("type mismatch for %s: expected table but found %s", rv.Type().String(), fmtType(mapping))
}
for key, datum := range tmap {
var f *field
fields := cachedTypeFields(rv.Type())
for i := range fields {
ff := &fields[i]
if ff.name == key {
f = ff
break
}
if f == nil && strings.EqualFold(ff.name, key) {
f = ff
}
}
if f != nil {
subv := rv
for _, i := range f.index {
subv = indirect(subv.Field(i))
}
if isUnifiable(subv) {
md.decoded[md.context.add(key).String()] = struct{}{}
md.context = append(md.context, key)
err := md.unify(datum, subv)
if err != nil {
return err
}
md.context = md.context[0 : len(md.context)-1]
} else if f.name != "" {
return md.e("cannot write unexported field %s.%s", rv.Type().String(), f.name)
}
}
}
return nil
}
func (md *MetaData) unifyMap(mapping any, rv reflect.Value) error {
keyType := rv.Type().Key().Kind()
if keyType != reflect.String && keyType != reflect.Interface {
return fmt.Errorf("toml: cannot decode to a map with non-string key type (%s in %q)",
keyType, rv.Type())
}
tmap, ok := mapping.(map[string]any)
if !ok {
if tmap == nil {
return nil
}
return md.badtype("map", mapping)
}
if rv.IsNil() {
rv.Set(reflect.MakeMap(rv.Type()))
}
for k, v := range tmap {
md.decoded[md.context.add(k).String()] = struct{}{}
md.context = append(md.context, k)
rvval := reflect.Indirect(reflect.New(rv.Type().Elem()))
err := md.unify(v, indirect(rvval))
if err != nil {
return err
}
md.context = md.context[0 : len(md.context)-1]
rvkey := indirect(reflect.New(rv.Type().Key()))
switch keyType {
case reflect.Interface:
rvkey.Set(reflect.ValueOf(k))
case reflect.String:
rvkey.SetString(k)
}
rv.SetMapIndex(rvkey, rvval)
}
return nil
}
func (md *MetaData) unifyArray(data any, rv reflect.Value) error {
datav := reflect.ValueOf(data)
if datav.Kind() != reflect.Slice {
if !datav.IsValid() {
return nil
}
return md.badtype("slice", data)
}
if l := datav.Len(); l != rv.Len() {
return md.e("expected array length %d; got TOML array of length %d", rv.Len(), l)
}
return md.unifySliceArray(datav, rv)
}
func (md *MetaData) unifySlice(data any, rv reflect.Value) error {
datav := reflect.ValueOf(data)
if datav.Kind() != reflect.Slice {
if !datav.IsValid() {
return nil
}
return md.badtype("slice", data)
}
n := datav.Len()
if rv.IsNil() || rv.Cap() < n {
rv.Set(reflect.MakeSlice(rv.Type(), n, n))
}
rv.SetLen(n)
return md.unifySliceArray(datav, rv)
}
func (md *MetaData) unifySliceArray(data, rv reflect.Value) error {
l := data.Len()
for i := 0; i < l; i++ {
err := md.unify(data.Index(i).Interface(), indirect(rv.Index(i)))
if err != nil {
return err
}
}
return nil
}
func (md *MetaData) unifyString(data any, rv reflect.Value) error {
_, ok := rv.Interface().(json.Number)
if ok {
if i, ok := data.(int64); ok {
rv.SetString(strconv.FormatInt(i, 10))
} else if f, ok := data.(float64); ok {
rv.SetString(strconv.FormatFloat(f, 'f', -1, 64))
} else {
return md.badtype("string", data)
}
return nil
}
if s, ok := data.(string); ok {
rv.SetString(s)
return nil
}
return md.badtype("string", data)
}
func (md *MetaData) unifyFloat64(data any, rv reflect.Value) error {
rvk := rv.Kind()
if num, ok := data.(float64); ok {
switch rvk {
case reflect.Float32:
if num < -math.MaxFloat32 || num > math.MaxFloat32 {
return md.parseErr(errParseRange{i: num, size: rvk.String()})
}
fallthrough
case reflect.Float64:
rv.SetFloat(num)
default:
panic("bug")
}
return nil
}
if num, ok := data.(int64); ok {
if (rvk == reflect.Float32 && (num < -maxSafeFloat32Int || num > maxSafeFloat32Int)) ||
(rvk == reflect.Float64 && (num < -maxSafeFloat64Int || num > maxSafeFloat64Int)) {
return md.parseErr(errUnsafeFloat{i: num, size: rvk.String()})
}
rv.SetFloat(float64(num))
return nil
}
return md.badtype("float", data)
}
func (md *MetaData) unifyInt(data any, rv reflect.Value) error {
_, ok := rv.Interface().(time.Duration)
if ok {
// Parse as string duration, and fall back to regular integer parsing
// (as nanosecond) if this is not a string.
if s, ok := data.(string); ok {
dur, err := time.ParseDuration(s)
if err != nil {
return md.parseErr(errParseDuration{s})
}
rv.SetInt(int64(dur))
return nil
}
}
num, ok := data.(int64)
if !ok {
return md.badtype("integer", data)
}
rvk := rv.Kind()
switch {
case rvk >= reflect.Int && rvk <= reflect.Int64:
if (rvk == reflect.Int8 && (num < math.MinInt8 || num > math.MaxInt8)) ||
(rvk == reflect.Int16 && (num < math.MinInt16 || num > math.MaxInt16)) ||
(rvk == reflect.Int32 && (num < math.MinInt32 || num > math.MaxInt32)) {
return md.parseErr(errParseRange{i: num, size: rvk.String()})
}
rv.SetInt(num)
case rvk >= reflect.Uint && rvk <= reflect.Uint64:
unum := uint64(num)
if rvk == reflect.Uint8 && (num < 0 || unum > math.MaxUint8) ||
rvk == reflect.Uint16 && (num < 0 || unum > math.MaxUint16) ||
rvk == reflect.Uint32 && (num < 0 || unum > math.MaxUint32) {
return md.parseErr(errParseRange{i: num, size: rvk.String()})
}
rv.SetUint(unum)
default:
panic("unreachable")
}
return nil
}
func (md *MetaData) unifyBool(data any, rv reflect.Value) error {
if b, ok := data.(bool); ok {
rv.SetBool(b)
return nil
}
return md.badtype("boolean", data)
}
func (md *MetaData) unifyAnything(data any, rv reflect.Value) error {
rv.Set(reflect.ValueOf(data))
return nil
}
func (md *MetaData) unifyText(data any, v encoding.TextUnmarshaler) error {
var s string
switch sdata := data.(type) {
case Marshaler:
text, err := sdata.MarshalTOML()
if err != nil {
return err
}
s = string(text)
case encoding.TextMarshaler:
text, err := sdata.MarshalText()
if err != nil {
return err
}
s = string(text)
case fmt.Stringer:
s = sdata.String()
case string:
s = sdata
case bool:
s = fmt.Sprintf("%v", sdata)
case int64:
s = fmt.Sprintf("%d", sdata)
case float64:
s = fmt.Sprintf("%f", sdata)
default:
return md.badtype("primitive (string-like)", data)
}
if err := v.UnmarshalText([]byte(s)); err != nil {
return md.parseErr(err)
}
return nil
}
func (md *MetaData) badtype(dst string, data any) error {
return md.e("incompatible types: TOML value has type %s; destination has type %s", fmtType(data), dst)
}
func (md *MetaData) parseErr(err error) error {
k := md.context.String()
d := string(md.data)
return ParseError{
Message: err.Error(),
err: err,
LastKey: k,
Position: md.keyInfo[k].pos.withCol(d),
Line: md.keyInfo[k].pos.Line,
input: d,
}
}
func (md *MetaData) e(format string, args ...any) error {
f := "toml: "
if len(md.context) > 0 {
f = fmt.Sprintf("toml: (last key %q): ", md.context)
p := md.keyInfo[md.context.String()].pos
if p.Line > 0 {
f = fmt.Sprintf("toml: line %d (last key %q): ", p.Line, md.context)
}
}
return fmt.Errorf(f+format, args...)
}
// rvalue returns a reflect.Value of `v`. All pointers are resolved.
func rvalue(v any) reflect.Value {
return indirect(reflect.ValueOf(v))
}
// indirect returns the value pointed to by a pointer.
//
// Pointers are followed until the value is not a pointer. New values are
// allocated for each nil pointer.
//
// An exception to this rule is if the value satisfies an interface of interest
// to us (like encoding.TextUnmarshaler).
func indirect(v reflect.Value) reflect.Value {
if v.Kind() != reflect.Ptr {
if v.CanSet() {
pv := v.Addr()
pvi := pv.Interface()
if _, ok := pvi.(encoding.TextUnmarshaler); ok {
return pv
}
if _, ok := pvi.(Unmarshaler); ok {
return pv
}
}
return v
}
if v.IsNil() {
v.Set(reflect.New(v.Type().Elem()))
}
return indirect(reflect.Indirect(v))
}
func isUnifiable(rv reflect.Value) bool {
if rv.CanSet() {
return true
}
rvi := rv.Interface()
if _, ok := rvi.(encoding.TextUnmarshaler); ok {
return true
}
if _, ok := rvi.(Unmarshaler); ok {
return true
}
return false
}
// fmt %T with "interface {}" replaced with "any", which is far more readable.
func fmtType(t any) string {
return strings.ReplaceAll(fmt.Sprintf("%T", t), "interface {}", "any")
}

View file

@ -1,29 +0,0 @@
package toml
import (
"encoding"
"io"
)
// TextMarshaler is an alias for encoding.TextMarshaler.
//
// Deprecated: use encoding.TextMarshaler
type TextMarshaler encoding.TextMarshaler
// TextUnmarshaler is an alias for encoding.TextUnmarshaler.
//
// Deprecated: use encoding.TextUnmarshaler
type TextUnmarshaler encoding.TextUnmarshaler
// DecodeReader is an alias for NewDecoder(r).Decode(v).
//
// Deprecated: use NewDecoder(reader).Decode(&value).
func DecodeReader(r io.Reader, v any) (MetaData, error) { return NewDecoder(r).Decode(v) }
// PrimitiveDecode is an alias for MetaData.PrimitiveDecode().
//
// Deprecated: use MetaData.PrimitiveDecode.
func PrimitiveDecode(primValue Primitive, v any) error {
md := MetaData{decoded: make(map[string]struct{})}
return md.unify(primValue.undecoded, rvalue(v))
}

View file

@ -1,8 +0,0 @@
// Package toml implements decoding and encoding of TOML files.
//
// This package supports TOML v1.0.0, as specified at https://toml.io
//
// The github.com/BurntSushi/toml/cmd/tomlv package implements a TOML validator,
// and can be used to verify if TOML document is valid. It can also be used to
// print the type of each key.
package toml

View file

@ -1,776 +0,0 @@
package toml
import (
"bufio"
"bytes"
"encoding"
"encoding/json"
"errors"
"fmt"
"io"
"math"
"reflect"
"sort"
"strconv"
"strings"
"time"
"github.com/BurntSushi/toml/internal"
)
type tomlEncodeError struct{ error }
var (
errArrayNilElement = errors.New("toml: cannot encode array with nil element")
errNonString = errors.New("toml: cannot encode a map with non-string key type")
errNoKey = errors.New("toml: top-level values must be Go maps or structs")
errAnything = errors.New("") // used in testing
)
var dblQuotedReplacer = strings.NewReplacer(
"\"", "\\\"",
"\\", "\\\\",
"\x00", `\u0000`,
"\x01", `\u0001`,
"\x02", `\u0002`,
"\x03", `\u0003`,
"\x04", `\u0004`,
"\x05", `\u0005`,
"\x06", `\u0006`,
"\x07", `\u0007`,
"\b", `\b`,
"\t", `\t`,
"\n", `\n`,
"\x0b", `\u000b`,
"\f", `\f`,
"\r", `\r`,
"\x0e", `\u000e`,
"\x0f", `\u000f`,
"\x10", `\u0010`,
"\x11", `\u0011`,
"\x12", `\u0012`,
"\x13", `\u0013`,
"\x14", `\u0014`,
"\x15", `\u0015`,
"\x16", `\u0016`,
"\x17", `\u0017`,
"\x18", `\u0018`,
"\x19", `\u0019`,
"\x1a", `\u001a`,
"\x1b", `\u001b`,
"\x1c", `\u001c`,
"\x1d", `\u001d`,
"\x1e", `\u001e`,
"\x1f", `\u001f`,
"\x7f", `\u007f`,
)
var (
marshalToml = reflect.TypeOf((*Marshaler)(nil)).Elem()
marshalText = reflect.TypeOf((*encoding.TextMarshaler)(nil)).Elem()
timeType = reflect.TypeOf((*time.Time)(nil)).Elem()
)
// Marshaler is the interface implemented by types that can marshal themselves
// into valid TOML.
type Marshaler interface {
MarshalTOML() ([]byte, error)
}
// Marshal returns a TOML representation of the Go value.
//
// See [Encoder] for a description of the encoding process.
func Marshal(v any) ([]byte, error) {
buff := new(bytes.Buffer)
if err := NewEncoder(buff).Encode(v); err != nil {
return nil, err
}
return buff.Bytes(), nil
}
// Encoder encodes a Go to a TOML document.
//
// The mapping between Go values and TOML values should be precisely the same as
// for [Decode].
//
// time.Time is encoded as a RFC 3339 string, and time.Duration as its string
// representation.
//
// The [Marshaler] and [encoding.TextMarshaler] interfaces are supported to
// encoding the value as custom TOML.
//
// If you want to write arbitrary binary data then you will need to use
// something like base64 since TOML does not have any binary types.
//
// When encoding TOML hashes (Go maps or structs), keys without any sub-hashes
// are encoded first.
//
// Go maps will be sorted alphabetically by key for deterministic output.
//
// The toml struct tag can be used to provide the key name; if omitted the
// struct field name will be used. If the "omitempty" option is present the
// following value will be skipped:
//
// - arrays, slices, maps, and string with len of 0
// - struct with all zero values
// - bool false
//
// If omitzero is given all int and float types with a value of 0 will be
// skipped.
//
// Encoding Go values without a corresponding TOML representation will return an
// error. Examples of this includes maps with non-string keys, slices with nil
// elements, embedded non-struct types, and nested slices containing maps or
// structs. (e.g. [][]map[string]string is not allowed but []map[string]string
// is okay, as is []map[string][]string).
//
// NOTE: only exported keys are encoded due to the use of reflection. Unexported
// keys are silently discarded.
type Encoder struct {
Indent string // string for a single indentation level; default is two spaces.
hasWritten bool // written any output to w yet?
w *bufio.Writer
}
// NewEncoder create a new Encoder.
func NewEncoder(w io.Writer) *Encoder {
return &Encoder{w: bufio.NewWriter(w), Indent: " "}
}
// Encode writes a TOML representation of the Go value to the [Encoder]'s writer.
//
// An error is returned if the value given cannot be encoded to a valid TOML
// document.
func (enc *Encoder) Encode(v any) error {
rv := eindirect(reflect.ValueOf(v))
err := enc.safeEncode(Key([]string{}), rv)
if err != nil {
return err
}
return enc.w.Flush()
}
func (enc *Encoder) safeEncode(key Key, rv reflect.Value) (err error) {
defer func() {
if r := recover(); r != nil {
if terr, ok := r.(tomlEncodeError); ok {
err = terr.error
return
}
panic(r)
}
}()
enc.encode(key, rv)
return nil
}
func (enc *Encoder) encode(key Key, rv reflect.Value) {
// If we can marshal the type to text, then we use that. This prevents the
// encoder for handling these types as generic structs (or whatever the
// underlying type of a TextMarshaler is).
switch {
case isMarshaler(rv):
enc.writeKeyValue(key, rv, false)
return
case rv.Type() == primitiveType: // TODO: #76 would make this superfluous after implemented.
enc.encode(key, reflect.ValueOf(rv.Interface().(Primitive).undecoded))
return
}
k := rv.Kind()
switch k {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32,
reflect.Int64,
reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32,
reflect.Uint64,
reflect.Float32, reflect.Float64, reflect.String, reflect.Bool:
enc.writeKeyValue(key, rv, false)
case reflect.Array, reflect.Slice:
if typeEqual(tomlArrayHash, tomlTypeOfGo(rv)) {
enc.eArrayOfTables(key, rv)
} else {
enc.writeKeyValue(key, rv, false)
}
case reflect.Interface:
if rv.IsNil() {
return
}
enc.encode(key, rv.Elem())
case reflect.Map:
if rv.IsNil() {
return
}
enc.eTable(key, rv)
case reflect.Ptr:
if rv.IsNil() {
return
}
enc.encode(key, rv.Elem())
case reflect.Struct:
enc.eTable(key, rv)
default:
encPanic(fmt.Errorf("unsupported type for key '%s': %s", key, k))
}
}
// eElement encodes any value that can be an array element.
func (enc *Encoder) eElement(rv reflect.Value) {
switch v := rv.Interface().(type) {
case time.Time: // Using TextMarshaler adds extra quotes, which we don't want.
format := time.RFC3339Nano
switch v.Location() {
case internal.LocalDatetime:
format = "2006-01-02T15:04:05.999999999"
case internal.LocalDate:
format = "2006-01-02"
case internal.LocalTime:
format = "15:04:05.999999999"
}
switch v.Location() {
default:
enc.wf(v.Format(format))
case internal.LocalDatetime, internal.LocalDate, internal.LocalTime:
enc.wf(v.In(time.UTC).Format(format))
}
return
case Marshaler:
s, err := v.MarshalTOML()
if err != nil {
encPanic(err)
}
if s == nil {
encPanic(errors.New("MarshalTOML returned nil and no error"))
}
enc.w.Write(s)
return
case encoding.TextMarshaler:
s, err := v.MarshalText()
if err != nil {
encPanic(err)
}
if s == nil {
encPanic(errors.New("MarshalText returned nil and no error"))
}
enc.writeQuoted(string(s))
return
case time.Duration:
enc.writeQuoted(v.String())
return
case json.Number:
n, _ := rv.Interface().(json.Number)
if n == "" { /// Useful zero value.
enc.w.WriteByte('0')
return
} else if v, err := n.Int64(); err == nil {
enc.eElement(reflect.ValueOf(v))
return
} else if v, err := n.Float64(); err == nil {
enc.eElement(reflect.ValueOf(v))
return
}
encPanic(fmt.Errorf("unable to convert %q to int64 or float64", n))
}
switch rv.Kind() {
case reflect.Ptr:
enc.eElement(rv.Elem())
return
case reflect.String:
enc.writeQuoted(rv.String())
case reflect.Bool:
enc.wf(strconv.FormatBool(rv.Bool()))
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
enc.wf(strconv.FormatInt(rv.Int(), 10))
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
enc.wf(strconv.FormatUint(rv.Uint(), 10))
case reflect.Float32:
f := rv.Float()
if math.IsNaN(f) {
if math.Signbit(f) {
enc.wf("-")
}
enc.wf("nan")
} else if math.IsInf(f, 0) {
if math.Signbit(f) {
enc.wf("-")
}
enc.wf("inf")
} else {
enc.wf(floatAddDecimal(strconv.FormatFloat(f, 'f', -1, 32)))
}
case reflect.Float64:
f := rv.Float()
if math.IsNaN(f) {
if math.Signbit(f) {
enc.wf("-")
}
enc.wf("nan")
} else if math.IsInf(f, 0) {
if math.Signbit(f) {
enc.wf("-")
}
enc.wf("inf")
} else {
enc.wf(floatAddDecimal(strconv.FormatFloat(f, 'f', -1, 64)))
}
case reflect.Array, reflect.Slice:
enc.eArrayOrSliceElement(rv)
case reflect.Struct:
enc.eStruct(nil, rv, true)
case reflect.Map:
enc.eMap(nil, rv, true)
case reflect.Interface:
enc.eElement(rv.Elem())
default:
encPanic(fmt.Errorf("unexpected type: %s", fmtType(rv.Interface())))
}
}
// By the TOML spec, all floats must have a decimal with at least one number on
// either side.
func floatAddDecimal(fstr string) string {
if !strings.Contains(fstr, ".") {
return fstr + ".0"
}
return fstr
}
func (enc *Encoder) writeQuoted(s string) {
enc.wf("\"%s\"", dblQuotedReplacer.Replace(s))
}
func (enc *Encoder) eArrayOrSliceElement(rv reflect.Value) {
length := rv.Len()
enc.wf("[")
for i := 0; i < length; i++ {
elem := eindirect(rv.Index(i))
enc.eElement(elem)
if i != length-1 {
enc.wf(", ")
}
}
enc.wf("]")
}
func (enc *Encoder) eArrayOfTables(key Key, rv reflect.Value) {
if len(key) == 0 {
encPanic(errNoKey)
}
for i := 0; i < rv.Len(); i++ {
trv := eindirect(rv.Index(i))
if isNil(trv) {
continue
}
enc.newline()
enc.wf("%s[[%s]]", enc.indentStr(key), key)
enc.newline()
enc.eMapOrStruct(key, trv, false)
}
}
func (enc *Encoder) eTable(key Key, rv reflect.Value) {
if len(key) == 1 {
// Output an extra newline between top-level tables.
// (The newline isn't written if nothing else has been written though.)
enc.newline()
}
if len(key) > 0 {
enc.wf("%s[%s]", enc.indentStr(key), key)
enc.newline()
}
enc.eMapOrStruct(key, rv, false)
}
func (enc *Encoder) eMapOrStruct(key Key, rv reflect.Value, inline bool) {
switch rv.Kind() {
case reflect.Map:
enc.eMap(key, rv, inline)
case reflect.Struct:
enc.eStruct(key, rv, inline)
default:
// Should never happen?
panic("eTable: unhandled reflect.Value Kind: " + rv.Kind().String())
}
}
func (enc *Encoder) eMap(key Key, rv reflect.Value, inline bool) {
rt := rv.Type()
if rt.Key().Kind() != reflect.String {
encPanic(errNonString)
}
// Sort keys so that we have deterministic output. And write keys directly
// underneath this key first, before writing sub-structs or sub-maps.
var mapKeysDirect, mapKeysSub []reflect.Value
for _, mapKey := range rv.MapKeys() {
if typeIsTable(tomlTypeOfGo(eindirect(rv.MapIndex(mapKey)))) {
mapKeysSub = append(mapKeysSub, mapKey)
} else {
mapKeysDirect = append(mapKeysDirect, mapKey)
}
}
writeMapKeys := func(mapKeys []reflect.Value, trailC bool) {
sort.Slice(mapKeys, func(i, j int) bool { return mapKeys[i].String() < mapKeys[j].String() })
for i, mapKey := range mapKeys {
val := eindirect(rv.MapIndex(mapKey))
if isNil(val) {
continue
}
if inline {
enc.writeKeyValue(Key{mapKey.String()}, val, true)
if trailC || i != len(mapKeys)-1 {
enc.wf(", ")
}
} else {
enc.encode(key.add(mapKey.String()), val)
}
}
}
if inline {
enc.wf("{")
}
writeMapKeys(mapKeysDirect, len(mapKeysSub) > 0)
writeMapKeys(mapKeysSub, false)
if inline {
enc.wf("}")
}
}
func pointerTo(t reflect.Type) reflect.Type {
if t.Kind() == reflect.Ptr {
return pointerTo(t.Elem())
}
return t
}
func (enc *Encoder) eStruct(key Key, rv reflect.Value, inline bool) {
// Write keys for fields directly under this key first, because if we write
// a field that creates a new table then all keys under it will be in that
// table (not the one we're writing here).
//
// Fields is a [][]int: for fieldsDirect this always has one entry (the
// struct index). For fieldsSub it contains two entries: the parent field
// index from tv, and the field indexes for the fields of the sub.
var (
rt = rv.Type()
fieldsDirect, fieldsSub [][]int
addFields func(rt reflect.Type, rv reflect.Value, start []int)
)
addFields = func(rt reflect.Type, rv reflect.Value, start []int) {
for i := 0; i < rt.NumField(); i++ {
f := rt.Field(i)
isEmbed := f.Anonymous && pointerTo(f.Type).Kind() == reflect.Struct
if f.PkgPath != "" && !isEmbed { /// Skip unexported fields.
continue
}
opts := getOptions(f.Tag)
if opts.skip {
continue
}
frv := eindirect(rv.Field(i))
// Need to make a copy because ... ehm, I don't know why... I guess
// allocating a new array can cause it to fail(?)
//
// Done for: https://github.com/BurntSushi/toml/issues/430
// Previously only on 32bit for: https://github.com/BurntSushi/toml/issues/314
copyStart := make([]int, len(start))
copy(copyStart, start)
start = copyStart
// Treat anonymous struct fields with tag names as though they are
// not anonymous, like encoding/json does.
//
// Non-struct anonymous fields use the normal encoding logic.
if isEmbed {
if getOptions(f.Tag).name == "" && frv.Kind() == reflect.Struct {
addFields(frv.Type(), frv, append(start, f.Index...))
continue
}
}
if typeIsTable(tomlTypeOfGo(frv)) {
fieldsSub = append(fieldsSub, append(start, f.Index...))
} else {
fieldsDirect = append(fieldsDirect, append(start, f.Index...))
}
}
}
addFields(rt, rv, nil)
writeFields := func(fields [][]int, totalFields int) {
for _, fieldIndex := range fields {
fieldType := rt.FieldByIndex(fieldIndex)
fieldVal := rv.FieldByIndex(fieldIndex)
opts := getOptions(fieldType.Tag)
if opts.skip {
continue
}
if opts.omitempty && isEmpty(fieldVal) {
continue
}
fieldVal = eindirect(fieldVal)
if isNil(fieldVal) { /// Don't write anything for nil fields.
continue
}
keyName := fieldType.Name
if opts.name != "" {
keyName = opts.name
}
if opts.omitzero && isZero(fieldVal) {
continue
}
if inline {
enc.writeKeyValue(Key{keyName}, fieldVal, true)
if fieldIndex[0] != totalFields-1 {
enc.wf(", ")
}
} else {
enc.encode(key.add(keyName), fieldVal)
}
}
}
if inline {
enc.wf("{")
}
l := len(fieldsDirect) + len(fieldsSub)
writeFields(fieldsDirect, l)
writeFields(fieldsSub, l)
if inline {
enc.wf("}")
}
}
// tomlTypeOfGo returns the TOML type name of the Go value's type.
//
// It is used to determine whether the types of array elements are mixed (which
// is forbidden). If the Go value is nil, then it is illegal for it to be an
// array element, and valueIsNil is returned as true.
//
// The type may be `nil`, which means no concrete TOML type could be found.
func tomlTypeOfGo(rv reflect.Value) tomlType {
if isNil(rv) || !rv.IsValid() {
return nil
}
if rv.Kind() == reflect.Struct {
if rv.Type() == timeType {
return tomlDatetime
}
if isMarshaler(rv) {
return tomlString
}
return tomlHash
}
if isMarshaler(rv) {
return tomlString
}
switch rv.Kind() {
case reflect.Bool:
return tomlBool
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32,
reflect.Int64,
reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32,
reflect.Uint64:
return tomlInteger
case reflect.Float32, reflect.Float64:
return tomlFloat
case reflect.Array, reflect.Slice:
if isTableArray(rv) {
return tomlArrayHash
}
return tomlArray
case reflect.Ptr, reflect.Interface:
return tomlTypeOfGo(rv.Elem())
case reflect.String:
return tomlString
case reflect.Map:
return tomlHash
default:
encPanic(errors.New("unsupported type: " + rv.Kind().String()))
panic("unreachable")
}
}
func isMarshaler(rv reflect.Value) bool {
return rv.Type().Implements(marshalText) || rv.Type().Implements(marshalToml)
}
// isTableArray reports if all entries in the array or slice are a table.
func isTableArray(arr reflect.Value) bool {
if isNil(arr) || !arr.IsValid() || arr.Len() == 0 {
return false
}
ret := true
for i := 0; i < arr.Len(); i++ {
tt := tomlTypeOfGo(eindirect(arr.Index(i)))
// Don't allow nil.
if tt == nil {
encPanic(errArrayNilElement)
}
if ret && !typeEqual(tomlHash, tt) {
ret = false
}
}
return ret
}
type tagOptions struct {
skip bool // "-"
name string
omitempty bool
omitzero bool
}
func getOptions(tag reflect.StructTag) tagOptions {
t := tag.Get("toml")
if t == "-" {
return tagOptions{skip: true}
}
var opts tagOptions
parts := strings.Split(t, ",")
opts.name = parts[0]
for _, s := range parts[1:] {
switch s {
case "omitempty":
opts.omitempty = true
case "omitzero":
opts.omitzero = true
}
}
return opts
}
func isZero(rv reflect.Value) bool {
switch rv.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return rv.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return rv.Uint() == 0
case reflect.Float32, reflect.Float64:
return rv.Float() == 0.0
}
return false
}
func isEmpty(rv reflect.Value) bool {
switch rv.Kind() {
case reflect.Array, reflect.Slice, reflect.Map, reflect.String:
return rv.Len() == 0
case reflect.Struct:
if rv.Type().Comparable() {
return reflect.Zero(rv.Type()).Interface() == rv.Interface()
}
// Need to also check if all the fields are empty, otherwise something
// like this with uncomparable types will always return true:
//
// type a struct{ field b }
// type b struct{ s []string }
// s := a{field: b{s: []string{"AAA"}}}
for i := 0; i < rv.NumField(); i++ {
if !isEmpty(rv.Field(i)) {
return false
}
}
return true
case reflect.Bool:
return !rv.Bool()
case reflect.Ptr:
return rv.IsNil()
}
return false
}
func (enc *Encoder) newline() {
if enc.hasWritten {
enc.wf("\n")
}
}
// Write a key/value pair:
//
// key = <any value>
//
// This is also used for "k = v" in inline tables; so something like this will
// be written in three calls:
//
// ┌───────────────────┐
// │ ┌───┐ ┌────┐│
// v v v v vv
// key = {k = 1, k2 = 2}
func (enc *Encoder) writeKeyValue(key Key, val reflect.Value, inline bool) {
/// Marshaler used on top-level document; call eElement() to just call
/// Marshal{TOML,Text}.
if len(key) == 0 {
enc.eElement(val)
return
}
enc.wf("%s%s = ", enc.indentStr(key), key.maybeQuoted(len(key)-1))
enc.eElement(val)
if !inline {
enc.newline()
}
}
func (enc *Encoder) wf(format string, v ...any) {
_, err := fmt.Fprintf(enc.w, format, v...)
if err != nil {
encPanic(err)
}
enc.hasWritten = true
}
func (enc *Encoder) indentStr(key Key) string {
return strings.Repeat(enc.Indent, len(key)-1)
}
func encPanic(err error) {
panic(tomlEncodeError{err})
}
// Resolve any level of pointers to the actual value (e.g. **string → string).
func eindirect(v reflect.Value) reflect.Value {
if v.Kind() != reflect.Ptr && v.Kind() != reflect.Interface {
if isMarshaler(v) {
return v
}
if v.CanAddr() { /// Special case for marshalers; see #358.
if pv := v.Addr(); isMarshaler(pv) {
return pv
}
}
return v
}
if v.IsNil() {
return v
}
return eindirect(v.Elem())
}
func isNil(rv reflect.Value) bool {
switch rv.Kind() {
case reflect.Interface, reflect.Map, reflect.Ptr, reflect.Slice:
return rv.IsNil()
default:
return false
}
}

View file

@ -1,347 +0,0 @@
package toml
import (
"fmt"
"strings"
)
// ParseError is returned when there is an error parsing the TOML syntax such as
// invalid syntax, duplicate keys, etc.
//
// In addition to the error message itself, you can also print detailed location
// information with context by using [ErrorWithPosition]:
//
// toml: error: Key 'fruit' was already created and cannot be used as an array.
//
// At line 4, column 2-7:
//
// 2 | fruit = []
// 3 |
// 4 | [[fruit]] # Not allowed
// ^^^^^
//
// [ErrorWithUsage] can be used to print the above with some more detailed usage
// guidance:
//
// toml: error: newlines not allowed within inline tables
//
// At line 1, column 18:
//
// 1 | x = [{ key = 42 #
// ^
//
// Error help:
//
// Inline tables must always be on a single line:
//
// table = {key = 42, second = 43}
//
// It is invalid to split them over multiple lines like so:
//
// # INVALID
// table = {
// key = 42,
// second = 43
// }
//
// Use regular for this:
//
// [table]
// key = 42
// second = 43
type ParseError struct {
Message string // Short technical message.
Usage string // Longer message with usage guidance; may be blank.
Position Position // Position of the error
LastKey string // Last parsed key, may be blank.
// Line the error occurred.
//
// Deprecated: use [Position].
Line int
err error
input string
}
// Position of an error.
type Position struct {
Line int // Line number, starting at 1.
Col int // Error column, starting at 1.
Start int // Start of error, as byte offset starting at 0.
Len int // Length of the error in bytes.
}
func (p Position) withCol(tomlFile string) Position {
var (
pos int
lines = strings.Split(tomlFile, "\n")
)
for i := range lines {
ll := len(lines[i]) + 1 // +1 for the removed newline
if pos+ll >= p.Start {
p.Col = p.Start - pos + 1
if p.Col < 1 { // Should never happen, but just in case.
p.Col = 1
}
break
}
pos += ll
}
return p
}
func (pe ParseError) Error() string {
if pe.LastKey == "" {
return fmt.Sprintf("toml: line %d: %s", pe.Position.Line, pe.Message)
}
return fmt.Sprintf("toml: line %d (last key %q): %s",
pe.Position.Line, pe.LastKey, pe.Message)
}
// ErrorWithPosition returns the error with detailed location context.
//
// See the documentation on [ParseError].
func (pe ParseError) ErrorWithPosition() string {
if pe.input == "" { // Should never happen, but just in case.
return pe.Error()
}
// TODO: don't show control characters as literals? This may not show up
// well everywhere.
var (
lines = strings.Split(pe.input, "\n")
b = new(strings.Builder)
)
if pe.Position.Len == 1 {
fmt.Fprintf(b, "toml: error: %s\n\nAt line %d, column %d:\n\n",
pe.Message, pe.Position.Line, pe.Position.Col)
} else {
fmt.Fprintf(b, "toml: error: %s\n\nAt line %d, column %d-%d:\n\n",
pe.Message, pe.Position.Line, pe.Position.Col, pe.Position.Col+pe.Position.Len-1)
}
if pe.Position.Line > 2 {
fmt.Fprintf(b, "% 7d | %s\n", pe.Position.Line-2, expandTab(lines[pe.Position.Line-3]))
}
if pe.Position.Line > 1 {
fmt.Fprintf(b, "% 7d | %s\n", pe.Position.Line-1, expandTab(lines[pe.Position.Line-2]))
}
/// Expand tabs, so that the ^^^s are at the correct position, but leave
/// "column 10-13" intact. Adjusting this to the visual column would be
/// better, but we don't know the tabsize of the user in their editor, which
/// can be 8, 4, 2, or something else. We can't know. So leaving it as the
/// character index is probably the "most correct".
expanded := expandTab(lines[pe.Position.Line-1])
diff := len(expanded) - len(lines[pe.Position.Line-1])
fmt.Fprintf(b, "% 7d | %s\n", pe.Position.Line, expanded)
fmt.Fprintf(b, "% 10s%s%s\n", "", strings.Repeat(" ", pe.Position.Col-1+diff), strings.Repeat("^", pe.Position.Len))
return b.String()
}
// ErrorWithUsage returns the error with detailed location context and usage
// guidance.
//
// See the documentation on [ParseError].
func (pe ParseError) ErrorWithUsage() string {
m := pe.ErrorWithPosition()
if u, ok := pe.err.(interface{ Usage() string }); ok && u.Usage() != "" {
lines := strings.Split(strings.TrimSpace(u.Usage()), "\n")
for i := range lines {
if lines[i] != "" {
lines[i] = " " + lines[i]
}
}
return m + "Error help:\n\n" + strings.Join(lines, "\n") + "\n"
}
return m
}
func expandTab(s string) string {
var (
b strings.Builder
l int
fill = func(n int) string {
b := make([]byte, n)
for i := range b {
b[i] = ' '
}
return string(b)
}
)
b.Grow(len(s))
for _, r := range s {
switch r {
case '\t':
tw := 8 - l%8
b.WriteString(fill(tw))
l += tw
default:
b.WriteRune(r)
l += 1
}
}
return b.String()
}
type (
errLexControl struct{ r rune }
errLexEscape struct{ r rune }
errLexUTF8 struct{ b byte }
errParseDate struct{ v string }
errLexInlineTableNL struct{}
errLexStringNL struct{}
errParseRange struct {
i any // int or float
size string // "int64", "uint16", etc.
}
errUnsafeFloat struct {
i interface{} // float32 or float64
size string // "float32" or "float64"
}
errParseDuration struct{ d string }
)
func (e errLexControl) Error() string {
return fmt.Sprintf("TOML files cannot contain control characters: '0x%02x'", e.r)
}
func (e errLexControl) Usage() string { return "" }
func (e errLexEscape) Error() string { return fmt.Sprintf(`invalid escape in string '\%c'`, e.r) }
func (e errLexEscape) Usage() string { return usageEscape }
func (e errLexUTF8) Error() string { return fmt.Sprintf("invalid UTF-8 byte: 0x%02x", e.b) }
func (e errLexUTF8) Usage() string { return "" }
func (e errParseDate) Error() string { return fmt.Sprintf("invalid datetime: %q", e.v) }
func (e errParseDate) Usage() string { return usageDate }
func (e errLexInlineTableNL) Error() string { return "newlines not allowed within inline tables" }
func (e errLexInlineTableNL) Usage() string { return usageInlineNewline }
func (e errLexStringNL) Error() string { return "strings cannot contain newlines" }
func (e errLexStringNL) Usage() string { return usageStringNewline }
func (e errParseRange) Error() string { return fmt.Sprintf("%v is out of range for %s", e.i, e.size) }
func (e errParseRange) Usage() string { return usageIntOverflow }
func (e errUnsafeFloat) Error() string {
return fmt.Sprintf("%v is out of the safe %s range", e.i, e.size)
}
func (e errUnsafeFloat) Usage() string { return usageUnsafeFloat }
func (e errParseDuration) Error() string { return fmt.Sprintf("invalid duration: %q", e.d) }
func (e errParseDuration) Usage() string { return usageDuration }
const usageEscape = `
A '\' inside a "-delimited string is interpreted as an escape character.
The following escape sequences are supported:
\b, \t, \n, \f, \r, \", \\, \uXXXX, and \UXXXXXXXX
To prevent a '\' from being recognized as an escape character, use either:
- a ' or '''-delimited string; escape characters aren't processed in them; or
- write two backslashes to get a single backslash: '\\'.
If you're trying to add a Windows path (e.g. "C:\Users\martin") then using '/'
instead of '\' will usually also work: "C:/Users/martin".
`
const usageInlineNewline = `
Inline tables must always be on a single line:
table = {key = 42, second = 43}
It is invalid to split them over multiple lines like so:
# INVALID
table = {
key = 42,
second = 43
}
Use regular for this:
[table]
key = 42
second = 43
`
const usageStringNewline = `
Strings must always be on a single line, and cannot span more than one line:
# INVALID
string = "Hello,
world!"
Instead use """ or ''' to split strings over multiple lines:
string = """Hello,
world!"""
`
const usageIntOverflow = `
This number is too large; this may be an error in the TOML, but it can also be a
bug in the program that uses too small of an integer.
The maximum and minimum values are:
size lowest highest
int8 -128 127
int16 -32,768 32,767
int32 -2,147,483,648 2,147,483,647
int64 -9.2 × 10¹ 9.2 × 10¹
uint8 0 255
uint16 0 65,535
uint32 0 4,294,967,295
uint64 0 1.8 × 10¹
int refers to int32 on 32-bit systems and int64 on 64-bit systems.
`
const usageUnsafeFloat = `
This number is outside of the "safe" range for floating point numbers; whole
(non-fractional) numbers outside the below range can not always be represented
accurately in a float, leading to some loss of accuracy.
Explicitly mark a number as a fractional unit by adding ".0", which will incur
some loss of accuracy; for example:
f = 2_000_000_000.0
Accuracy ranges:
float32 = 16,777,215
float64 = 9,007,199,254,740,991
`
const usageDuration = `
A duration must be as "number<unit>", without any spaces. Valid units are:
ns nanoseconds (billionth of a second)
us, µs microseconds (millionth of a second)
ms milliseconds (thousands of a second)
s seconds
m minutes
h hours
You can combine multiple units; for example "5m10s" for 5 minutes and 10
seconds.
`
const usageDate = `
A TOML datetime must be in one of the following formats:
2006-01-02T15:04:05Z07:00 Date and time, with timezone.
2006-01-02T15:04:05 Date and time, but without timezone.
2006-01-02 Date without a time or timezone.
15:04:05 Just a time, without any timezone.
Seconds may optionally have a fraction, up to nanosecond precision:
15:04:05.123
15:04:05.856018510
`
// TOML 1.1:
// The seconds part in times is optional, and may be omitted:
// 2006-01-02T15:04Z07:00
// 2006-01-02T15:04
// 15:04

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@ -1,36 +0,0 @@
package internal
import "time"
// Timezones used for local datetime, date, and time TOML types.
//
// The exact way times and dates without a timezone should be interpreted is not
// well-defined in the TOML specification and left to the implementation. These
// defaults to current local timezone offset of the computer, but this can be
// changed by changing these variables before decoding.
//
// TODO:
// Ideally we'd like to offer people the ability to configure the used timezone
// by setting Decoder.Timezone and Encoder.Timezone; however, this is a bit
// tricky: the reason we use three different variables for this is to support
// round-tripping without these specific TZ names we wouldn't know which
// format to use.
//
// There isn't a good way to encode this right now though, and passing this sort
// of information also ties in to various related issues such as string format
// encoding, encoding of comments, etc.
//
// So, for the time being, just put this in internal until we can write a good
// comprehensive API for doing all of this.
//
// The reason they're exported is because they're referred from in e.g.
// internal/tag.
//
// Note that this behaviour is valid according to the TOML spec as the exact
// behaviour is left up to implementations.
var (
localOffset = func() int { _, o := time.Now().Zone(); return o }()
LocalDatetime = time.FixedZone("datetime-local", localOffset)
LocalDate = time.FixedZone("date-local", localOffset)
LocalTime = time.FixedZone("time-local", localOffset)
)

File diff suppressed because it is too large Load diff

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@ -1,145 +0,0 @@
package toml
import (
"strings"
)
// MetaData allows access to meta information about TOML data that's not
// accessible otherwise.
//
// It allows checking if a key is defined in the TOML data, whether any keys
// were undecoded, and the TOML type of a key.
type MetaData struct {
context Key // Used only during decoding.
keyInfo map[string]keyInfo
mapping map[string]any
keys []Key
decoded map[string]struct{}
data []byte // Input file; for errors.
}
// IsDefined reports if the key exists in the TOML data.
//
// The key should be specified hierarchically, for example to access the TOML
// key "a.b.c" you would use IsDefined("a", "b", "c"). Keys are case sensitive.
//
// Returns false for an empty key.
func (md *MetaData) IsDefined(key ...string) bool {
if len(key) == 0 {
return false
}
var (
hash map[string]any
ok bool
hashOrVal any = md.mapping
)
for _, k := range key {
if hash, ok = hashOrVal.(map[string]any); !ok {
return false
}
if hashOrVal, ok = hash[k]; !ok {
return false
}
}
return true
}
// Type returns a string representation of the type of the key specified.
//
// Type will return the empty string if given an empty key or a key that does
// not exist. Keys are case sensitive.
func (md *MetaData) Type(key ...string) string {
if ki, ok := md.keyInfo[Key(key).String()]; ok {
return ki.tomlType.typeString()
}
return ""
}
// Keys returns a slice of every key in the TOML data, including key groups.
//
// Each key is itself a slice, where the first element is the top of the
// hierarchy and the last is the most specific. The list will have the same
// order as the keys appeared in the TOML data.
//
// All keys returned are non-empty.
func (md *MetaData) Keys() []Key {
return md.keys
}
// Undecoded returns all keys that have not been decoded in the order in which
// they appear in the original TOML document.
//
// This includes keys that haven't been decoded because of a [Primitive] value.
// Once the Primitive value is decoded, the keys will be considered decoded.
//
// Also note that decoding into an empty interface will result in no decoding,
// and so no keys will be considered decoded.
//
// In this sense, the Undecoded keys correspond to keys in the TOML document
// that do not have a concrete type in your representation.
func (md *MetaData) Undecoded() []Key {
undecoded := make([]Key, 0, len(md.keys))
for _, key := range md.keys {
if _, ok := md.decoded[key.String()]; !ok {
undecoded = append(undecoded, key)
}
}
return undecoded
}
// Key represents any TOML key, including key groups. Use [MetaData.Keys] to get
// values of this type.
type Key []string
func (k Key) String() string {
// This is called quite often, so it's a bit funky to make it faster.
var b strings.Builder
b.Grow(len(k) * 25)
outer:
for i, kk := range k {
if i > 0 {
b.WriteByte('.')
}
if kk == "" {
b.WriteString(`""`)
} else {
for _, r := range kk {
// "Inline" isBareKeyChar
if !((r >= 'A' && r <= 'Z') || (r >= 'a' && r <= 'z') || (r >= '0' && r <= '9') || r == '_' || r == '-') {
b.WriteByte('"')
b.WriteString(dblQuotedReplacer.Replace(kk))
b.WriteByte('"')
continue outer
}
}
b.WriteString(kk)
}
}
return b.String()
}
func (k Key) maybeQuoted(i int) string {
if k[i] == "" {
return `""`
}
for _, r := range k[i] {
if (r >= 'A' && r <= 'Z') || (r >= 'a' && r <= 'z') || (r >= '0' && r <= '9') || r == '_' || r == '-' {
continue
}
return `"` + dblQuotedReplacer.Replace(k[i]) + `"`
}
return k[i]
}
// Like append(), but only increase the cap by 1.
func (k Key) add(piece string) Key {
newKey := make(Key, len(k)+1)
copy(newKey, k)
newKey[len(k)] = piece
return newKey
}
func (k Key) parent() Key { return k[:len(k)-1] } // all except the last piece.
func (k Key) last() string { return k[len(k)-1] } // last piece of this key.

View file

@ -1,845 +0,0 @@
package toml
import (
"fmt"
"math"
"os"
"strconv"
"strings"
"time"
"unicode/utf8"
"github.com/BurntSushi/toml/internal"
)
type parser struct {
lx *lexer
context Key // Full key for the current hash in scope.
currentKey string // Base key name for everything except hashes.
pos Position // Current position in the TOML file.
tomlNext bool
ordered []Key // List of keys in the order that they appear in the TOML data.
keyInfo map[string]keyInfo // Map keyname → info about the TOML key.
mapping map[string]any // Map keyname → key value.
implicits map[string]struct{} // Record implicit keys (e.g. "key.group.names").
}
type keyInfo struct {
pos Position
tomlType tomlType
}
func parse(data string) (p *parser, err error) {
_, tomlNext := os.LookupEnv("BURNTSUSHI_TOML_110")
defer func() {
if r := recover(); r != nil {
if pErr, ok := r.(ParseError); ok {
pErr.input = data
err = pErr
return
}
panic(r)
}
}()
// Read over BOM; do this here as the lexer calls utf8.DecodeRuneInString()
// which mangles stuff. UTF-16 BOM isn't strictly valid, but some tools add
// it anyway.
if strings.HasPrefix(data, "\xff\xfe") || strings.HasPrefix(data, "\xfe\xff") { // UTF-16
data = data[2:]
} else if strings.HasPrefix(data, "\xef\xbb\xbf") { // UTF-8
data = data[3:]
}
// Examine first few bytes for NULL bytes; this probably means it's a UTF-16
// file (second byte in surrogate pair being NULL). Again, do this here to
// avoid having to deal with UTF-8/16 stuff in the lexer.
ex := 6
if len(data) < 6 {
ex = len(data)
}
if i := strings.IndexRune(data[:ex], 0); i > -1 {
return nil, ParseError{
Message: "files cannot contain NULL bytes; probably using UTF-16; TOML files must be UTF-8",
Position: Position{Line: 1, Col: 1, Start: i, Len: 1},
Line: 1,
input: data,
}
}
p = &parser{
keyInfo: make(map[string]keyInfo),
mapping: make(map[string]any),
lx: lex(data, tomlNext),
ordered: make([]Key, 0),
implicits: make(map[string]struct{}),
tomlNext: tomlNext,
}
for {
item := p.next()
if item.typ == itemEOF {
break
}
p.topLevel(item)
}
return p, nil
}
func (p *parser) panicErr(it item, err error) {
panic(ParseError{
Message: err.Error(),
err: err,
Position: it.pos.withCol(p.lx.input),
Line: it.pos.Len,
LastKey: p.current(),
})
}
func (p *parser) panicItemf(it item, format string, v ...any) {
panic(ParseError{
Message: fmt.Sprintf(format, v...),
Position: it.pos.withCol(p.lx.input),
Line: it.pos.Len,
LastKey: p.current(),
})
}
func (p *parser) panicf(format string, v ...any) {
panic(ParseError{
Message: fmt.Sprintf(format, v...),
Position: p.pos.withCol(p.lx.input),
Line: p.pos.Line,
LastKey: p.current(),
})
}
func (p *parser) next() item {
it := p.lx.nextItem()
//fmt.Printf("ITEM %-18s line %-3d │ %q\n", it.typ, it.pos.Line, it.val)
if it.typ == itemError {
if it.err != nil {
panic(ParseError{
Message: it.err.Error(),
err: it.err,
Position: it.pos.withCol(p.lx.input),
Line: it.pos.Line,
LastKey: p.current(),
})
}
p.panicItemf(it, "%s", it.val)
}
return it
}
func (p *parser) nextPos() item {
it := p.next()
p.pos = it.pos
return it
}
func (p *parser) bug(format string, v ...any) {
panic(fmt.Sprintf("BUG: "+format+"\n\n", v...))
}
func (p *parser) expect(typ itemType) item {
it := p.next()
p.assertEqual(typ, it.typ)
return it
}
func (p *parser) assertEqual(expected, got itemType) {
if expected != got {
p.bug("Expected '%s' but got '%s'.", expected, got)
}
}
func (p *parser) topLevel(item item) {
switch item.typ {
case itemCommentStart: // # ..
p.expect(itemText)
case itemTableStart: // [ .. ]
name := p.nextPos()
var key Key
for ; name.typ != itemTableEnd && name.typ != itemEOF; name = p.next() {
key = append(key, p.keyString(name))
}
p.assertEqual(itemTableEnd, name.typ)
p.addContext(key, false)
p.setType("", tomlHash, item.pos)
p.ordered = append(p.ordered, key)
case itemArrayTableStart: // [[ .. ]]
name := p.nextPos()
var key Key
for ; name.typ != itemArrayTableEnd && name.typ != itemEOF; name = p.next() {
key = append(key, p.keyString(name))
}
p.assertEqual(itemArrayTableEnd, name.typ)
p.addContext(key, true)
p.setType("", tomlArrayHash, item.pos)
p.ordered = append(p.ordered, key)
case itemKeyStart: // key = ..
outerContext := p.context
/// Read all the key parts (e.g. 'a' and 'b' in 'a.b')
k := p.nextPos()
var key Key
for ; k.typ != itemKeyEnd && k.typ != itemEOF; k = p.next() {
key = append(key, p.keyString(k))
}
p.assertEqual(itemKeyEnd, k.typ)
/// The current key is the last part.
p.currentKey = key.last()
/// All the other parts (if any) are the context; need to set each part
/// as implicit.
context := key.parent()
for i := range context {
p.addImplicitContext(append(p.context, context[i:i+1]...))
}
p.ordered = append(p.ordered, p.context.add(p.currentKey))
/// Set value.
vItem := p.next()
val, typ := p.value(vItem, false)
p.setValue(p.currentKey, val)
p.setType(p.currentKey, typ, vItem.pos)
/// Remove the context we added (preserving any context from [tbl] lines).
p.context = outerContext
p.currentKey = ""
default:
p.bug("Unexpected type at top level: %s", item.typ)
}
}
// Gets a string for a key (or part of a key in a table name).
func (p *parser) keyString(it item) string {
switch it.typ {
case itemText:
return it.val
case itemString, itemStringEsc, itemMultilineString,
itemRawString, itemRawMultilineString:
s, _ := p.value(it, false)
return s.(string)
default:
p.bug("Unexpected key type: %s", it.typ)
}
panic("unreachable")
}
var datetimeRepl = strings.NewReplacer(
"z", "Z",
"t", "T",
" ", "T")
// value translates an expected value from the lexer into a Go value wrapped
// as an empty interface.
func (p *parser) value(it item, parentIsArray bool) (any, tomlType) {
switch it.typ {
case itemString:
return it.val, p.typeOfPrimitive(it)
case itemStringEsc:
return p.replaceEscapes(it, it.val), p.typeOfPrimitive(it)
case itemMultilineString:
return p.replaceEscapes(it, p.stripEscapedNewlines(stripFirstNewline(it.val))), p.typeOfPrimitive(it)
case itemRawString:
return it.val, p.typeOfPrimitive(it)
case itemRawMultilineString:
return stripFirstNewline(it.val), p.typeOfPrimitive(it)
case itemInteger:
return p.valueInteger(it)
case itemFloat:
return p.valueFloat(it)
case itemBool:
switch it.val {
case "true":
return true, p.typeOfPrimitive(it)
case "false":
return false, p.typeOfPrimitive(it)
default:
p.bug("Expected boolean value, but got '%s'.", it.val)
}
case itemDatetime:
return p.valueDatetime(it)
case itemArray:
return p.valueArray(it)
case itemInlineTableStart:
return p.valueInlineTable(it, parentIsArray)
default:
p.bug("Unexpected value type: %s", it.typ)
}
panic("unreachable")
}
func (p *parser) valueInteger(it item) (any, tomlType) {
if !numUnderscoresOK(it.val) {
p.panicItemf(it, "Invalid integer %q: underscores must be surrounded by digits", it.val)
}
if numHasLeadingZero(it.val) {
p.panicItemf(it, "Invalid integer %q: cannot have leading zeroes", it.val)
}
num, err := strconv.ParseInt(it.val, 0, 64)
if err != nil {
// Distinguish integer values. Normally, it'd be a bug if the lexer
// provides an invalid integer, but it's possible that the number is
// out of range of valid values (which the lexer cannot determine).
// So mark the former as a bug but the latter as a legitimate user
// error.
if e, ok := err.(*strconv.NumError); ok && e.Err == strconv.ErrRange {
p.panicErr(it, errParseRange{i: it.val, size: "int64"})
} else {
p.bug("Expected integer value, but got '%s'.", it.val)
}
}
return num, p.typeOfPrimitive(it)
}
func (p *parser) valueFloat(it item) (any, tomlType) {
parts := strings.FieldsFunc(it.val, func(r rune) bool {
switch r {
case '.', 'e', 'E':
return true
}
return false
})
for _, part := range parts {
if !numUnderscoresOK(part) {
p.panicItemf(it, "Invalid float %q: underscores must be surrounded by digits", it.val)
}
}
if len(parts) > 0 && numHasLeadingZero(parts[0]) {
p.panicItemf(it, "Invalid float %q: cannot have leading zeroes", it.val)
}
if !numPeriodsOK(it.val) {
// As a special case, numbers like '123.' or '1.e2',
// which are valid as far as Go/strconv are concerned,
// must be rejected because TOML says that a fractional
// part consists of '.' followed by 1+ digits.
p.panicItemf(it, "Invalid float %q: '.' must be followed by one or more digits", it.val)
}
val := strings.Replace(it.val, "_", "", -1)
signbit := false
if val == "+nan" || val == "-nan" {
signbit = val == "-nan"
val = "nan"
}
num, err := strconv.ParseFloat(val, 64)
if err != nil {
if e, ok := err.(*strconv.NumError); ok && e.Err == strconv.ErrRange {
p.panicErr(it, errParseRange{i: it.val, size: "float64"})
} else {
p.panicItemf(it, "Invalid float value: %q", it.val)
}
}
if signbit {
num = math.Copysign(num, -1)
}
return num, p.typeOfPrimitive(it)
}
var dtTypes = []struct {
fmt string
zone *time.Location
next bool
}{
{time.RFC3339Nano, time.Local, false},
{"2006-01-02T15:04:05.999999999", internal.LocalDatetime, false},
{"2006-01-02", internal.LocalDate, false},
{"15:04:05.999999999", internal.LocalTime, false},
// tomlNext
{"2006-01-02T15:04Z07:00", time.Local, true},
{"2006-01-02T15:04", internal.LocalDatetime, true},
{"15:04", internal.LocalTime, true},
}
func (p *parser) valueDatetime(it item) (any, tomlType) {
it.val = datetimeRepl.Replace(it.val)
var (
t time.Time
ok bool
err error
)
for _, dt := range dtTypes {
if dt.next && !p.tomlNext {
continue
}
t, err = time.ParseInLocation(dt.fmt, it.val, dt.zone)
if err == nil {
if missingLeadingZero(it.val, dt.fmt) {
p.panicErr(it, errParseDate{it.val})
}
ok = true
break
}
}
if !ok {
p.panicErr(it, errParseDate{it.val})
}
return t, p.typeOfPrimitive(it)
}
// Go's time.Parse() will accept numbers without a leading zero; there isn't any
// way to require it. https://github.com/golang/go/issues/29911
//
// Depend on the fact that the separators (- and :) should always be at the same
// location.
func missingLeadingZero(d, l string) bool {
for i, c := range []byte(l) {
if c == '.' || c == 'Z' {
return false
}
if (c < '0' || c > '9') && d[i] != c {
return true
}
}
return false
}
func (p *parser) valueArray(it item) (any, tomlType) {
p.setType(p.currentKey, tomlArray, it.pos)
var (
// Initialize to a non-nil slice to make it consistent with how S = []
// decodes into a non-nil slice inside something like struct { S
// []string }. See #338
array = make([]any, 0, 2)
)
for it = p.next(); it.typ != itemArrayEnd; it = p.next() {
if it.typ == itemCommentStart {
p.expect(itemText)
continue
}
val, typ := p.value(it, true)
array = append(array, val)
// XXX: type isn't used here, we need it to record the accurate type
// information.
//
// Not entirely sure how to best store this; could use "key[0]",
// "key[1]" notation, or maybe store it on the Array type?
_ = typ
}
return array, tomlArray
}
func (p *parser) valueInlineTable(it item, parentIsArray bool) (any, tomlType) {
var (
topHash = make(map[string]any)
outerContext = p.context
outerKey = p.currentKey
)
p.context = append(p.context, p.currentKey)
prevContext := p.context
p.currentKey = ""
p.addImplicit(p.context)
p.addContext(p.context, parentIsArray)
/// Loop over all table key/value pairs.
for it := p.next(); it.typ != itemInlineTableEnd; it = p.next() {
if it.typ == itemCommentStart {
p.expect(itemText)
continue
}
/// Read all key parts.
k := p.nextPos()
var key Key
for ; k.typ != itemKeyEnd && k.typ != itemEOF; k = p.next() {
key = append(key, p.keyString(k))
}
p.assertEqual(itemKeyEnd, k.typ)
/// The current key is the last part.
p.currentKey = key.last()
/// All the other parts (if any) are the context; need to set each part
/// as implicit.
context := key.parent()
for i := range context {
p.addImplicitContext(append(p.context, context[i:i+1]...))
}
p.ordered = append(p.ordered, p.context.add(p.currentKey))
/// Set the value.
val, typ := p.value(p.next(), false)
p.setValue(p.currentKey, val)
p.setType(p.currentKey, typ, it.pos)
hash := topHash
for _, c := range context {
h, ok := hash[c]
if !ok {
h = make(map[string]any)
hash[c] = h
}
hash, ok = h.(map[string]any)
if !ok {
p.panicf("%q is not a table", p.context)
}
}
hash[p.currentKey] = val
/// Restore context.
p.context = prevContext
}
p.context = outerContext
p.currentKey = outerKey
return topHash, tomlHash
}
// numHasLeadingZero checks if this number has leading zeroes, allowing for '0',
// +/- signs, and base prefixes.
func numHasLeadingZero(s string) bool {
if len(s) > 1 && s[0] == '0' && !(s[1] == 'b' || s[1] == 'o' || s[1] == 'x') { // Allow 0b, 0o, 0x
return true
}
if len(s) > 2 && (s[0] == '-' || s[0] == '+') && s[1] == '0' {
return true
}
return false
}
// numUnderscoresOK checks whether each underscore in s is surrounded by
// characters that are not underscores.
func numUnderscoresOK(s string) bool {
switch s {
case "nan", "+nan", "-nan", "inf", "-inf", "+inf":
return true
}
accept := false
for _, r := range s {
if r == '_' {
if !accept {
return false
}
}
// isHex is a superset of all the permissible characters surrounding an
// underscore.
accept = isHex(r)
}
return accept
}
// numPeriodsOK checks whether every period in s is followed by a digit.
func numPeriodsOK(s string) bool {
period := false
for _, r := range s {
if period && !isDigit(r) {
return false
}
period = r == '.'
}
return !period
}
// Set the current context of the parser, where the context is either a hash or
// an array of hashes, depending on the value of the `array` parameter.
//
// Establishing the context also makes sure that the key isn't a duplicate, and
// will create implicit hashes automatically.
func (p *parser) addContext(key Key, array bool) {
/// Always start at the top level and drill down for our context.
hashContext := p.mapping
keyContext := make(Key, 0, len(key)-1)
/// We only need implicit hashes for the parents.
for _, k := range key.parent() {
_, ok := hashContext[k]
keyContext = append(keyContext, k)
// No key? Make an implicit hash and move on.
if !ok {
p.addImplicit(keyContext)
hashContext[k] = make(map[string]any)
}
// If the hash context is actually an array of tables, then set
// the hash context to the last element in that array.
//
// Otherwise, it better be a table, since this MUST be a key group (by
// virtue of it not being the last element in a key).
switch t := hashContext[k].(type) {
case []map[string]any:
hashContext = t[len(t)-1]
case map[string]any:
hashContext = t
default:
p.panicf("Key '%s' was already created as a hash.", keyContext)
}
}
p.context = keyContext
if array {
// If this is the first element for this array, then allocate a new
// list of tables for it.
k := key.last()
if _, ok := hashContext[k]; !ok {
hashContext[k] = make([]map[string]any, 0, 4)
}
// Add a new table. But make sure the key hasn't already been used
// for something else.
if hash, ok := hashContext[k].([]map[string]any); ok {
hashContext[k] = append(hash, make(map[string]any))
} else {
p.panicf("Key '%s' was already created and cannot be used as an array.", key)
}
} else {
p.setValue(key.last(), make(map[string]any))
}
p.context = append(p.context, key.last())
}
// setValue sets the given key to the given value in the current context.
// It will make sure that the key hasn't already been defined, account for
// implicit key groups.
func (p *parser) setValue(key string, value any) {
var (
tmpHash any
ok bool
hash = p.mapping
keyContext = make(Key, 0, len(p.context)+1)
)
for _, k := range p.context {
keyContext = append(keyContext, k)
if tmpHash, ok = hash[k]; !ok {
p.bug("Context for key '%s' has not been established.", keyContext)
}
switch t := tmpHash.(type) {
case []map[string]any:
// The context is a table of hashes. Pick the most recent table
// defined as the current hash.
hash = t[len(t)-1]
case map[string]any:
hash = t
default:
p.panicf("Key '%s' has already been defined.", keyContext)
}
}
keyContext = append(keyContext, key)
if _, ok := hash[key]; ok {
// Normally redefining keys isn't allowed, but the key could have been
// defined implicitly and it's allowed to be redefined concretely. (See
// the `valid/implicit-and-explicit-after.toml` in toml-test)
//
// But we have to make sure to stop marking it as an implicit. (So that
// another redefinition provokes an error.)
//
// Note that since it has already been defined (as a hash), we don't
// want to overwrite it. So our business is done.
if p.isArray(keyContext) {
p.removeImplicit(keyContext)
hash[key] = value
return
}
if p.isImplicit(keyContext) {
p.removeImplicit(keyContext)
return
}
// Otherwise, we have a concrete key trying to override a previous key,
// which is *always* wrong.
p.panicf("Key '%s' has already been defined.", keyContext)
}
hash[key] = value
}
// setType sets the type of a particular value at a given key. It should be
// called immediately AFTER setValue.
//
// Note that if `key` is empty, then the type given will be applied to the
// current context (which is either a table or an array of tables).
func (p *parser) setType(key string, typ tomlType, pos Position) {
keyContext := make(Key, 0, len(p.context)+1)
keyContext = append(keyContext, p.context...)
if len(key) > 0 { // allow type setting for hashes
keyContext = append(keyContext, key)
}
// Special case to make empty keys ("" = 1) work.
// Without it it will set "" rather than `""`.
// TODO: why is this needed? And why is this only needed here?
if len(keyContext) == 0 {
keyContext = Key{""}
}
p.keyInfo[keyContext.String()] = keyInfo{tomlType: typ, pos: pos}
}
// Implicit keys need to be created when tables are implied in "a.b.c.d = 1" and
// "[a.b.c]" (the "a", "b", and "c" hashes are never created explicitly).
func (p *parser) addImplicit(key Key) { p.implicits[key.String()] = struct{}{} }
func (p *parser) removeImplicit(key Key) { delete(p.implicits, key.String()) }
func (p *parser) isImplicit(key Key) bool { _, ok := p.implicits[key.String()]; return ok }
func (p *parser) isArray(key Key) bool { return p.keyInfo[key.String()].tomlType == tomlArray }
func (p *parser) addImplicitContext(key Key) { p.addImplicit(key); p.addContext(key, false) }
// current returns the full key name of the current context.
func (p *parser) current() string {
if len(p.currentKey) == 0 {
return p.context.String()
}
if len(p.context) == 0 {
return p.currentKey
}
return fmt.Sprintf("%s.%s", p.context, p.currentKey)
}
func stripFirstNewline(s string) string {
if len(s) > 0 && s[0] == '\n' {
return s[1:]
}
if len(s) > 1 && s[0] == '\r' && s[1] == '\n' {
return s[2:]
}
return s
}
// stripEscapedNewlines removes whitespace after line-ending backslashes in
// multiline strings.
//
// A line-ending backslash is an unescaped \ followed only by whitespace until
// the next newline. After a line-ending backslash, all whitespace is removed
// until the next non-whitespace character.
func (p *parser) stripEscapedNewlines(s string) string {
var (
b strings.Builder
i int
)
b.Grow(len(s))
for {
ix := strings.Index(s[i:], `\`)
if ix < 0 {
b.WriteString(s)
return b.String()
}
i += ix
if len(s) > i+1 && s[i+1] == '\\' {
// Escaped backslash.
i += 2
continue
}
// Scan until the next non-whitespace.
j := i + 1
whitespaceLoop:
for ; j < len(s); j++ {
switch s[j] {
case ' ', '\t', '\r', '\n':
default:
break whitespaceLoop
}
}
if j == i+1 {
// Not a whitespace escape.
i++
continue
}
if !strings.Contains(s[i:j], "\n") {
// This is not a line-ending backslash. (It's a bad escape sequence,
// but we can let replaceEscapes catch it.)
i++
continue
}
b.WriteString(s[:i])
s = s[j:]
i = 0
}
}
func (p *parser) replaceEscapes(it item, str string) string {
var (
b strings.Builder
skip = 0
)
b.Grow(len(str))
for i, c := range str {
if skip > 0 {
skip--
continue
}
if c != '\\' {
b.WriteRune(c)
continue
}
if i >= len(str) {
p.bug("Escape sequence at end of string.")
return ""
}
switch str[i+1] {
default:
p.bug("Expected valid escape code after \\, but got %q.", str[i+1])
case ' ', '\t':
p.panicItemf(it, "invalid escape: '\\%c'", str[i+1])
case 'b':
b.WriteByte(0x08)
skip = 1
case 't':
b.WriteByte(0x09)
skip = 1
case 'n':
b.WriteByte(0x0a)
skip = 1
case 'f':
b.WriteByte(0x0c)
skip = 1
case 'r':
b.WriteByte(0x0d)
skip = 1
case 'e':
if p.tomlNext {
b.WriteByte(0x1b)
skip = 1
}
case '"':
b.WriteByte(0x22)
skip = 1
case '\\':
b.WriteByte(0x5c)
skip = 1
// The lexer guarantees the correct number of characters are present;
// don't need to check here.
case 'x':
if p.tomlNext {
escaped := p.asciiEscapeToUnicode(it, str[i+2:i+4])
b.WriteRune(escaped)
skip = 3
}
case 'u':
escaped := p.asciiEscapeToUnicode(it, str[i+2:i+6])
b.WriteRune(escaped)
skip = 5
case 'U':
escaped := p.asciiEscapeToUnicode(it, str[i+2:i+10])
b.WriteRune(escaped)
skip = 9
}
}
return b.String()
}
func (p *parser) asciiEscapeToUnicode(it item, s string) rune {
hex, err := strconv.ParseUint(strings.ToLower(s), 16, 32)
if err != nil {
p.bug("Could not parse '%s' as a hexadecimal number, but the lexer claims it's OK: %s", s, err)
}
if !utf8.ValidRune(rune(hex)) {
p.panicItemf(it, "Escaped character '\\u%s' is not valid UTF-8.", s)
}
return rune(hex)
}

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@ -1,238 +0,0 @@
package toml
// Struct field handling is adapted from code in encoding/json:
//
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the Go distribution.
import (
"reflect"
"sort"
"sync"
)
// A field represents a single field found in a struct.
type field struct {
name string // the name of the field (`toml` tag included)
tag bool // whether field has a `toml` tag
index []int // represents the depth of an anonymous field
typ reflect.Type // the type of the field
}
// byName sorts field by name, breaking ties with depth,
// then breaking ties with "name came from toml tag", then
// breaking ties with index sequence.
type byName []field
func (x byName) Len() int { return len(x) }
func (x byName) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
func (x byName) Less(i, j int) bool {
if x[i].name != x[j].name {
return x[i].name < x[j].name
}
if len(x[i].index) != len(x[j].index) {
return len(x[i].index) < len(x[j].index)
}
if x[i].tag != x[j].tag {
return x[i].tag
}
return byIndex(x).Less(i, j)
}
// byIndex sorts field by index sequence.
type byIndex []field
func (x byIndex) Len() int { return len(x) }
func (x byIndex) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
func (x byIndex) Less(i, j int) bool {
for k, xik := range x[i].index {
if k >= len(x[j].index) {
return false
}
if xik != x[j].index[k] {
return xik < x[j].index[k]
}
}
return len(x[i].index) < len(x[j].index)
}
// typeFields returns a list of fields that TOML should recognize for the given
// type. The algorithm is breadth-first search over the set of structs to
// include - the top struct and then any reachable anonymous structs.
func typeFields(t reflect.Type) []field {
// Anonymous fields to explore at the current level and the next.
current := []field{}
next := []field{{typ: t}}
// Count of queued names for current level and the next.
var count map[reflect.Type]int
var nextCount map[reflect.Type]int
// Types already visited at an earlier level.
visited := map[reflect.Type]bool{}
// Fields found.
var fields []field
for len(next) > 0 {
current, next = next, current[:0]
count, nextCount = nextCount, map[reflect.Type]int{}
for _, f := range current {
if visited[f.typ] {
continue
}
visited[f.typ] = true
// Scan f.typ for fields to include.
for i := 0; i < f.typ.NumField(); i++ {
sf := f.typ.Field(i)
if sf.PkgPath != "" && !sf.Anonymous { // unexported
continue
}
opts := getOptions(sf.Tag)
if opts.skip {
continue
}
index := make([]int, len(f.index)+1)
copy(index, f.index)
index[len(f.index)] = i
ft := sf.Type
if ft.Name() == "" && ft.Kind() == reflect.Ptr {
// Follow pointer.
ft = ft.Elem()
}
// Record found field and index sequence.
if opts.name != "" || !sf.Anonymous || ft.Kind() != reflect.Struct {
tagged := opts.name != ""
name := opts.name
if name == "" {
name = sf.Name
}
fields = append(fields, field{name, tagged, index, ft})
if count[f.typ] > 1 {
// If there were multiple instances, add a second,
// so that the annihilation code will see a duplicate.
// It only cares about the distinction between 1 or 2,
// so don't bother generating any more copies.
fields = append(fields, fields[len(fields)-1])
}
continue
}
// Record new anonymous struct to explore in next round.
nextCount[ft]++
if nextCount[ft] == 1 {
f := field{name: ft.Name(), index: index, typ: ft}
next = append(next, f)
}
}
}
}
sort.Sort(byName(fields))
// Delete all fields that are hidden by the Go rules for embedded fields,
// except that fields with TOML tags are promoted.
// The fields are sorted in primary order of name, secondary order
// of field index length. Loop over names; for each name, delete
// hidden fields by choosing the one dominant field that survives.
out := fields[:0]
for advance, i := 0, 0; i < len(fields); i += advance {
// One iteration per name.
// Find the sequence of fields with the name of this first field.
fi := fields[i]
name := fi.name
for advance = 1; i+advance < len(fields); advance++ {
fj := fields[i+advance]
if fj.name != name {
break
}
}
if advance == 1 { // Only one field with this name
out = append(out, fi)
continue
}
dominant, ok := dominantField(fields[i : i+advance])
if ok {
out = append(out, dominant)
}
}
fields = out
sort.Sort(byIndex(fields))
return fields
}
// dominantField looks through the fields, all of which are known to
// have the same name, to find the single field that dominates the
// others using Go's embedding rules, modified by the presence of
// TOML tags. If there are multiple top-level fields, the boolean
// will be false: This condition is an error in Go and we skip all
// the fields.
func dominantField(fields []field) (field, bool) {
// The fields are sorted in increasing index-length order. The winner
// must therefore be one with the shortest index length. Drop all
// longer entries, which is easy: just truncate the slice.
length := len(fields[0].index)
tagged := -1 // Index of first tagged field.
for i, f := range fields {
if len(f.index) > length {
fields = fields[:i]
break
}
if f.tag {
if tagged >= 0 {
// Multiple tagged fields at the same level: conflict.
// Return no field.
return field{}, false
}
tagged = i
}
}
if tagged >= 0 {
return fields[tagged], true
}
// All remaining fields have the same length. If there's more than one,
// we have a conflict (two fields named "X" at the same level) and we
// return no field.
if len(fields) > 1 {
return field{}, false
}
return fields[0], true
}
var fieldCache struct {
sync.RWMutex
m map[reflect.Type][]field
}
// cachedTypeFields is like typeFields but uses a cache to avoid repeated work.
func cachedTypeFields(t reflect.Type) []field {
fieldCache.RLock()
f := fieldCache.m[t]
fieldCache.RUnlock()
if f != nil {
return f
}
// Compute fields without lock.
// Might duplicate effort but won't hold other computations back.
f = typeFields(t)
if f == nil {
f = []field{}
}
fieldCache.Lock()
if fieldCache.m == nil {
fieldCache.m = map[reflect.Type][]field{}
}
fieldCache.m[t] = f
fieldCache.Unlock()
return f
}

View file

@ -1,65 +0,0 @@
package toml
// tomlType represents any Go type that corresponds to a TOML type.
// While the first draft of the TOML spec has a simplistic type system that
// probably doesn't need this level of sophistication, we seem to be militating
// toward adding real composite types.
type tomlType interface {
typeString() string
}
// typeEqual accepts any two types and returns true if they are equal.
func typeEqual(t1, t2 tomlType) bool {
if t1 == nil || t2 == nil {
return false
}
return t1.typeString() == t2.typeString()
}
func typeIsTable(t tomlType) bool {
return typeEqual(t, tomlHash) || typeEqual(t, tomlArrayHash)
}
type tomlBaseType string
func (btype tomlBaseType) typeString() string { return string(btype) }
func (btype tomlBaseType) String() string { return btype.typeString() }
var (
tomlInteger tomlBaseType = "Integer"
tomlFloat tomlBaseType = "Float"
tomlDatetime tomlBaseType = "Datetime"
tomlString tomlBaseType = "String"
tomlBool tomlBaseType = "Bool"
tomlArray tomlBaseType = "Array"
tomlHash tomlBaseType = "Hash"
tomlArrayHash tomlBaseType = "ArrayHash"
)
// typeOfPrimitive returns a tomlType of any primitive value in TOML.
// Primitive values are: Integer, Float, Datetime, String and Bool.
//
// Passing a lexer item other than the following will cause a BUG message
// to occur: itemString, itemBool, itemInteger, itemFloat, itemDatetime.
func (p *parser) typeOfPrimitive(lexItem item) tomlType {
switch lexItem.typ {
case itemInteger:
return tomlInteger
case itemFloat:
return tomlFloat
case itemDatetime:
return tomlDatetime
case itemString, itemStringEsc:
return tomlString
case itemMultilineString:
return tomlString
case itemRawString:
return tomlString
case itemRawMultilineString:
return tomlString
case itemBool:
return tomlBool
}
p.bug("Cannot infer primitive type of lex item '%s'.", lexItem)
panic("unreachable")
}

View file

@ -1 +0,0 @@
* text=auto eol=lf

View file

@ -1,10 +0,0 @@
.vscode/
*.exe
# testing
testdata
# go workspaces
go.work
go.work.sum

View file

@ -1,147 +0,0 @@
linters:
enable:
# style
- containedctx # struct contains a context
- dupl # duplicate code
- errname # erorrs are named correctly
- nolintlint # "//nolint" directives are properly explained
- revive # golint replacement
- unconvert # unnecessary conversions
- wastedassign
# bugs, performance, unused, etc ...
- contextcheck # function uses a non-inherited context
- errorlint # errors not wrapped for 1.13
- exhaustive # check exhaustiveness of enum switch statements
- gofmt # files are gofmt'ed
- gosec # security
- nilerr # returns nil even with non-nil error
- thelper # test helpers without t.Helper()
- unparam # unused function params
issues:
exclude-dirs:
- pkg/etw/sample
exclude-rules:
# err is very often shadowed in nested scopes
- linters:
- govet
text: '^shadow: declaration of "err" shadows declaration'
# ignore long lines for skip autogen directives
- linters:
- revive
text: "^line-length-limit: "
source: "^//(go:generate|sys) "
#TODO: remove after upgrading to go1.18
# ignore comment spacing for nolint and sys directives
- linters:
- revive
text: "^comment-spacings: no space between comment delimiter and comment text"
source: "//(cspell:|nolint:|sys |todo)"
# not on go 1.18 yet, so no any
- linters:
- revive
text: "^use-any: since GO 1.18 'interface{}' can be replaced by 'any'"
# allow unjustified ignores of error checks in defer statements
- linters:
- nolintlint
text: "^directive `//nolint:errcheck` should provide explanation"
source: '^\s*defer '
# allow unjustified ignores of error lints for io.EOF
- linters:
- nolintlint
text: "^directive `//nolint:errorlint` should provide explanation"
source: '[=|!]= io.EOF'
linters-settings:
exhaustive:
default-signifies-exhaustive: true
govet:
enable-all: true
disable:
# struct order is often for Win32 compat
# also, ignore pointer bytes/GC issues for now until performance becomes an issue
- fieldalignment
nolintlint:
require-explanation: true
require-specific: true
revive:
# revive is more configurable than static check, so likely the preferred alternative to static-check
# (once the perf issue is solved: https://github.com/golangci/golangci-lint/issues/2997)
enable-all-rules:
true
# https://github.com/mgechev/revive/blob/master/RULES_DESCRIPTIONS.md
rules:
# rules with required arguments
- name: argument-limit
disabled: true
- name: banned-characters
disabled: true
- name: cognitive-complexity
disabled: true
- name: cyclomatic
disabled: true
- name: file-header
disabled: true
- name: function-length
disabled: true
- name: function-result-limit
disabled: true
- name: max-public-structs
disabled: true
# geneally annoying rules
- name: add-constant # complains about any and all strings and integers
disabled: true
- name: confusing-naming # we frequently use "Foo()" and "foo()" together
disabled: true
- name: flag-parameter # excessive, and a common idiom we use
disabled: true
- name: unhandled-error # warns over common fmt.Print* and io.Close; rely on errcheck instead
disabled: true
# general config
- name: line-length-limit
arguments:
- 140
- name: var-naming
arguments:
- []
- - CID
- CRI
- CTRD
- DACL
- DLL
- DOS
- ETW
- FSCTL
- GCS
- GMSA
- HCS
- HV
- IO
- LCOW
- LDAP
- LPAC
- LTSC
- MMIO
- NT
- OCI
- PMEM
- PWSH
- RX
- SACl
- SID
- SMB
- TX
- VHD
- VHDX
- VMID
- VPCI
- WCOW
- WIM

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@ -1 +0,0 @@
* @microsoft/containerplat

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@ -1,22 +0,0 @@
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View file

@ -1,89 +0,0 @@
# go-winio [![Build Status](https://github.com/microsoft/go-winio/actions/workflows/ci.yml/badge.svg)](https://github.com/microsoft/go-winio/actions/workflows/ci.yml)
This repository contains utilities for efficiently performing Win32 IO operations in
Go. Currently, this is focused on accessing named pipes and other file handles, and
for using named pipes as a net transport.
This code relies on IO completion ports to avoid blocking IO on system threads, allowing Go
to reuse the thread to schedule another goroutine. This limits support to Windows Vista and
newer operating systems. This is similar to the implementation of network sockets in Go's net
package.
Please see the LICENSE file for licensing information.
## Contributing
This project welcomes contributions and suggestions.
Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that
you have the right to, and actually do, grant us the rights to use your contribution.
For details, visit [Microsoft CLA](https://cla.microsoft.com).
When you submit a pull request, a CLA-bot will automatically determine whether you need to
provide a CLA and decorate the PR appropriately (e.g., label, comment).
Simply follow the instructions provided by the bot.
You will only need to do this once across all repos using our CLA.
Additionally, the pull request pipeline requires the following steps to be performed before
mergining.
### Code Sign-Off
We require that contributors sign their commits using [`git commit --signoff`][git-commit-s]
to certify they either authored the work themselves or otherwise have permission to use it in this project.
A range of commits can be signed off using [`git rebase --signoff`][git-rebase-s].
Please see [the developer certificate](https://developercertificate.org) for more info,
as well as to make sure that you can attest to the rules listed.
Our CI uses the DCO Github app to ensure that all commits in a given PR are signed-off.
### Linting
Code must pass a linting stage, which uses [`golangci-lint`][lint].
The linting settings are stored in [`.golangci.yaml`](./.golangci.yaml), and can be run
automatically with VSCode by adding the following to your workspace or folder settings:
```json
"go.lintTool": "golangci-lint",
"go.lintOnSave": "package",
```
Additional editor [integrations options are also available][lint-ide].
Alternatively, `golangci-lint` can be [installed locally][lint-install] and run from the repo root:
```shell
# use . or specify a path to only lint a package
# to show all lint errors, use flags "--max-issues-per-linter=0 --max-same-issues=0"
> golangci-lint run ./...
```
### Go Generate
The pipeline checks that auto-generated code, via `go generate`, are up to date.
This can be done for the entire repo:
```shell
> go generate ./...
```
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
## Special Thanks
Thanks to [natefinch][natefinch] for the inspiration for this library.
See [npipe](https://github.com/natefinch/npipe) for another named pipe implementation.
[lint]: https://golangci-lint.run/
[lint-ide]: https://golangci-lint.run/usage/integrations/#editor-integration
[lint-install]: https://golangci-lint.run/usage/install/#local-installation
[git-commit-s]: https://git-scm.com/docs/git-commit#Documentation/git-commit.txt--s
[git-rebase-s]: https://git-scm.com/docs/git-rebase#Documentation/git-rebase.txt---signoff
[natefinch]: https://github.com/natefinch

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@ -1,41 +0,0 @@
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.7 BLOCK -->
## Security
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [our GitHub organizations](https://opensource.microsoft.com/).
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/opensource/security/definition), please report it to us as described below.
## Reporting Security Issues
**Please do not report security vulnerabilities through public GitHub issues.**
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/opensource/security/create-report).
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc).
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
* Full paths of source file(s) related to the manifestation of the issue
* The location of the affected source code (tag/branch/commit or direct URL)
* Any special configuration required to reproduce the issue
* Step-by-step instructions to reproduce the issue
* Proof-of-concept or exploit code (if possible)
* Impact of the issue, including how an attacker might exploit the issue
This information will help us triage your report more quickly.
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs.
## Preferred Languages
We prefer all communications to be in English.
## Policy
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd).
<!-- END MICROSOFT SECURITY.MD BLOCK -->

View file

@ -1,287 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"encoding/binary"
"errors"
"fmt"
"io"
"os"
"runtime"
"unicode/utf16"
"github.com/Microsoft/go-winio/internal/fs"
"golang.org/x/sys/windows"
)
//sys backupRead(h windows.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) = BackupRead
//sys backupWrite(h windows.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) = BackupWrite
const (
BackupData = uint32(iota + 1)
BackupEaData
BackupSecurity
BackupAlternateData
BackupLink
BackupPropertyData
BackupObjectId //revive:disable-line:var-naming ID, not Id
BackupReparseData
BackupSparseBlock
BackupTxfsData
)
const (
StreamSparseAttributes = uint32(8)
)
//nolint:revive // var-naming: ALL_CAPS
const (
WRITE_DAC = windows.WRITE_DAC
WRITE_OWNER = windows.WRITE_OWNER
ACCESS_SYSTEM_SECURITY = windows.ACCESS_SYSTEM_SECURITY
)
// BackupHeader represents a backup stream of a file.
type BackupHeader struct {
//revive:disable-next-line:var-naming ID, not Id
Id uint32 // The backup stream ID
Attributes uint32 // Stream attributes
Size int64 // The size of the stream in bytes
Name string // The name of the stream (for BackupAlternateData only).
Offset int64 // The offset of the stream in the file (for BackupSparseBlock only).
}
type win32StreamID struct {
StreamID uint32
Attributes uint32
Size uint64
NameSize uint32
}
// BackupStreamReader reads from a stream produced by the BackupRead Win32 API and produces a series
// of BackupHeader values.
type BackupStreamReader struct {
r io.Reader
bytesLeft int64
}
// NewBackupStreamReader produces a BackupStreamReader from any io.Reader.
func NewBackupStreamReader(r io.Reader) *BackupStreamReader {
return &BackupStreamReader{r, 0}
}
// Next returns the next backup stream and prepares for calls to Read(). It skips the remainder of the current stream if
// it was not completely read.
func (r *BackupStreamReader) Next() (*BackupHeader, error) {
if r.bytesLeft > 0 { //nolint:nestif // todo: flatten this
if s, ok := r.r.(io.Seeker); ok {
// Make sure Seek on io.SeekCurrent sometimes succeeds
// before trying the actual seek.
if _, err := s.Seek(0, io.SeekCurrent); err == nil {
if _, err = s.Seek(r.bytesLeft, io.SeekCurrent); err != nil {
return nil, err
}
r.bytesLeft = 0
}
}
if _, err := io.Copy(io.Discard, r); err != nil {
return nil, err
}
}
var wsi win32StreamID
if err := binary.Read(r.r, binary.LittleEndian, &wsi); err != nil {
return nil, err
}
hdr := &BackupHeader{
Id: wsi.StreamID,
Attributes: wsi.Attributes,
Size: int64(wsi.Size),
}
if wsi.NameSize != 0 {
name := make([]uint16, int(wsi.NameSize/2))
if err := binary.Read(r.r, binary.LittleEndian, name); err != nil {
return nil, err
}
hdr.Name = windows.UTF16ToString(name)
}
if wsi.StreamID == BackupSparseBlock {
if err := binary.Read(r.r, binary.LittleEndian, &hdr.Offset); err != nil {
return nil, err
}
hdr.Size -= 8
}
r.bytesLeft = hdr.Size
return hdr, nil
}
// Read reads from the current backup stream.
func (r *BackupStreamReader) Read(b []byte) (int, error) {
if r.bytesLeft == 0 {
return 0, io.EOF
}
if int64(len(b)) > r.bytesLeft {
b = b[:r.bytesLeft]
}
n, err := r.r.Read(b)
r.bytesLeft -= int64(n)
if err == io.EOF {
err = io.ErrUnexpectedEOF
} else if r.bytesLeft == 0 && err == nil {
err = io.EOF
}
return n, err
}
// BackupStreamWriter writes a stream compatible with the BackupWrite Win32 API.
type BackupStreamWriter struct {
w io.Writer
bytesLeft int64
}
// NewBackupStreamWriter produces a BackupStreamWriter on top of an io.Writer.
func NewBackupStreamWriter(w io.Writer) *BackupStreamWriter {
return &BackupStreamWriter{w, 0}
}
// WriteHeader writes the next backup stream header and prepares for calls to Write().
func (w *BackupStreamWriter) WriteHeader(hdr *BackupHeader) error {
if w.bytesLeft != 0 {
return fmt.Errorf("missing %d bytes", w.bytesLeft)
}
name := utf16.Encode([]rune(hdr.Name))
wsi := win32StreamID{
StreamID: hdr.Id,
Attributes: hdr.Attributes,
Size: uint64(hdr.Size),
NameSize: uint32(len(name) * 2),
}
if hdr.Id == BackupSparseBlock {
// Include space for the int64 block offset
wsi.Size += 8
}
if err := binary.Write(w.w, binary.LittleEndian, &wsi); err != nil {
return err
}
if len(name) != 0 {
if err := binary.Write(w.w, binary.LittleEndian, name); err != nil {
return err
}
}
if hdr.Id == BackupSparseBlock {
if err := binary.Write(w.w, binary.LittleEndian, hdr.Offset); err != nil {
return err
}
}
w.bytesLeft = hdr.Size
return nil
}
// Write writes to the current backup stream.
func (w *BackupStreamWriter) Write(b []byte) (int, error) {
if w.bytesLeft < int64(len(b)) {
return 0, fmt.Errorf("too many bytes by %d", int64(len(b))-w.bytesLeft)
}
n, err := w.w.Write(b)
w.bytesLeft -= int64(n)
return n, err
}
// BackupFileReader provides an io.ReadCloser interface on top of the BackupRead Win32 API.
type BackupFileReader struct {
f *os.File
includeSecurity bool
ctx uintptr
}
// NewBackupFileReader returns a new BackupFileReader from a file handle. If includeSecurity is true,
// Read will attempt to read the security descriptor of the file.
func NewBackupFileReader(f *os.File, includeSecurity bool) *BackupFileReader {
r := &BackupFileReader{f, includeSecurity, 0}
return r
}
// Read reads a backup stream from the file by calling the Win32 API BackupRead().
func (r *BackupFileReader) Read(b []byte) (int, error) {
var bytesRead uint32
err := backupRead(windows.Handle(r.f.Fd()), b, &bytesRead, false, r.includeSecurity, &r.ctx)
if err != nil {
return 0, &os.PathError{Op: "BackupRead", Path: r.f.Name(), Err: err}
}
runtime.KeepAlive(r.f)
if bytesRead == 0 {
return 0, io.EOF
}
return int(bytesRead), nil
}
// Close frees Win32 resources associated with the BackupFileReader. It does not close
// the underlying file.
func (r *BackupFileReader) Close() error {
if r.ctx != 0 {
_ = backupRead(windows.Handle(r.f.Fd()), nil, nil, true, false, &r.ctx)
runtime.KeepAlive(r.f)
r.ctx = 0
}
return nil
}
// BackupFileWriter provides an io.WriteCloser interface on top of the BackupWrite Win32 API.
type BackupFileWriter struct {
f *os.File
includeSecurity bool
ctx uintptr
}
// NewBackupFileWriter returns a new BackupFileWriter from a file handle. If includeSecurity is true,
// Write() will attempt to restore the security descriptor from the stream.
func NewBackupFileWriter(f *os.File, includeSecurity bool) *BackupFileWriter {
w := &BackupFileWriter{f, includeSecurity, 0}
return w
}
// Write restores a portion of the file using the provided backup stream.
func (w *BackupFileWriter) Write(b []byte) (int, error) {
var bytesWritten uint32
err := backupWrite(windows.Handle(w.f.Fd()), b, &bytesWritten, false, w.includeSecurity, &w.ctx)
if err != nil {
return 0, &os.PathError{Op: "BackupWrite", Path: w.f.Name(), Err: err}
}
runtime.KeepAlive(w.f)
if int(bytesWritten) != len(b) {
return int(bytesWritten), errors.New("not all bytes could be written")
}
return len(b), nil
}
// Close frees Win32 resources associated with the BackupFileWriter. It does not
// close the underlying file.
func (w *BackupFileWriter) Close() error {
if w.ctx != 0 {
_ = backupWrite(windows.Handle(w.f.Fd()), nil, nil, true, false, &w.ctx)
runtime.KeepAlive(w.f)
w.ctx = 0
}
return nil
}
// OpenForBackup opens a file or directory, potentially skipping access checks if the backup
// or restore privileges have been acquired.
//
// If the file opened was a directory, it cannot be used with Readdir().
func OpenForBackup(path string, access uint32, share uint32, createmode uint32) (*os.File, error) {
h, err := fs.CreateFile(path,
fs.AccessMask(access),
fs.FileShareMode(share),
nil,
fs.FileCreationDisposition(createmode),
fs.FILE_FLAG_BACKUP_SEMANTICS|fs.FILE_FLAG_OPEN_REPARSE_POINT,
0,
)
if err != nil {
err = &os.PathError{Op: "open", Path: path, Err: err}
return nil, err
}
return os.NewFile(uintptr(h), path), nil
}

View file

@ -1,22 +0,0 @@
// This package provides utilities for efficiently performing Win32 IO operations in Go.
// Currently, this package is provides support for genreal IO and management of
// - named pipes
// - files
// - [Hyper-V sockets]
//
// This code is similar to Go's [net] package, and uses IO completion ports to avoid
// blocking IO on system threads, allowing Go to reuse the thread to schedule other goroutines.
//
// This limits support to Windows Vista and newer operating systems.
//
// Additionally, this package provides support for:
// - creating and managing GUIDs
// - writing to [ETW]
// - opening and manageing VHDs
// - parsing [Windows Image files]
// - auto-generating Win32 API code
//
// [Hyper-V sockets]: https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service
// [ETW]: https://docs.microsoft.com/en-us/windows-hardware/drivers/devtest/event-tracing-for-windows--etw-
// [Windows Image files]: https://docs.microsoft.com/en-us/windows-hardware/manufacture/desktop/work-with-windows-images
package winio

View file

@ -1,137 +0,0 @@
package winio
import (
"bytes"
"encoding/binary"
"errors"
)
type fileFullEaInformation struct {
NextEntryOffset uint32
Flags uint8
NameLength uint8
ValueLength uint16
}
var (
fileFullEaInformationSize = binary.Size(&fileFullEaInformation{})
errInvalidEaBuffer = errors.New("invalid extended attribute buffer")
errEaNameTooLarge = errors.New("extended attribute name too large")
errEaValueTooLarge = errors.New("extended attribute value too large")
)
// ExtendedAttribute represents a single Windows EA.
type ExtendedAttribute struct {
Name string
Value []byte
Flags uint8
}
func parseEa(b []byte) (ea ExtendedAttribute, nb []byte, err error) {
var info fileFullEaInformation
err = binary.Read(bytes.NewReader(b), binary.LittleEndian, &info)
if err != nil {
err = errInvalidEaBuffer
return ea, nb, err
}
nameOffset := fileFullEaInformationSize
nameLen := int(info.NameLength)
valueOffset := nameOffset + int(info.NameLength) + 1
valueLen := int(info.ValueLength)
nextOffset := int(info.NextEntryOffset)
if valueLen+valueOffset > len(b) || nextOffset < 0 || nextOffset > len(b) {
err = errInvalidEaBuffer
return ea, nb, err
}
ea.Name = string(b[nameOffset : nameOffset+nameLen])
ea.Value = b[valueOffset : valueOffset+valueLen]
ea.Flags = info.Flags
if info.NextEntryOffset != 0 {
nb = b[info.NextEntryOffset:]
}
return ea, nb, err
}
// DecodeExtendedAttributes decodes a list of EAs from a FILE_FULL_EA_INFORMATION
// buffer retrieved from BackupRead, ZwQueryEaFile, etc.
func DecodeExtendedAttributes(b []byte) (eas []ExtendedAttribute, err error) {
for len(b) != 0 {
ea, nb, err := parseEa(b)
if err != nil {
return nil, err
}
eas = append(eas, ea)
b = nb
}
return eas, err
}
func writeEa(buf *bytes.Buffer, ea *ExtendedAttribute, last bool) error {
if int(uint8(len(ea.Name))) != len(ea.Name) {
return errEaNameTooLarge
}
if int(uint16(len(ea.Value))) != len(ea.Value) {
return errEaValueTooLarge
}
entrySize := uint32(fileFullEaInformationSize + len(ea.Name) + 1 + len(ea.Value))
withPadding := (entrySize + 3) &^ 3
nextOffset := uint32(0)
if !last {
nextOffset = withPadding
}
info := fileFullEaInformation{
NextEntryOffset: nextOffset,
Flags: ea.Flags,
NameLength: uint8(len(ea.Name)),
ValueLength: uint16(len(ea.Value)),
}
err := binary.Write(buf, binary.LittleEndian, &info)
if err != nil {
return err
}
_, err = buf.Write([]byte(ea.Name))
if err != nil {
return err
}
err = buf.WriteByte(0)
if err != nil {
return err
}
_, err = buf.Write(ea.Value)
if err != nil {
return err
}
_, err = buf.Write([]byte{0, 0, 0}[0 : withPadding-entrySize])
if err != nil {
return err
}
return nil
}
// EncodeExtendedAttributes encodes a list of EAs into a FILE_FULL_EA_INFORMATION
// buffer for use with BackupWrite, ZwSetEaFile, etc.
func EncodeExtendedAttributes(eas []ExtendedAttribute) ([]byte, error) {
var buf bytes.Buffer
for i := range eas {
last := false
if i == len(eas)-1 {
last = true
}
err := writeEa(&buf, &eas[i], last)
if err != nil {
return nil, err
}
}
return buf.Bytes(), nil
}

View file

@ -1,320 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"errors"
"io"
"runtime"
"sync"
"sync/atomic"
"syscall"
"time"
"golang.org/x/sys/windows"
)
//sys cancelIoEx(file windows.Handle, o *windows.Overlapped) (err error) = CancelIoEx
//sys createIoCompletionPort(file windows.Handle, port windows.Handle, key uintptr, threadCount uint32) (newport windows.Handle, err error) = CreateIoCompletionPort
//sys getQueuedCompletionStatus(port windows.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) = GetQueuedCompletionStatus
//sys setFileCompletionNotificationModes(h windows.Handle, flags uint8) (err error) = SetFileCompletionNotificationModes
//sys wsaGetOverlappedResult(h windows.Handle, o *windows.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) = ws2_32.WSAGetOverlappedResult
var (
ErrFileClosed = errors.New("file has already been closed")
ErrTimeout = &timeoutError{}
)
type timeoutError struct{}
func (*timeoutError) Error() string { return "i/o timeout" }
func (*timeoutError) Timeout() bool { return true }
func (*timeoutError) Temporary() bool { return true }
type timeoutChan chan struct{}
var ioInitOnce sync.Once
var ioCompletionPort windows.Handle
// ioResult contains the result of an asynchronous IO operation.
type ioResult struct {
bytes uint32
err error
}
// ioOperation represents an outstanding asynchronous Win32 IO.
type ioOperation struct {
o windows.Overlapped
ch chan ioResult
}
func initIO() {
h, err := createIoCompletionPort(windows.InvalidHandle, 0, 0, 0xffffffff)
if err != nil {
panic(err)
}
ioCompletionPort = h
go ioCompletionProcessor(h)
}
// win32File implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
// It takes ownership of this handle and will close it if it is garbage collected.
type win32File struct {
handle windows.Handle
wg sync.WaitGroup
wgLock sync.RWMutex
closing atomic.Bool
socket bool
readDeadline deadlineHandler
writeDeadline deadlineHandler
}
type deadlineHandler struct {
setLock sync.Mutex
channel timeoutChan
channelLock sync.RWMutex
timer *time.Timer
timedout atomic.Bool
}
// makeWin32File makes a new win32File from an existing file handle.
func makeWin32File(h windows.Handle) (*win32File, error) {
f := &win32File{handle: h}
ioInitOnce.Do(initIO)
_, err := createIoCompletionPort(h, ioCompletionPort, 0, 0xffffffff)
if err != nil {
return nil, err
}
err = setFileCompletionNotificationModes(h, windows.FILE_SKIP_COMPLETION_PORT_ON_SUCCESS|windows.FILE_SKIP_SET_EVENT_ON_HANDLE)
if err != nil {
return nil, err
}
f.readDeadline.channel = make(timeoutChan)
f.writeDeadline.channel = make(timeoutChan)
return f, nil
}
// Deprecated: use NewOpenFile instead.
func MakeOpenFile(h syscall.Handle) (io.ReadWriteCloser, error) {
return NewOpenFile(windows.Handle(h))
}
func NewOpenFile(h windows.Handle) (io.ReadWriteCloser, error) {
// If we return the result of makeWin32File directly, it can result in an
// interface-wrapped nil, rather than a nil interface value.
f, err := makeWin32File(h)
if err != nil {
return nil, err
}
return f, nil
}
// closeHandle closes the resources associated with a Win32 handle.
func (f *win32File) closeHandle() {
f.wgLock.Lock()
// Atomically set that we are closing, releasing the resources only once.
if !f.closing.Swap(true) {
f.wgLock.Unlock()
// cancel all IO and wait for it to complete
_ = cancelIoEx(f.handle, nil)
f.wg.Wait()
// at this point, no new IO can start
windows.Close(f.handle)
f.handle = 0
} else {
f.wgLock.Unlock()
}
}
// Close closes a win32File.
func (f *win32File) Close() error {
f.closeHandle()
return nil
}
// IsClosed checks if the file has been closed.
func (f *win32File) IsClosed() bool {
return f.closing.Load()
}
// prepareIO prepares for a new IO operation.
// The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
func (f *win32File) prepareIO() (*ioOperation, error) {
f.wgLock.RLock()
if f.closing.Load() {
f.wgLock.RUnlock()
return nil, ErrFileClosed
}
f.wg.Add(1)
f.wgLock.RUnlock()
c := &ioOperation{}
c.ch = make(chan ioResult)
return c, nil
}
// ioCompletionProcessor processes completed async IOs forever.
func ioCompletionProcessor(h windows.Handle) {
for {
var bytes uint32
var key uintptr
var op *ioOperation
err := getQueuedCompletionStatus(h, &bytes, &key, &op, windows.INFINITE)
if op == nil {
panic(err)
}
op.ch <- ioResult{bytes, err}
}
}
// todo: helsaawy - create an asyncIO version that takes a context
// asyncIO processes the return value from ReadFile or WriteFile, blocking until
// the operation has actually completed.
func (f *win32File) asyncIO(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
if err != windows.ERROR_IO_PENDING { //nolint:errorlint // err is Errno
return int(bytes), err
}
if f.closing.Load() {
_ = cancelIoEx(f.handle, &c.o)
}
var timeout timeoutChan
if d != nil {
d.channelLock.Lock()
timeout = d.channel
d.channelLock.Unlock()
}
var r ioResult
select {
case r = <-c.ch:
err = r.err
if err == windows.ERROR_OPERATION_ABORTED { //nolint:errorlint // err is Errno
if f.closing.Load() {
err = ErrFileClosed
}
} else if err != nil && f.socket {
// err is from Win32. Query the overlapped structure to get the winsock error.
var bytes, flags uint32
err = wsaGetOverlappedResult(f.handle, &c.o, &bytes, false, &flags)
}
case <-timeout:
_ = cancelIoEx(f.handle, &c.o)
r = <-c.ch
err = r.err
if err == windows.ERROR_OPERATION_ABORTED { //nolint:errorlint // err is Errno
err = ErrTimeout
}
}
// runtime.KeepAlive is needed, as c is passed via native
// code to ioCompletionProcessor, c must remain alive
// until the channel read is complete.
// todo: (de)allocate *ioOperation via win32 heap functions, instead of needing to KeepAlive?
runtime.KeepAlive(c)
return int(r.bytes), err
}
// Read reads from a file handle.
func (f *win32File) Read(b []byte) (int, error) {
c, err := f.prepareIO()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.readDeadline.timedout.Load() {
return 0, ErrTimeout
}
var bytes uint32
err = windows.ReadFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIO(c, &f.readDeadline, bytes, err)
runtime.KeepAlive(b)
// Handle EOF conditions.
if err == nil && n == 0 && len(b) != 0 {
return 0, io.EOF
} else if err == windows.ERROR_BROKEN_PIPE { //nolint:errorlint // err is Errno
return 0, io.EOF
}
return n, err
}
// Write writes to a file handle.
func (f *win32File) Write(b []byte) (int, error) {
c, err := f.prepareIO()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.writeDeadline.timedout.Load() {
return 0, ErrTimeout
}
var bytes uint32
err = windows.WriteFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIO(c, &f.writeDeadline, bytes, err)
runtime.KeepAlive(b)
return n, err
}
func (f *win32File) SetReadDeadline(deadline time.Time) error {
return f.readDeadline.set(deadline)
}
func (f *win32File) SetWriteDeadline(deadline time.Time) error {
return f.writeDeadline.set(deadline)
}
func (f *win32File) Flush() error {
return windows.FlushFileBuffers(f.handle)
}
func (f *win32File) Fd() uintptr {
return uintptr(f.handle)
}
func (d *deadlineHandler) set(deadline time.Time) error {
d.setLock.Lock()
defer d.setLock.Unlock()
if d.timer != nil {
if !d.timer.Stop() {
<-d.channel
}
d.timer = nil
}
d.timedout.Store(false)
select {
case <-d.channel:
d.channelLock.Lock()
d.channel = make(chan struct{})
d.channelLock.Unlock()
default:
}
if deadline.IsZero() {
return nil
}
timeoutIO := func() {
d.timedout.Store(true)
close(d.channel)
}
now := time.Now()
duration := deadline.Sub(now)
if deadline.After(now) {
// Deadline is in the future, set a timer to wait
d.timer = time.AfterFunc(duration, timeoutIO)
} else {
// Deadline is in the past. Cancel all pending IO now.
timeoutIO()
}
return nil
}

View file

@ -1,106 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"os"
"runtime"
"unsafe"
"golang.org/x/sys/windows"
)
// FileBasicInfo contains file access time and file attributes information.
type FileBasicInfo struct {
CreationTime, LastAccessTime, LastWriteTime, ChangeTime windows.Filetime
FileAttributes uint32
_ uint32 // padding
}
// alignedFileBasicInfo is a FileBasicInfo, but aligned to uint64 by containing
// uint64 rather than windows.Filetime. Filetime contains two uint32s. uint64
// alignment is necessary to pass this as FILE_BASIC_INFO.
type alignedFileBasicInfo struct {
CreationTime, LastAccessTime, LastWriteTime, ChangeTime uint64
FileAttributes uint32
_ uint32 // padding
}
// GetFileBasicInfo retrieves times and attributes for a file.
func GetFileBasicInfo(f *os.File) (*FileBasicInfo, error) {
bi := &alignedFileBasicInfo{}
if err := windows.GetFileInformationByHandleEx(
windows.Handle(f.Fd()),
windows.FileBasicInfo,
(*byte)(unsafe.Pointer(bi)),
uint32(unsafe.Sizeof(*bi)),
); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
// Reinterpret the alignedFileBasicInfo as a FileBasicInfo so it matches the
// public API of this module. The data may be unnecessarily aligned.
return (*FileBasicInfo)(unsafe.Pointer(bi)), nil
}
// SetFileBasicInfo sets times and attributes for a file.
func SetFileBasicInfo(f *os.File, bi *FileBasicInfo) error {
// Create an alignedFileBasicInfo based on a FileBasicInfo. The copy is
// suitable to pass to GetFileInformationByHandleEx.
biAligned := *(*alignedFileBasicInfo)(unsafe.Pointer(bi))
if err := windows.SetFileInformationByHandle(
windows.Handle(f.Fd()),
windows.FileBasicInfo,
(*byte)(unsafe.Pointer(&biAligned)),
uint32(unsafe.Sizeof(biAligned)),
); err != nil {
return &os.PathError{Op: "SetFileInformationByHandle", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return nil
}
// FileStandardInfo contains extended information for the file.
// FILE_STANDARD_INFO in WinBase.h
// https://docs.microsoft.com/en-us/windows/win32/api/winbase/ns-winbase-file_standard_info
type FileStandardInfo struct {
AllocationSize, EndOfFile int64
NumberOfLinks uint32
DeletePending, Directory bool
}
// GetFileStandardInfo retrieves ended information for the file.
func GetFileStandardInfo(f *os.File) (*FileStandardInfo, error) {
si := &FileStandardInfo{}
if err := windows.GetFileInformationByHandleEx(windows.Handle(f.Fd()),
windows.FileStandardInfo,
(*byte)(unsafe.Pointer(si)),
uint32(unsafe.Sizeof(*si))); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return si, nil
}
// FileIDInfo contains the volume serial number and file ID for a file. This pair should be
// unique on a system.
type FileIDInfo struct {
VolumeSerialNumber uint64
FileID [16]byte
}
// GetFileID retrieves the unique (volume, file ID) pair for a file.
func GetFileID(f *os.File) (*FileIDInfo, error) {
fileID := &FileIDInfo{}
if err := windows.GetFileInformationByHandleEx(
windows.Handle(f.Fd()),
windows.FileIdInfo,
(*byte)(unsafe.Pointer(fileID)),
uint32(unsafe.Sizeof(*fileID)),
); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return fileID, nil
}

View file

@ -1,582 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/socket"
"github.com/Microsoft/go-winio/pkg/guid"
)
const afHVSock = 34 // AF_HYPERV
// Well known Service and VM IDs
// https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service#vmid-wildcards
// HvsockGUIDWildcard is the wildcard VmId for accepting connections from all partitions.
func HvsockGUIDWildcard() guid.GUID { // 00000000-0000-0000-0000-000000000000
return guid.GUID{}
}
// HvsockGUIDBroadcast is the wildcard VmId for broadcasting sends to all partitions.
func HvsockGUIDBroadcast() guid.GUID { // ffffffff-ffff-ffff-ffff-ffffffffffff
return guid.GUID{
Data1: 0xffffffff,
Data2: 0xffff,
Data3: 0xffff,
Data4: [8]uint8{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
}
}
// HvsockGUIDLoopback is the Loopback VmId for accepting connections to the same partition as the connector.
func HvsockGUIDLoopback() guid.GUID { // e0e16197-dd56-4a10-9195-5ee7a155a838
return guid.GUID{
Data1: 0xe0e16197,
Data2: 0xdd56,
Data3: 0x4a10,
Data4: [8]uint8{0x91, 0x95, 0x5e, 0xe7, 0xa1, 0x55, 0xa8, 0x38},
}
}
// HvsockGUIDSiloHost is the address of a silo's host partition:
// - The silo host of a hosted silo is the utility VM.
// - The silo host of a silo on a physical host is the physical host.
func HvsockGUIDSiloHost() guid.GUID { // 36bd0c5c-7276-4223-88ba-7d03b654c568
return guid.GUID{
Data1: 0x36bd0c5c,
Data2: 0x7276,
Data3: 0x4223,
Data4: [8]byte{0x88, 0xba, 0x7d, 0x03, 0xb6, 0x54, 0xc5, 0x68},
}
}
// HvsockGUIDChildren is the wildcard VmId for accepting connections from the connector's child partitions.
func HvsockGUIDChildren() guid.GUID { // 90db8b89-0d35-4f79-8ce9-49ea0ac8b7cd
return guid.GUID{
Data1: 0x90db8b89,
Data2: 0xd35,
Data3: 0x4f79,
Data4: [8]uint8{0x8c, 0xe9, 0x49, 0xea, 0xa, 0xc8, 0xb7, 0xcd},
}
}
// HvsockGUIDParent is the wildcard VmId for accepting connections from the connector's parent partition.
// Listening on this VmId accepts connection from:
// - Inside silos: silo host partition.
// - Inside hosted silo: host of the VM.
// - Inside VM: VM host.
// - Physical host: Not supported.
func HvsockGUIDParent() guid.GUID { // a42e7cda-d03f-480c-9cc2-a4de20abb878
return guid.GUID{
Data1: 0xa42e7cda,
Data2: 0xd03f,
Data3: 0x480c,
Data4: [8]uint8{0x9c, 0xc2, 0xa4, 0xde, 0x20, 0xab, 0xb8, 0x78},
}
}
// hvsockVsockServiceTemplate is the Service GUID used for the VSOCK protocol.
func hvsockVsockServiceTemplate() guid.GUID { // 00000000-facb-11e6-bd58-64006a7986d3
return guid.GUID{
Data2: 0xfacb,
Data3: 0x11e6,
Data4: [8]uint8{0xbd, 0x58, 0x64, 0x00, 0x6a, 0x79, 0x86, 0xd3},
}
}
// An HvsockAddr is an address for a AF_HYPERV socket.
type HvsockAddr struct {
VMID guid.GUID
ServiceID guid.GUID
}
type rawHvsockAddr struct {
Family uint16
_ uint16
VMID guid.GUID
ServiceID guid.GUID
}
var _ socket.RawSockaddr = &rawHvsockAddr{}
// Network returns the address's network name, "hvsock".
func (*HvsockAddr) Network() string {
return "hvsock"
}
func (addr *HvsockAddr) String() string {
return fmt.Sprintf("%s:%s", &addr.VMID, &addr.ServiceID)
}
// VsockServiceID returns an hvsock service ID corresponding to the specified AF_VSOCK port.
func VsockServiceID(port uint32) guid.GUID {
g := hvsockVsockServiceTemplate() // make a copy
g.Data1 = port
return g
}
func (addr *HvsockAddr) raw() rawHvsockAddr {
return rawHvsockAddr{
Family: afHVSock,
VMID: addr.VMID,
ServiceID: addr.ServiceID,
}
}
func (addr *HvsockAddr) fromRaw(raw *rawHvsockAddr) {
addr.VMID = raw.VMID
addr.ServiceID = raw.ServiceID
}
// Sockaddr returns a pointer to and the size of this struct.
//
// Implements the [socket.RawSockaddr] interface, and allows use in
// [socket.Bind] and [socket.ConnectEx].
func (r *rawHvsockAddr) Sockaddr() (unsafe.Pointer, int32, error) {
return unsafe.Pointer(r), int32(unsafe.Sizeof(rawHvsockAddr{})), nil
}
// Sockaddr interface allows use with `sockets.Bind()` and `.ConnectEx()`.
func (r *rawHvsockAddr) FromBytes(b []byte) error {
n := int(unsafe.Sizeof(rawHvsockAddr{}))
if len(b) < n {
return fmt.Errorf("got %d, want %d: %w", len(b), n, socket.ErrBufferSize)
}
copy(unsafe.Slice((*byte)(unsafe.Pointer(r)), n), b[:n])
if r.Family != afHVSock {
return fmt.Errorf("got %d, want %d: %w", r.Family, afHVSock, socket.ErrAddrFamily)
}
return nil
}
// HvsockListener is a socket listener for the AF_HYPERV address family.
type HvsockListener struct {
sock *win32File
addr HvsockAddr
}
var _ net.Listener = &HvsockListener{}
// HvsockConn is a connected socket of the AF_HYPERV address family.
type HvsockConn struct {
sock *win32File
local, remote HvsockAddr
}
var _ net.Conn = &HvsockConn{}
func newHVSocket() (*win32File, error) {
fd, err := windows.Socket(afHVSock, windows.SOCK_STREAM, 1)
if err != nil {
return nil, os.NewSyscallError("socket", err)
}
f, err := makeWin32File(fd)
if err != nil {
windows.Close(fd)
return nil, err
}
f.socket = true
return f, nil
}
// ListenHvsock listens for connections on the specified hvsock address.
func ListenHvsock(addr *HvsockAddr) (_ *HvsockListener, err error) {
l := &HvsockListener{addr: *addr}
var sock *win32File
sock, err = newHVSocket()
if err != nil {
return nil, l.opErr("listen", err)
}
defer func() {
if err != nil {
_ = sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("socket", err))
}
err = windows.Listen(sock.handle, 16)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("listen", err))
}
return &HvsockListener{sock: sock, addr: *addr}, nil
}
func (l *HvsockListener) opErr(op string, err error) error {
return &net.OpError{Op: op, Net: "hvsock", Addr: &l.addr, Err: err}
}
// Addr returns the listener's network address.
func (l *HvsockListener) Addr() net.Addr {
return &l.addr
}
// Accept waits for the next connection and returns it.
func (l *HvsockListener) Accept() (_ net.Conn, err error) {
sock, err := newHVSocket()
if err != nil {
return nil, l.opErr("accept", err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
c, err := l.sock.prepareIO()
if err != nil {
return nil, l.opErr("accept", err)
}
defer l.sock.wg.Done()
// AcceptEx, per documentation, requires an extra 16 bytes per address.
//
// https://docs.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-acceptex
const addrlen = uint32(16 + unsafe.Sizeof(rawHvsockAddr{}))
var addrbuf [addrlen * 2]byte
var bytes uint32
err = windows.AcceptEx(l.sock.handle, sock.handle, &addrbuf[0], 0 /* rxdatalen */, addrlen, addrlen, &bytes, &c.o)
if _, err = l.sock.asyncIO(c, nil, bytes, err); err != nil {
return nil, l.opErr("accept", os.NewSyscallError("acceptex", err))
}
conn := &HvsockConn{
sock: sock,
}
// The local address returned in the AcceptEx buffer is the same as the Listener socket's
// address. However, the service GUID reported by GetSockName is different from the Listeners
// socket, and is sometimes the same as the local address of the socket that dialed the
// address, with the service GUID.Data1 incremented, but othertimes is different.
// todo: does the local address matter? is the listener's address or the actual address appropriate?
conn.local.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[0])))
conn.remote.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[addrlen])))
// initialize the accepted socket and update its properties with those of the listening socket
if err = windows.Setsockopt(sock.handle,
windows.SOL_SOCKET, windows.SO_UPDATE_ACCEPT_CONTEXT,
(*byte)(unsafe.Pointer(&l.sock.handle)), int32(unsafe.Sizeof(l.sock.handle))); err != nil {
return nil, conn.opErr("accept", os.NewSyscallError("setsockopt", err))
}
sock = nil
return conn, nil
}
// Close closes the listener, causing any pending Accept calls to fail.
func (l *HvsockListener) Close() error {
return l.sock.Close()
}
// HvsockDialer configures and dials a Hyper-V Socket (ie, [HvsockConn]).
type HvsockDialer struct {
// Deadline is the time the Dial operation must connect before erroring.
Deadline time.Time
// Retries is the number of additional connects to try if the connection times out, is refused,
// or the host is unreachable
Retries uint
// RetryWait is the time to wait after a connection error to retry
RetryWait time.Duration
rt *time.Timer // redial wait timer
}
// Dial the Hyper-V socket at addr.
//
// See [HvsockDialer.Dial] for more information.
func Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
return (&HvsockDialer{}).Dial(ctx, addr)
}
// Dial attempts to connect to the Hyper-V socket at addr, and returns a connection if successful.
// Will attempt (HvsockDialer).Retries if dialing fails, waiting (HvsockDialer).RetryWait between
// retries.
//
// Dialing can be cancelled either by providing (HvsockDialer).Deadline, or cancelling ctx.
func (d *HvsockDialer) Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
op := "dial"
// create the conn early to use opErr()
conn = &HvsockConn{
remote: *addr,
}
if !d.Deadline.IsZero() {
var cancel context.CancelFunc
ctx, cancel = context.WithDeadline(ctx, d.Deadline)
defer cancel()
}
// preemptive timeout/cancellation check
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
sock, err := newHVSocket()
if err != nil {
return nil, conn.opErr(op, err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("bind", err))
}
c, err := sock.prepareIO()
if err != nil {
return nil, conn.opErr(op, err)
}
defer sock.wg.Done()
var bytes uint32
for i := uint(0); i <= d.Retries; i++ {
err = socket.ConnectEx(
sock.handle,
&sa,
nil, // sendBuf
0, // sendDataLen
&bytes,
(*windows.Overlapped)(unsafe.Pointer(&c.o)))
_, err = sock.asyncIO(c, nil, bytes, err)
if i < d.Retries && canRedial(err) {
if err = d.redialWait(ctx); err == nil {
continue
}
}
break
}
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("connectex", err))
}
// update the connection properties, so shutdown can be used
if err = windows.Setsockopt(
sock.handle,
windows.SOL_SOCKET,
windows.SO_UPDATE_CONNECT_CONTEXT,
nil, // optvalue
0, // optlen
); err != nil {
return nil, conn.opErr(op, os.NewSyscallError("setsockopt", err))
}
// get the local name
var sal rawHvsockAddr
err = socket.GetSockName(sock.handle, &sal)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("getsockname", err))
}
conn.local.fromRaw(&sal)
// one last check for timeout, since asyncIO doesn't check the context
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
conn.sock = sock
sock = nil
return conn, nil
}
// redialWait waits before attempting to redial, resetting the timer as appropriate.
func (d *HvsockDialer) redialWait(ctx context.Context) (err error) {
if d.RetryWait == 0 {
return nil
}
if d.rt == nil {
d.rt = time.NewTimer(d.RetryWait)
} else {
// should already be stopped and drained
d.rt.Reset(d.RetryWait)
}
select {
case <-ctx.Done():
case <-d.rt.C:
return nil
}
// stop and drain the timer
if !d.rt.Stop() {
<-d.rt.C
}
return ctx.Err()
}
// assumes error is a plain, unwrapped windows.Errno provided by direct syscall.
func canRedial(err error) bool {
//nolint:errorlint // guaranteed to be an Errno
switch err {
case windows.WSAECONNREFUSED, windows.WSAENETUNREACH, windows.WSAETIMEDOUT,
windows.ERROR_CONNECTION_REFUSED, windows.ERROR_CONNECTION_UNAVAIL:
return true
default:
return false
}
}
func (conn *HvsockConn) opErr(op string, err error) error {
// translate from "file closed" to "socket closed"
if errors.Is(err, ErrFileClosed) {
err = socket.ErrSocketClosed
}
return &net.OpError{Op: op, Net: "hvsock", Source: &conn.local, Addr: &conn.remote, Err: err}
}
func (conn *HvsockConn) Read(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("read", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var flags, bytes uint32
err = windows.WSARecv(conn.sock.handle, &buf, 1, &bytes, &flags, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.readDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsarecv", eno)
}
return 0, conn.opErr("read", err)
} else if n == 0 {
err = io.EOF
}
return n, err
}
func (conn *HvsockConn) Write(b []byte) (int, error) {
t := 0
for len(b) != 0 {
n, err := conn.write(b)
if err != nil {
return t + n, err
}
t += n
b = b[n:]
}
return t, nil
}
func (conn *HvsockConn) write(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("write", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var bytes uint32
err = windows.WSASend(conn.sock.handle, &buf, 1, &bytes, 0, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.writeDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsasend", eno)
}
return 0, conn.opErr("write", err)
}
return n, err
}
// Close closes the socket connection, failing any pending read or write calls.
func (conn *HvsockConn) Close() error {
return conn.sock.Close()
}
func (conn *HvsockConn) IsClosed() bool {
return conn.sock.IsClosed()
}
// shutdown disables sending or receiving on a socket.
func (conn *HvsockConn) shutdown(how int) error {
if conn.IsClosed() {
return socket.ErrSocketClosed
}
err := windows.Shutdown(conn.sock.handle, how)
if err != nil {
// If the connection was closed, shutdowns fail with "not connected"
if errors.Is(err, windows.WSAENOTCONN) ||
errors.Is(err, windows.WSAESHUTDOWN) {
err = socket.ErrSocketClosed
}
return os.NewSyscallError("shutdown", err)
}
return nil
}
// CloseRead shuts down the read end of the socket, preventing future read operations.
func (conn *HvsockConn) CloseRead() error {
err := conn.shutdown(windows.SHUT_RD)
if err != nil {
return conn.opErr("closeread", err)
}
return nil
}
// CloseWrite shuts down the write end of the socket, preventing future write operations and
// notifying the other endpoint that no more data will be written.
func (conn *HvsockConn) CloseWrite() error {
err := conn.shutdown(windows.SHUT_WR)
if err != nil {
return conn.opErr("closewrite", err)
}
return nil
}
// LocalAddr returns the local address of the connection.
func (conn *HvsockConn) LocalAddr() net.Addr {
return &conn.local
}
// RemoteAddr returns the remote address of the connection.
func (conn *HvsockConn) RemoteAddr() net.Addr {
return &conn.remote
}
// SetDeadline implements the net.Conn SetDeadline method.
func (conn *HvsockConn) SetDeadline(t time.Time) error {
// todo: implement `SetDeadline` for `win32File`
if err := conn.SetReadDeadline(t); err != nil {
return fmt.Errorf("set read deadline: %w", err)
}
if err := conn.SetWriteDeadline(t); err != nil {
return fmt.Errorf("set write deadline: %w", err)
}
return nil
}
// SetReadDeadline implements the net.Conn SetReadDeadline method.
func (conn *HvsockConn) SetReadDeadline(t time.Time) error {
return conn.sock.SetReadDeadline(t)
}
// SetWriteDeadline implements the net.Conn SetWriteDeadline method.
func (conn *HvsockConn) SetWriteDeadline(t time.Time) error {
return conn.sock.SetWriteDeadline(t)
}

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@ -1,2 +0,0 @@
// This package contains Win32 filesystem functionality.
package fs

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@ -1,262 +0,0 @@
//go:build windows
package fs
import (
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/stringbuffer"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go fs.go
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
//sys CreateFile(name string, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateFileW
const NullHandle windows.Handle = 0
// AccessMask defines standard, specific, and generic rights.
//
// Used with CreateFile and NtCreateFile (and co.).
//
// Bitmask:
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+---------------+-------------------------------+
// |G|G|G|G|Resvd|A| StandardRights| SpecificRights |
// |R|W|E|A| |S| | |
// +-+-------------+---------------+-------------------------------+
//
// GR Generic Read
// GW Generic Write
// GE Generic Exectue
// GA Generic All
// Resvd Reserved
// AS Access Security System
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/access-mask
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/generic-access-rights
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-access-rights-constants
type AccessMask = windows.ACCESS_MASK
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// Not actually any.
//
// For CreateFile: "query certain metadata such as file, directory, or device attributes without accessing that file or device"
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew#parameters
FILE_ANY_ACCESS AccessMask = 0
GENERIC_READ AccessMask = 0x8000_0000
GENERIC_WRITE AccessMask = 0x4000_0000
GENERIC_EXECUTE AccessMask = 0x2000_0000
GENERIC_ALL AccessMask = 0x1000_0000
ACCESS_SYSTEM_SECURITY AccessMask = 0x0100_0000
// Specific Object Access
// from ntioapi.h
FILE_READ_DATA AccessMask = (0x0001) // file & pipe
FILE_LIST_DIRECTORY AccessMask = (0x0001) // directory
FILE_WRITE_DATA AccessMask = (0x0002) // file & pipe
FILE_ADD_FILE AccessMask = (0x0002) // directory
FILE_APPEND_DATA AccessMask = (0x0004) // file
FILE_ADD_SUBDIRECTORY AccessMask = (0x0004) // directory
FILE_CREATE_PIPE_INSTANCE AccessMask = (0x0004) // named pipe
FILE_READ_EA AccessMask = (0x0008) // file & directory
FILE_READ_PROPERTIES AccessMask = FILE_READ_EA
FILE_WRITE_EA AccessMask = (0x0010) // file & directory
FILE_WRITE_PROPERTIES AccessMask = FILE_WRITE_EA
FILE_EXECUTE AccessMask = (0x0020) // file
FILE_TRAVERSE AccessMask = (0x0020) // directory
FILE_DELETE_CHILD AccessMask = (0x0040) // directory
FILE_READ_ATTRIBUTES AccessMask = (0x0080) // all
FILE_WRITE_ATTRIBUTES AccessMask = (0x0100) // all
FILE_ALL_ACCESS AccessMask = (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)
FILE_GENERIC_READ AccessMask = (STANDARD_RIGHTS_READ | FILE_READ_DATA | FILE_READ_ATTRIBUTES | FILE_READ_EA | SYNCHRONIZE)
FILE_GENERIC_WRITE AccessMask = (STANDARD_RIGHTS_WRITE | FILE_WRITE_DATA | FILE_WRITE_ATTRIBUTES | FILE_WRITE_EA | FILE_APPEND_DATA | SYNCHRONIZE)
FILE_GENERIC_EXECUTE AccessMask = (STANDARD_RIGHTS_EXECUTE | FILE_READ_ATTRIBUTES | FILE_EXECUTE | SYNCHRONIZE)
SPECIFIC_RIGHTS_ALL AccessMask = 0x0000FFFF
// Standard Access
// from ntseapi.h
DELETE AccessMask = 0x0001_0000
READ_CONTROL AccessMask = 0x0002_0000
WRITE_DAC AccessMask = 0x0004_0000
WRITE_OWNER AccessMask = 0x0008_0000
SYNCHRONIZE AccessMask = 0x0010_0000
STANDARD_RIGHTS_REQUIRED AccessMask = 0x000F_0000
STANDARD_RIGHTS_READ AccessMask = READ_CONTROL
STANDARD_RIGHTS_WRITE AccessMask = READ_CONTROL
STANDARD_RIGHTS_EXECUTE AccessMask = READ_CONTROL
STANDARD_RIGHTS_ALL AccessMask = 0x001F_0000
)
type FileShareMode uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
FILE_SHARE_NONE FileShareMode = 0x00
FILE_SHARE_READ FileShareMode = 0x01
FILE_SHARE_WRITE FileShareMode = 0x02
FILE_SHARE_DELETE FileShareMode = 0x04
FILE_SHARE_VALID_FLAGS FileShareMode = 0x07
)
type FileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
CREATE_NEW FileCreationDisposition = 0x01
CREATE_ALWAYS FileCreationDisposition = 0x02
OPEN_EXISTING FileCreationDisposition = 0x03
OPEN_ALWAYS FileCreationDisposition = 0x04
TRUNCATE_EXISTING FileCreationDisposition = 0x05
)
// Create disposition values for NtCreate*
type NTFileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// From ntioapi.h
FILE_SUPERSEDE NTFileCreationDisposition = 0x00
FILE_OPEN NTFileCreationDisposition = 0x01
FILE_CREATE NTFileCreationDisposition = 0x02
FILE_OPEN_IF NTFileCreationDisposition = 0x03
FILE_OVERWRITE NTFileCreationDisposition = 0x04
FILE_OVERWRITE_IF NTFileCreationDisposition = 0x05
FILE_MAXIMUM_DISPOSITION NTFileCreationDisposition = 0x05
)
// CreateFile and co. take flags or attributes together as one parameter.
// Define alias until we can use generics to allow both
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-attribute-constants
type FileFlagOrAttribute uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winnt.h
FILE_FLAG_WRITE_THROUGH FileFlagOrAttribute = 0x8000_0000
FILE_FLAG_OVERLAPPED FileFlagOrAttribute = 0x4000_0000
FILE_FLAG_NO_BUFFERING FileFlagOrAttribute = 0x2000_0000
FILE_FLAG_RANDOM_ACCESS FileFlagOrAttribute = 0x1000_0000
FILE_FLAG_SEQUENTIAL_SCAN FileFlagOrAttribute = 0x0800_0000
FILE_FLAG_DELETE_ON_CLOSE FileFlagOrAttribute = 0x0400_0000
FILE_FLAG_BACKUP_SEMANTICS FileFlagOrAttribute = 0x0200_0000
FILE_FLAG_POSIX_SEMANTICS FileFlagOrAttribute = 0x0100_0000
FILE_FLAG_OPEN_REPARSE_POINT FileFlagOrAttribute = 0x0020_0000
FILE_FLAG_OPEN_NO_RECALL FileFlagOrAttribute = 0x0010_0000
FILE_FLAG_FIRST_PIPE_INSTANCE FileFlagOrAttribute = 0x0008_0000
)
// NtCreate* functions take a dedicated CreateOptions parameter.
//
// https://learn.microsoft.com/en-us/windows/win32/api/Winternl/nf-winternl-ntcreatefile
//
// https://learn.microsoft.com/en-us/windows/win32/devnotes/nt-create-named-pipe-file
type NTCreateOptions uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// From ntioapi.h
FILE_DIRECTORY_FILE NTCreateOptions = 0x0000_0001
FILE_WRITE_THROUGH NTCreateOptions = 0x0000_0002
FILE_SEQUENTIAL_ONLY NTCreateOptions = 0x0000_0004
FILE_NO_INTERMEDIATE_BUFFERING NTCreateOptions = 0x0000_0008
FILE_SYNCHRONOUS_IO_ALERT NTCreateOptions = 0x0000_0010
FILE_SYNCHRONOUS_IO_NONALERT NTCreateOptions = 0x0000_0020
FILE_NON_DIRECTORY_FILE NTCreateOptions = 0x0000_0040
FILE_CREATE_TREE_CONNECTION NTCreateOptions = 0x0000_0080
FILE_COMPLETE_IF_OPLOCKED NTCreateOptions = 0x0000_0100
FILE_NO_EA_KNOWLEDGE NTCreateOptions = 0x0000_0200
FILE_DISABLE_TUNNELING NTCreateOptions = 0x0000_0400
FILE_RANDOM_ACCESS NTCreateOptions = 0x0000_0800
FILE_DELETE_ON_CLOSE NTCreateOptions = 0x0000_1000
FILE_OPEN_BY_FILE_ID NTCreateOptions = 0x0000_2000
FILE_OPEN_FOR_BACKUP_INTENT NTCreateOptions = 0x0000_4000
FILE_NO_COMPRESSION NTCreateOptions = 0x0000_8000
)
type FileSQSFlag = FileFlagOrAttribute
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
SECURITY_ANONYMOUS FileSQSFlag = FileSQSFlag(SecurityAnonymous << 16)
SECURITY_IDENTIFICATION FileSQSFlag = FileSQSFlag(SecurityIdentification << 16)
SECURITY_IMPERSONATION FileSQSFlag = FileSQSFlag(SecurityImpersonation << 16)
SECURITY_DELEGATION FileSQSFlag = FileSQSFlag(SecurityDelegation << 16)
SECURITY_SQOS_PRESENT FileSQSFlag = 0x0010_0000
SECURITY_VALID_SQOS_FLAGS FileSQSFlag = 0x001F_0000
)
// GetFinalPathNameByHandle flags
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew#parameters
type GetFinalPathFlag uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
GetFinalPathDefaultFlag GetFinalPathFlag = 0x0
FILE_NAME_NORMALIZED GetFinalPathFlag = 0x0
FILE_NAME_OPENED GetFinalPathFlag = 0x8
VOLUME_NAME_DOS GetFinalPathFlag = 0x0
VOLUME_NAME_GUID GetFinalPathFlag = 0x1
VOLUME_NAME_NT GetFinalPathFlag = 0x2
VOLUME_NAME_NONE GetFinalPathFlag = 0x4
)
// getFinalPathNameByHandle facilitates calling the Windows API GetFinalPathNameByHandle
// with the given handle and flags. It transparently takes care of creating a buffer of the
// correct size for the call.
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew
func GetFinalPathNameByHandle(h windows.Handle, flags GetFinalPathFlag) (string, error) {
b := stringbuffer.NewWString()
//TODO: can loop infinitely if Win32 keeps returning the same (or a larger) n?
for {
n, err := windows.GetFinalPathNameByHandle(h, b.Pointer(), b.Cap(), uint32(flags))
if err != nil {
return "", err
}
// If the buffer wasn't large enough, n will be the total size needed (including null terminator).
// Resize and try again.
if n > b.Cap() {
b.ResizeTo(n)
continue
}
// If the buffer is large enough, n will be the size not including the null terminator.
// Convert to a Go string and return.
return b.String(), nil
}
}

View file

@ -1,12 +0,0 @@
package fs
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ne-winnt-security_impersonation_level
type SecurityImpersonationLevel int32 // C default enums underlying type is `int`, which is Go `int32`
// Impersonation levels
const (
SecurityAnonymous SecurityImpersonationLevel = 0
SecurityIdentification SecurityImpersonationLevel = 1
SecurityImpersonation SecurityImpersonationLevel = 2
SecurityDelegation SecurityImpersonationLevel = 3
)

View file

@ -1,61 +0,0 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package fs
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
procCreateFileW = modkernel32.NewProc("CreateFileW")
)
func CreateFile(name string, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _CreateFile(_p0, access, mode, sa, createmode, attrs, templatefile)
}
func _CreateFile(name *uint16, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateFileW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(access), uintptr(mode), uintptr(unsafe.Pointer(sa)), uintptr(createmode), uintptr(attrs), uintptr(templatefile))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}

View file

@ -1,20 +0,0 @@
package socket
import (
"unsafe"
)
// RawSockaddr allows structs to be used with [Bind] and [ConnectEx]. The
// struct must meet the Win32 sockaddr requirements specified here:
// https://docs.microsoft.com/en-us/windows/win32/winsock/sockaddr-2
//
// Specifically, the struct size must be least larger than an int16 (unsigned short)
// for the address family.
type RawSockaddr interface {
// Sockaddr returns a pointer to the RawSockaddr and its struct size, allowing
// for the RawSockaddr's data to be overwritten by syscalls (if necessary).
//
// It is the callers responsibility to validate that the values are valid; invalid
// pointers or size can cause a panic.
Sockaddr() (unsafe.Pointer, int32, error)
}

View file

@ -1,177 +0,0 @@
//go:build windows
package socket
import (
"errors"
"fmt"
"net"
"sync"
"syscall"
"unsafe"
"github.com/Microsoft/go-winio/pkg/guid"
"golang.org/x/sys/windows"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go socket.go
//sys getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getsockname
//sys getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getpeername
//sys bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) [failretval==socketError] = ws2_32.bind
const socketError = uintptr(^uint32(0))
var (
// todo(helsaawy): create custom error types to store the desired vs actual size and addr family?
ErrBufferSize = errors.New("buffer size")
ErrAddrFamily = errors.New("address family")
ErrInvalidPointer = errors.New("invalid pointer")
ErrSocketClosed = fmt.Errorf("socket closed: %w", net.ErrClosed)
)
// todo(helsaawy): replace these with generics, ie: GetSockName[S RawSockaddr](s windows.Handle) (S, error)
// GetSockName writes the local address of socket s to the [RawSockaddr] rsa.
// If rsa is not large enough, the [windows.WSAEFAULT] is returned.
func GetSockName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
// although getsockname returns WSAEFAULT if the buffer is too small, it does not set
// &l to the correct size, so--apart from doubling the buffer repeatedly--there is no remedy
return getsockname(s, ptr, &l)
}
// GetPeerName returns the remote address the socket is connected to.
//
// See [GetSockName] for more information.
func GetPeerName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return getpeername(s, ptr, &l)
}
func Bind(s windows.Handle, rsa RawSockaddr) (err error) {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return bind(s, ptr, l)
}
// "golang.org/x/sys/windows".ConnectEx and .Bind only accept internal implementations of the
// their sockaddr interface, so they cannot be used with HvsockAddr
// Replicate functionality here from
// https://cs.opensource.google/go/x/sys/+/master:windows/syscall_windows.go
// The function pointers to `AcceptEx`, `ConnectEx` and `GetAcceptExSockaddrs` must be loaded at
// runtime via a WSAIoctl call:
// https://docs.microsoft.com/en-us/windows/win32/api/Mswsock/nc-mswsock-lpfn_connectex#remarks
type runtimeFunc struct {
id guid.GUID
once sync.Once
addr uintptr
err error
}
func (f *runtimeFunc) Load() error {
f.once.Do(func() {
var s windows.Handle
s, f.err = windows.Socket(windows.AF_INET, windows.SOCK_STREAM, windows.IPPROTO_TCP)
if f.err != nil {
return
}
defer windows.CloseHandle(s) //nolint:errcheck
var n uint32
f.err = windows.WSAIoctl(s,
windows.SIO_GET_EXTENSION_FUNCTION_POINTER,
(*byte)(unsafe.Pointer(&f.id)),
uint32(unsafe.Sizeof(f.id)),
(*byte)(unsafe.Pointer(&f.addr)),
uint32(unsafe.Sizeof(f.addr)),
&n,
nil, // overlapped
0, // completionRoutine
)
})
return f.err
}
var (
// todo: add `AcceptEx` and `GetAcceptExSockaddrs`
WSAID_CONNECTEX = guid.GUID{ //revive:disable-line:var-naming ALL_CAPS
Data1: 0x25a207b9,
Data2: 0xddf3,
Data3: 0x4660,
Data4: [8]byte{0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e},
}
connectExFunc = runtimeFunc{id: WSAID_CONNECTEX}
)
func ConnectEx(
fd windows.Handle,
rsa RawSockaddr,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) error {
if err := connectExFunc.Load(); err != nil {
return fmt.Errorf("failed to load ConnectEx function pointer: %w", err)
}
ptr, n, err := rsa.Sockaddr()
if err != nil {
return err
}
return connectEx(fd, ptr, n, sendBuf, sendDataLen, bytesSent, overlapped)
}
// BOOL LpfnConnectex(
// [in] SOCKET s,
// [in] const sockaddr *name,
// [in] int namelen,
// [in, optional] PVOID lpSendBuffer,
// [in] DWORD dwSendDataLength,
// [out] LPDWORD lpdwBytesSent,
// [in] LPOVERLAPPED lpOverlapped
// )
func connectEx(
s windows.Handle,
name unsafe.Pointer,
namelen int32,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) (err error) {
r1, _, e1 := syscall.SyscallN(connectExFunc.addr,
uintptr(s),
uintptr(name),
uintptr(namelen),
uintptr(unsafe.Pointer(sendBuf)),
uintptr(sendDataLen),
uintptr(unsafe.Pointer(bytesSent)),
uintptr(unsafe.Pointer(overlapped)),
)
if r1 == 0 {
if e1 != 0 {
err = error(e1)
} else {
err = syscall.EINVAL
}
}
return err
}

View file

@ -1,69 +0,0 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package socket
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procbind = modws2_32.NewProc("bind")
procgetpeername = modws2_32.NewProc("getpeername")
procgetsockname = modws2_32.NewProc("getsockname")
)
func bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) {
r1, _, e1 := syscall.SyscallN(procbind.Addr(), uintptr(s), uintptr(name), uintptr(namelen))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.SyscallN(procgetpeername.Addr(), uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.SyscallN(procgetsockname.Addr(), uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}

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@ -1,132 +0,0 @@
package stringbuffer
import (
"sync"
"unicode/utf16"
)
// TODO: worth exporting and using in mkwinsyscall?
// Uint16BufferSize is the buffer size in the pool, chosen somewhat arbitrarily to accommodate
// large path strings:
// MAX_PATH (260) + size of volume GUID prefix (49) + null terminator = 310.
const MinWStringCap = 310
// use *[]uint16 since []uint16 creates an extra allocation where the slice header
// is copied to heap and then referenced via pointer in the interface header that sync.Pool
// stores.
var pathPool = sync.Pool{ // if go1.18+ adds Pool[T], use that to store []uint16 directly
New: func() interface{} {
b := make([]uint16, MinWStringCap)
return &b
},
}
func newBuffer() []uint16 { return *(pathPool.Get().(*[]uint16)) }
// freeBuffer copies the slice header data, and puts a pointer to that in the pool.
// This avoids taking a pointer to the slice header in WString, which can be set to nil.
func freeBuffer(b []uint16) { pathPool.Put(&b) }
// WString is a wide string buffer ([]uint16) meant for storing UTF-16 encoded strings
// for interacting with Win32 APIs.
// Sizes are specified as uint32 and not int.
//
// It is not thread safe.
type WString struct {
// type-def allows casting to []uint16 directly, use struct to prevent that and allow adding fields in the future.
// raw buffer
b []uint16
}
// NewWString returns a [WString] allocated from a shared pool with an
// initial capacity of at least [MinWStringCap].
// Since the buffer may have been previously used, its contents are not guaranteed to be empty.
//
// The buffer should be freed via [WString.Free]
func NewWString() *WString {
return &WString{
b: newBuffer(),
}
}
func (b *WString) Free() {
if b.empty() {
return
}
freeBuffer(b.b)
b.b = nil
}
// ResizeTo grows the buffer to at least c and returns the new capacity, freeing the
// previous buffer back into pool.
func (b *WString) ResizeTo(c uint32) uint32 {
// already sufficient (or n is 0)
if c <= b.Cap() {
return b.Cap()
}
if c <= MinWStringCap {
c = MinWStringCap
}
// allocate at-least double buffer size, as is done in [bytes.Buffer] and other places
if c <= 2*b.Cap() {
c = 2 * b.Cap()
}
b2 := make([]uint16, c)
if !b.empty() {
copy(b2, b.b)
freeBuffer(b.b)
}
b.b = b2
return c
}
// Buffer returns the underlying []uint16 buffer.
func (b *WString) Buffer() []uint16 {
if b.empty() {
return nil
}
return b.b
}
// Pointer returns a pointer to the first uint16 in the buffer.
// If the [WString.Free] has already been called, the pointer will be nil.
func (b *WString) Pointer() *uint16 {
if b.empty() {
return nil
}
return &b.b[0]
}
// String returns the returns the UTF-8 encoding of the UTF-16 string in the buffer.
//
// It assumes that the data is null-terminated.
func (b *WString) String() string {
// Using [windows.UTF16ToString] would require importing "golang.org/x/sys/windows"
// and would make this code Windows-only, which makes no sense.
// So copy UTF16ToString code into here.
// If other windows-specific code is added, switch to [windows.UTF16ToString]
s := b.b
for i, v := range s {
if v == 0 {
s = s[:i]
break
}
}
return string(utf16.Decode(s))
}
// Cap returns the underlying buffer capacity.
func (b *WString) Cap() uint32 {
if b.empty() {
return 0
}
return b.cap()
}
func (b *WString) cap() uint32 { return uint32(cap(b.b)) }
func (b *WString) empty() bool { return b == nil || b.cap() == 0 }

View file

@ -1,586 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"runtime"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/fs"
)
//sys connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) = ConnectNamedPipe
//sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateNamedPipeW
//sys disconnectNamedPipe(pipe windows.Handle) (err error) = DisconnectNamedPipe
//sys getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo
//sys getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
//sys ntCreateNamedPipeFile(pipe *windows.Handle, access ntAccessMask, oa *objectAttributes, iosb *ioStatusBlock, share ntFileShareMode, disposition ntFileCreationDisposition, options ntFileOptions, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) = ntdll.NtCreateNamedPipeFile
//sys rtlNtStatusToDosError(status ntStatus) (winerr error) = ntdll.RtlNtStatusToDosErrorNoTeb
//sys rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) = ntdll.RtlDosPathNameToNtPathName_U
//sys rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) = ntdll.RtlDefaultNpAcl
type PipeConn interface {
net.Conn
Disconnect() error
Flush() error
}
// type aliases for mkwinsyscall code
type (
ntAccessMask = fs.AccessMask
ntFileShareMode = fs.FileShareMode
ntFileCreationDisposition = fs.NTFileCreationDisposition
ntFileOptions = fs.NTCreateOptions
)
type ioStatusBlock struct {
Status, Information uintptr
}
// typedef struct _OBJECT_ATTRIBUTES {
// ULONG Length;
// HANDLE RootDirectory;
// PUNICODE_STRING ObjectName;
// ULONG Attributes;
// PVOID SecurityDescriptor;
// PVOID SecurityQualityOfService;
// } OBJECT_ATTRIBUTES;
//
// https://learn.microsoft.com/en-us/windows/win32/api/ntdef/ns-ntdef-_object_attributes
type objectAttributes struct {
Length uintptr
RootDirectory uintptr
ObjectName *unicodeString
Attributes uintptr
SecurityDescriptor *securityDescriptor
SecurityQoS uintptr
}
type unicodeString struct {
Length uint16
MaximumLength uint16
Buffer uintptr
}
// typedef struct _SECURITY_DESCRIPTOR {
// BYTE Revision;
// BYTE Sbz1;
// SECURITY_DESCRIPTOR_CONTROL Control;
// PSID Owner;
// PSID Group;
// PACL Sacl;
// PACL Dacl;
// } SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;
//
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-security_descriptor
type securityDescriptor struct {
Revision byte
Sbz1 byte
Control uint16
Owner uintptr
Group uintptr
Sacl uintptr //revive:disable-line:var-naming SACL, not Sacl
Dacl uintptr //revive:disable-line:var-naming DACL, not Dacl
}
type ntStatus int32
func (status ntStatus) Err() error {
if status >= 0 {
return nil
}
return rtlNtStatusToDosError(status)
}
var (
// ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed.
ErrPipeListenerClosed = net.ErrClosed
errPipeWriteClosed = errors.New("pipe has been closed for write")
)
type win32Pipe struct {
*win32File
path string
}
var _ PipeConn = (*win32Pipe)(nil)
type win32MessageBytePipe struct {
win32Pipe
writeClosed bool
readEOF bool
}
type pipeAddress string
func (f *win32Pipe) LocalAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) RemoteAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) SetDeadline(t time.Time) error {
if err := f.SetReadDeadline(t); err != nil {
return err
}
return f.SetWriteDeadline(t)
}
func (f *win32Pipe) Disconnect() error {
return disconnectNamedPipe(f.win32File.handle)
}
// CloseWrite closes the write side of a message pipe in byte mode.
func (f *win32MessageBytePipe) CloseWrite() error {
if f.writeClosed {
return errPipeWriteClosed
}
err := f.win32File.Flush()
if err != nil {
return err
}
_, err = f.win32File.Write(nil)
if err != nil {
return err
}
f.writeClosed = true
return nil
}
// Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since
// they are used to implement CloseWrite().
func (f *win32MessageBytePipe) Write(b []byte) (int, error) {
if f.writeClosed {
return 0, errPipeWriteClosed
}
if len(b) == 0 {
return 0, nil
}
return f.win32File.Write(b)
}
// Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message
// mode pipe will return io.EOF, as will all subsequent reads.
func (f *win32MessageBytePipe) Read(b []byte) (int, error) {
if f.readEOF {
return 0, io.EOF
}
n, err := f.win32File.Read(b)
if err == io.EOF { //nolint:errorlint
// If this was the result of a zero-byte read, then
// it is possible that the read was due to a zero-size
// message. Since we are simulating CloseWrite with a
// zero-byte message, ensure that all future Read() calls
// also return EOF.
f.readEOF = true
} else if err == windows.ERROR_MORE_DATA { //nolint:errorlint // err is Errno
// ERROR_MORE_DATA indicates that the pipe's read mode is message mode
// and the message still has more bytes. Treat this as a success, since
// this package presents all named pipes as byte streams.
err = nil
}
return n, err
}
func (pipeAddress) Network() string {
return "pipe"
}
func (s pipeAddress) String() string {
return string(s)
}
// tryDialPipe attempts to dial the pipe at `path` until `ctx` cancellation or timeout.
func tryDialPipe(ctx context.Context, path *string, access fs.AccessMask, impLevel PipeImpLevel) (windows.Handle, error) {
for {
select {
case <-ctx.Done():
return windows.Handle(0), ctx.Err()
default:
h, err := fs.CreateFile(*path,
access,
0, // mode
nil, // security attributes
fs.OPEN_EXISTING,
fs.FILE_FLAG_OVERLAPPED|fs.SECURITY_SQOS_PRESENT|fs.FileSQSFlag(impLevel),
0, // template file handle
)
if err == nil {
return h, nil
}
if err != windows.ERROR_PIPE_BUSY { //nolint:errorlint // err is Errno
return h, &os.PathError{Err: err, Op: "open", Path: *path}
}
// Wait 10 msec and try again. This is a rather simplistic
// view, as we always try each 10 milliseconds.
time.Sleep(10 * time.Millisecond)
}
}
}
// DialPipe connects to a named pipe by path, timing out if the connection
// takes longer than the specified duration. If timeout is nil, then we use
// a default timeout of 2 seconds. (We do not use WaitNamedPipe.)
func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
var absTimeout time.Time
if timeout != nil {
absTimeout = time.Now().Add(*timeout)
} else {
absTimeout = time.Now().Add(2 * time.Second)
}
ctx, cancel := context.WithDeadline(context.Background(), absTimeout)
defer cancel()
conn, err := DialPipeContext(ctx, path)
if errors.Is(err, context.DeadlineExceeded) {
return nil, ErrTimeout
}
return conn, err
}
// DialPipeContext attempts to connect to a named pipe by `path` until `ctx`
// cancellation or timeout.
func DialPipeContext(ctx context.Context, path string) (net.Conn, error) {
return DialPipeAccess(ctx, path, uint32(fs.GENERIC_READ|fs.GENERIC_WRITE))
}
// PipeImpLevel is an enumeration of impersonation levels that may be set
// when calling DialPipeAccessImpersonation.
type PipeImpLevel uint32
const (
PipeImpLevelAnonymous = PipeImpLevel(fs.SECURITY_ANONYMOUS)
PipeImpLevelIdentification = PipeImpLevel(fs.SECURITY_IDENTIFICATION)
PipeImpLevelImpersonation = PipeImpLevel(fs.SECURITY_IMPERSONATION)
PipeImpLevelDelegation = PipeImpLevel(fs.SECURITY_DELEGATION)
)
// DialPipeAccess attempts to connect to a named pipe by `path` with `access` until `ctx`
// cancellation or timeout.
func DialPipeAccess(ctx context.Context, path string, access uint32) (net.Conn, error) {
return DialPipeAccessImpLevel(ctx, path, access, PipeImpLevelAnonymous)
}
// DialPipeAccessImpLevel attempts to connect to a named pipe by `path` with
// `access` at `impLevel` until `ctx` cancellation or timeout. The other
// DialPipe* implementations use PipeImpLevelAnonymous.
func DialPipeAccessImpLevel(ctx context.Context, path string, access uint32, impLevel PipeImpLevel) (net.Conn, error) {
var err error
var h windows.Handle
h, err = tryDialPipe(ctx, &path, fs.AccessMask(access), impLevel)
if err != nil {
return nil, err
}
var flags uint32
err = getNamedPipeInfo(h, &flags, nil, nil, nil)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
windows.Close(h)
return nil, err
}
// If the pipe is in message mode, return a message byte pipe, which
// supports CloseWrite().
if flags&windows.PIPE_TYPE_MESSAGE != 0 {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: f, path: path},
}, nil
}
return &win32Pipe{win32File: f, path: path}, nil
}
type acceptResponse struct {
f *win32File
err error
}
type win32PipeListener struct {
firstHandle windows.Handle
path string
config PipeConfig
acceptCh chan (chan acceptResponse)
closeCh chan int
doneCh chan int
}
func makeServerPipeHandle(path string, sd []byte, c *PipeConfig, first bool) (windows.Handle, error) {
path16, err := windows.UTF16FromString(path)
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
var oa objectAttributes
oa.Length = unsafe.Sizeof(oa)
var ntPath unicodeString
if err := rtlDosPathNameToNtPathName(&path16[0],
&ntPath,
0,
0,
).Err(); err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
defer windows.LocalFree(windows.Handle(ntPath.Buffer)) //nolint:errcheck
oa.ObjectName = &ntPath
oa.Attributes = windows.OBJ_CASE_INSENSITIVE
// The security descriptor is only needed for the first pipe.
if first {
if sd != nil {
//todo: does `sdb` need to be allocated on the heap, or can go allocate it?
l := uint32(len(sd))
sdb, err := windows.LocalAlloc(0, l)
if err != nil {
return 0, fmt.Errorf("LocalAlloc for security descriptor with of length %d: %w", l, err)
}
defer windows.LocalFree(windows.Handle(sdb)) //nolint:errcheck
copy((*[0xffff]byte)(unsafe.Pointer(sdb))[:], sd)
oa.SecurityDescriptor = (*securityDescriptor)(unsafe.Pointer(sdb))
} else {
// Construct the default named pipe security descriptor.
var dacl uintptr
if err := rtlDefaultNpAcl(&dacl).Err(); err != nil {
return 0, fmt.Errorf("getting default named pipe ACL: %w", err)
}
defer windows.LocalFree(windows.Handle(dacl)) //nolint:errcheck
sdb := &securityDescriptor{
Revision: 1,
Control: windows.SE_DACL_PRESENT,
Dacl: dacl,
}
oa.SecurityDescriptor = sdb
}
}
typ := uint32(windows.FILE_PIPE_REJECT_REMOTE_CLIENTS)
if c.MessageMode {
typ |= windows.FILE_PIPE_MESSAGE_TYPE
}
disposition := fs.FILE_OPEN
access := fs.GENERIC_READ | fs.GENERIC_WRITE | fs.SYNCHRONIZE
if first {
disposition = fs.FILE_CREATE
// By not asking for read or write access, the named pipe file system
// will put this pipe into an initially disconnected state, blocking
// client connections until the next call with first == false.
access = fs.SYNCHRONIZE
}
timeout := int64(-50 * 10000) // 50ms
var (
h windows.Handle
iosb ioStatusBlock
)
err = ntCreateNamedPipeFile(&h,
access,
&oa,
&iosb,
fs.FILE_SHARE_READ|fs.FILE_SHARE_WRITE,
disposition,
0,
typ,
0,
0,
0xffffffff,
uint32(c.InputBufferSize),
uint32(c.OutputBufferSize),
&timeout).Err()
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
runtime.KeepAlive(ntPath)
return h, nil
}
func (l *win32PipeListener) makeServerPipe() (*win32File, error) {
h, err := makeServerPipeHandle(l.path, nil, &l.config, false)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
windows.Close(h)
return nil, err
}
return f, nil
}
func (l *win32PipeListener) makeConnectedServerPipe() (*win32File, error) {
p, err := l.makeServerPipe()
if err != nil {
return nil, err
}
// Wait for the client to connect.
ch := make(chan error)
go func(p *win32File) {
ch <- connectPipe(p)
}(p)
select {
case err = <-ch:
if err != nil {
p.Close()
p = nil
}
case <-l.closeCh:
// Abort the connect request by closing the handle.
p.Close()
p = nil
err = <-ch
if err == nil || err == ErrFileClosed { //nolint:errorlint // err is Errno
err = ErrPipeListenerClosed
}
}
return p, err
}
func (l *win32PipeListener) listenerRoutine() {
closed := false
for !closed {
select {
case <-l.closeCh:
closed = true
case responseCh := <-l.acceptCh:
var (
p *win32File
err error
)
for {
p, err = l.makeConnectedServerPipe()
// If the connection was immediately closed by the client, try
// again.
if err != windows.ERROR_NO_DATA { //nolint:errorlint // err is Errno
break
}
}
responseCh <- acceptResponse{p, err}
closed = err == ErrPipeListenerClosed //nolint:errorlint // err is Errno
}
}
windows.Close(l.firstHandle)
l.firstHandle = 0
// Notify Close() and Accept() callers that the handle has been closed.
close(l.doneCh)
}
// PipeConfig contain configuration for the pipe listener.
type PipeConfig struct {
// SecurityDescriptor contains a Windows security descriptor in SDDL format.
SecurityDescriptor string
// MessageMode determines whether the pipe is in byte or message mode. In either
// case the pipe is read in byte mode by default. The only practical difference in
// this implementation is that CloseWrite() is only supported for message mode pipes;
// CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only
// transferred to the reader (and returned as io.EOF in this implementation)
// when the pipe is in message mode.
MessageMode bool
// InputBufferSize specifies the size of the input buffer, in bytes.
InputBufferSize int32
// OutputBufferSize specifies the size of the output buffer, in bytes.
OutputBufferSize int32
}
// ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe.
// The pipe must not already exist.
func ListenPipe(path string, c *PipeConfig) (net.Listener, error) {
var (
sd []byte
err error
)
if c == nil {
c = &PipeConfig{}
}
if c.SecurityDescriptor != "" {
sd, err = SddlToSecurityDescriptor(c.SecurityDescriptor)
if err != nil {
return nil, err
}
}
h, err := makeServerPipeHandle(path, sd, c, true)
if err != nil {
return nil, err
}
l := &win32PipeListener{
firstHandle: h,
path: path,
config: *c,
acceptCh: make(chan (chan acceptResponse)),
closeCh: make(chan int),
doneCh: make(chan int),
}
go l.listenerRoutine()
return l, nil
}
func connectPipe(p *win32File) error {
c, err := p.prepareIO()
if err != nil {
return err
}
defer p.wg.Done()
err = connectNamedPipe(p.handle, &c.o)
_, err = p.asyncIO(c, nil, 0, err)
if err != nil && err != windows.ERROR_PIPE_CONNECTED { //nolint:errorlint // err is Errno
return err
}
return nil
}
func (l *win32PipeListener) Accept() (net.Conn, error) {
ch := make(chan acceptResponse)
select {
case l.acceptCh <- ch:
response := <-ch
err := response.err
if err != nil {
return nil, err
}
if l.config.MessageMode {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: response.f, path: l.path},
}, nil
}
return &win32Pipe{win32File: response.f, path: l.path}, nil
case <-l.doneCh:
return nil, ErrPipeListenerClosed
}
}
func (l *win32PipeListener) Close() error {
select {
case l.closeCh <- 1:
<-l.doneCh
case <-l.doneCh:
}
return nil
}
func (l *win32PipeListener) Addr() net.Addr {
return pipeAddress(l.path)
}

View file

@ -1,232 +0,0 @@
// Package guid provides a GUID type. The backing structure for a GUID is
// identical to that used by the golang.org/x/sys/windows GUID type.
// There are two main binary encodings used for a GUID, the big-endian encoding,
// and the Windows (mixed-endian) encoding. See here for details:
// https://en.wikipedia.org/wiki/Universally_unique_identifier#Encoding
package guid
import (
"crypto/rand"
"crypto/sha1" //nolint:gosec // not used for secure application
"encoding"
"encoding/binary"
"fmt"
"strconv"
)
//go:generate go run golang.org/x/tools/cmd/stringer -type=Variant -trimprefix=Variant -linecomment
// Variant specifies which GUID variant (or "type") of the GUID. It determines
// how the entirety of the rest of the GUID is interpreted.
type Variant uint8
// The variants specified by RFC 4122 section 4.1.1.
const (
// VariantUnknown specifies a GUID variant which does not conform to one of
// the variant encodings specified in RFC 4122.
VariantUnknown Variant = iota
VariantNCS
VariantRFC4122 // RFC 4122
VariantMicrosoft
VariantFuture
)
// Version specifies how the bits in the GUID were generated. For instance, a
// version 4 GUID is randomly generated, and a version 5 is generated from the
// hash of an input string.
type Version uint8
func (v Version) String() string {
return strconv.FormatUint(uint64(v), 10)
}
var _ = (encoding.TextMarshaler)(GUID{})
var _ = (encoding.TextUnmarshaler)(&GUID{})
// NewV4 returns a new version 4 (pseudorandom) GUID, as defined by RFC 4122.
func NewV4() (GUID, error) {
var b [16]byte
if _, err := rand.Read(b[:]); err != nil {
return GUID{}, err
}
g := FromArray(b)
g.setVersion(4) // Version 4 means randomly generated.
g.setVariant(VariantRFC4122)
return g, nil
}
// NewV5 returns a new version 5 (generated from a string via SHA-1 hashing)
// GUID, as defined by RFC 4122. The RFC is unclear on the encoding of the name,
// and the sample code treats it as a series of bytes, so we do the same here.
//
// Some implementations, such as those found on Windows, treat the name as a
// big-endian UTF16 stream of bytes. If that is desired, the string can be
// encoded as such before being passed to this function.
func NewV5(namespace GUID, name []byte) (GUID, error) {
b := sha1.New() //nolint:gosec // not used for secure application
namespaceBytes := namespace.ToArray()
b.Write(namespaceBytes[:])
b.Write(name)
a := [16]byte{}
copy(a[:], b.Sum(nil))
g := FromArray(a)
g.setVersion(5) // Version 5 means generated from a string.
g.setVariant(VariantRFC4122)
return g, nil
}
func fromArray(b [16]byte, order binary.ByteOrder) GUID {
var g GUID
g.Data1 = order.Uint32(b[0:4])
g.Data2 = order.Uint16(b[4:6])
g.Data3 = order.Uint16(b[6:8])
copy(g.Data4[:], b[8:16])
return g
}
func (g GUID) toArray(order binary.ByteOrder) [16]byte {
b := [16]byte{}
order.PutUint32(b[0:4], g.Data1)
order.PutUint16(b[4:6], g.Data2)
order.PutUint16(b[6:8], g.Data3)
copy(b[8:16], g.Data4[:])
return b
}
// FromArray constructs a GUID from a big-endian encoding array of 16 bytes.
func FromArray(b [16]byte) GUID {
return fromArray(b, binary.BigEndian)
}
// ToArray returns an array of 16 bytes representing the GUID in big-endian
// encoding.
func (g GUID) ToArray() [16]byte {
return g.toArray(binary.BigEndian)
}
// FromWindowsArray constructs a GUID from a Windows encoding array of bytes.
func FromWindowsArray(b [16]byte) GUID {
return fromArray(b, binary.LittleEndian)
}
// ToWindowsArray returns an array of 16 bytes representing the GUID in Windows
// encoding.
func (g GUID) ToWindowsArray() [16]byte {
return g.toArray(binary.LittleEndian)
}
func (g GUID) String() string {
return fmt.Sprintf(
"%08x-%04x-%04x-%04x-%012x",
g.Data1,
g.Data2,
g.Data3,
g.Data4[:2],
g.Data4[2:])
}
// FromString parses a string containing a GUID and returns the GUID. The only
// format currently supported is the `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`
// format.
func FromString(s string) (GUID, error) {
if len(s) != 36 {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
var g GUID
data1, err := strconv.ParseUint(s[0:8], 16, 32)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data1 = uint32(data1)
data2, err := strconv.ParseUint(s[9:13], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data2 = uint16(data2)
data3, err := strconv.ParseUint(s[14:18], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data3 = uint16(data3)
for i, x := range []int{19, 21, 24, 26, 28, 30, 32, 34} {
v, err := strconv.ParseUint(s[x:x+2], 16, 8)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data4[i] = uint8(v)
}
return g, nil
}
func (g *GUID) setVariant(v Variant) {
d := g.Data4[0]
switch v {
case VariantNCS:
d = (d & 0x7f)
case VariantRFC4122:
d = (d & 0x3f) | 0x80
case VariantMicrosoft:
d = (d & 0x1f) | 0xc0
case VariantFuture:
d = (d & 0x0f) | 0xe0
case VariantUnknown:
fallthrough
default:
panic(fmt.Sprintf("invalid variant: %d", v))
}
g.Data4[0] = d
}
// Variant returns the GUID variant, as defined in RFC 4122.
func (g GUID) Variant() Variant {
b := g.Data4[0]
if b&0x80 == 0 {
return VariantNCS
} else if b&0xc0 == 0x80 {
return VariantRFC4122
} else if b&0xe0 == 0xc0 {
return VariantMicrosoft
} else if b&0xe0 == 0xe0 {
return VariantFuture
}
return VariantUnknown
}
func (g *GUID) setVersion(v Version) {
g.Data3 = (g.Data3 & 0x0fff) | (uint16(v) << 12)
}
// Version returns the GUID version, as defined in RFC 4122.
func (g GUID) Version() Version {
return Version((g.Data3 & 0xF000) >> 12)
}
// MarshalText returns the textual representation of the GUID.
func (g GUID) MarshalText() ([]byte, error) {
return []byte(g.String()), nil
}
// UnmarshalText takes the textual representation of a GUID, and unmarhals it
// into this GUID.
func (g *GUID) UnmarshalText(text []byte) error {
g2, err := FromString(string(text))
if err != nil {
return err
}
*g = g2
return nil
}

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@ -1,16 +0,0 @@
//go:build !windows
// +build !windows
package guid
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type as that is only available to builds
// targeted at `windows`. The representation matches that used by native Windows
// code.
type GUID struct {
Data1 uint32
Data2 uint16
Data3 uint16
Data4 [8]byte
}

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@ -1,13 +0,0 @@
//go:build windows
// +build windows
package guid
import "golang.org/x/sys/windows"
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type so that stringification and
// marshaling can be supported. The representation matches that used by native
// Windows code.
type GUID windows.GUID

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@ -1,27 +0,0 @@
// Code generated by "stringer -type=Variant -trimprefix=Variant -linecomment"; DO NOT EDIT.
package guid
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[VariantUnknown-0]
_ = x[VariantNCS-1]
_ = x[VariantRFC4122-2]
_ = x[VariantMicrosoft-3]
_ = x[VariantFuture-4]
}
const _Variant_name = "UnknownNCSRFC 4122MicrosoftFuture"
var _Variant_index = [...]uint8{0, 7, 10, 18, 27, 33}
func (i Variant) String() string {
if i >= Variant(len(_Variant_index)-1) {
return "Variant(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _Variant_name[_Variant_index[i]:_Variant_index[i+1]]
}

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@ -1,196 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h windows.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED windows.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}

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@ -1,131 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"strings"
"unicode/utf16"
"unsafe"
)
const (
reparseTagMountPoint = 0xA0000003
reparseTagSymlink = 0xA000000C
)
type reparseDataBuffer struct {
ReparseTag uint32
ReparseDataLength uint16
Reserved uint16
SubstituteNameOffset uint16
SubstituteNameLength uint16
PrintNameOffset uint16
PrintNameLength uint16
}
// ReparsePoint describes a Win32 symlink or mount point.
type ReparsePoint struct {
Target string
IsMountPoint bool
}
// UnsupportedReparsePointError is returned when trying to decode a non-symlink or
// mount point reparse point.
type UnsupportedReparsePointError struct {
Tag uint32
}
func (e *UnsupportedReparsePointError) Error() string {
return fmt.Sprintf("unsupported reparse point %x", e.Tag)
}
// DecodeReparsePoint decodes a Win32 REPARSE_DATA_BUFFER structure containing either a symlink
// or a mount point.
func DecodeReparsePoint(b []byte) (*ReparsePoint, error) {
tag := binary.LittleEndian.Uint32(b[0:4])
return DecodeReparsePointData(tag, b[8:])
}
func DecodeReparsePointData(tag uint32, b []byte) (*ReparsePoint, error) {
isMountPoint := false
switch tag {
case reparseTagMountPoint:
isMountPoint = true
case reparseTagSymlink:
default:
return nil, &UnsupportedReparsePointError{tag}
}
nameOffset := 8 + binary.LittleEndian.Uint16(b[4:6])
if !isMountPoint {
nameOffset += 4
}
nameLength := binary.LittleEndian.Uint16(b[6:8])
name := make([]uint16, nameLength/2)
err := binary.Read(bytes.NewReader(b[nameOffset:nameOffset+nameLength]), binary.LittleEndian, &name)
if err != nil {
return nil, err
}
return &ReparsePoint{string(utf16.Decode(name)), isMountPoint}, nil
}
func isDriveLetter(c byte) bool {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')
}
// EncodeReparsePoint encodes a Win32 REPARSE_DATA_BUFFER structure describing a symlink or
// mount point.
func EncodeReparsePoint(rp *ReparsePoint) []byte {
// Generate an NT path and determine if this is a relative path.
var ntTarget string
relative := false
if strings.HasPrefix(rp.Target, `\\?\`) {
ntTarget = `\??\` + rp.Target[4:]
} else if strings.HasPrefix(rp.Target, `\\`) {
ntTarget = `\??\UNC\` + rp.Target[2:]
} else if len(rp.Target) >= 2 && isDriveLetter(rp.Target[0]) && rp.Target[1] == ':' {
ntTarget = `\??\` + rp.Target
} else {
ntTarget = rp.Target
relative = true
}
// The paths must be NUL-terminated even though they are counted strings.
target16 := utf16.Encode([]rune(rp.Target + "\x00"))
ntTarget16 := utf16.Encode([]rune(ntTarget + "\x00"))
size := int(unsafe.Sizeof(reparseDataBuffer{})) - 8
size += len(ntTarget16)*2 + len(target16)*2
tag := uint32(reparseTagMountPoint)
if !rp.IsMountPoint {
tag = reparseTagSymlink
size += 4 // Add room for symlink flags
}
data := reparseDataBuffer{
ReparseTag: tag,
ReparseDataLength: uint16(size),
SubstituteNameOffset: 0,
SubstituteNameLength: uint16((len(ntTarget16) - 1) * 2),
PrintNameOffset: uint16(len(ntTarget16) * 2),
PrintNameLength: uint16((len(target16) - 1) * 2),
}
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, &data)
if !rp.IsMountPoint {
flags := uint32(0)
if relative {
flags |= 1
}
_ = binary.Write(&b, binary.LittleEndian, flags)
}
_ = binary.Write(&b, binary.LittleEndian, ntTarget16)
_ = binary.Write(&b, binary.LittleEndian, target16)
return b.Bytes()
}

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@ -1,133 +0,0 @@
//go:build windows
// +build windows
package winio
import (
"errors"
"fmt"
"unsafe"
"golang.org/x/sys/windows"
)
//sys lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountNameW
//sys lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountSidW
//sys convertSidToStringSid(sid *byte, str **uint16) (err error) = advapi32.ConvertSidToStringSidW
//sys convertStringSidToSid(str *uint16, sid **byte) (err error) = advapi32.ConvertStringSidToSidW
type AccountLookupError struct {
Name string
Err error
}
func (e *AccountLookupError) Error() string {
if e.Name == "" {
return "lookup account: empty account name specified"
}
var s string
switch {
case errors.Is(e.Err, windows.ERROR_INVALID_SID):
s = "the security ID structure is invalid"
case errors.Is(e.Err, windows.ERROR_NONE_MAPPED):
s = "not found"
default:
s = e.Err.Error()
}
return "lookup account " + e.Name + ": " + s
}
func (e *AccountLookupError) Unwrap() error { return e.Err }
type SddlConversionError struct {
Sddl string
Err error
}
func (e *SddlConversionError) Error() string {
return "convert " + e.Sddl + ": " + e.Err.Error()
}
func (e *SddlConversionError) Unwrap() error { return e.Err }
// LookupSidByName looks up the SID of an account by name
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupSidByName(name string) (sid string, err error) {
if name == "" {
return "", &AccountLookupError{name, windows.ERROR_NONE_MAPPED}
}
var sidSize, sidNameUse, refDomainSize uint32
err = lookupAccountName(nil, name, nil, &sidSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{name, err}
}
sidBuffer := make([]byte, sidSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountName(nil, name, &sidBuffer[0], &sidSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{name, err}
}
var strBuffer *uint16
err = convertSidToStringSid(&sidBuffer[0], &strBuffer)
if err != nil {
return "", &AccountLookupError{name, err}
}
sid = windows.UTF16ToString((*[0xffff]uint16)(unsafe.Pointer(strBuffer))[:])
_, _ = windows.LocalFree(windows.Handle(unsafe.Pointer(strBuffer)))
return sid, nil
}
// LookupNameBySid looks up the name of an account by SID
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupNameBySid(sid string) (name string, err error) {
if sid == "" {
return "", &AccountLookupError{sid, windows.ERROR_NONE_MAPPED}
}
sidBuffer, err := windows.UTF16PtrFromString(sid)
if err != nil {
return "", &AccountLookupError{sid, err}
}
var sidPtr *byte
if err = convertStringSidToSid(sidBuffer, &sidPtr); err != nil {
return "", &AccountLookupError{sid, err}
}
defer windows.LocalFree(windows.Handle(unsafe.Pointer(sidPtr))) //nolint:errcheck
var nameSize, refDomainSize, sidNameUse uint32
err = lookupAccountSid(nil, sidPtr, nil, &nameSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{sid, err}
}
nameBuffer := make([]uint16, nameSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountSid(nil, sidPtr, &nameBuffer[0], &nameSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{sid, err}
}
name = windows.UTF16ToString(nameBuffer)
return name, nil
}
func SddlToSecurityDescriptor(sddl string) ([]byte, error) {
sd, err := windows.SecurityDescriptorFromString(sddl)
if err != nil {
return nil, &SddlConversionError{Sddl: sddl, Err: err}
}
b := unsafe.Slice((*byte)(unsafe.Pointer(sd)), sd.Length())
return b, nil
}
func SecurityDescriptorToSddl(sd []byte) (string, error) {
if l := int(unsafe.Sizeof(windows.SECURITY_DESCRIPTOR{})); len(sd) < l {
return "", fmt.Errorf("SecurityDescriptor (%d) smaller than expected (%d): %w", len(sd), l, windows.ERROR_INCORRECT_SIZE)
}
s := (*windows.SECURITY_DESCRIPTOR)(unsafe.Pointer(&sd[0]))
return s.String(), nil
}

View file

@ -1,5 +0,0 @@
//go:build windows
package winio
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go ./*.go

View file

@ -1,378 +0,0 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package winio
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modadvapi32 = windows.NewLazySystemDLL("advapi32.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
modntdll = windows.NewLazySystemDLL("ntdll.dll")
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procAdjustTokenPrivileges = modadvapi32.NewProc("AdjustTokenPrivileges")
procConvertSidToStringSidW = modadvapi32.NewProc("ConvertSidToStringSidW")
procConvertStringSidToSidW = modadvapi32.NewProc("ConvertStringSidToSidW")
procImpersonateSelf = modadvapi32.NewProc("ImpersonateSelf")
procLookupAccountNameW = modadvapi32.NewProc("LookupAccountNameW")
procLookupAccountSidW = modadvapi32.NewProc("LookupAccountSidW")
procLookupPrivilegeDisplayNameW = modadvapi32.NewProc("LookupPrivilegeDisplayNameW")
procLookupPrivilegeNameW = modadvapi32.NewProc("LookupPrivilegeNameW")
procLookupPrivilegeValueW = modadvapi32.NewProc("LookupPrivilegeValueW")
procOpenThreadToken = modadvapi32.NewProc("OpenThreadToken")
procRevertToSelf = modadvapi32.NewProc("RevertToSelf")
procBackupRead = modkernel32.NewProc("BackupRead")
procBackupWrite = modkernel32.NewProc("BackupWrite")
procCancelIoEx = modkernel32.NewProc("CancelIoEx")
procConnectNamedPipe = modkernel32.NewProc("ConnectNamedPipe")
procCreateIoCompletionPort = modkernel32.NewProc("CreateIoCompletionPort")
procCreateNamedPipeW = modkernel32.NewProc("CreateNamedPipeW")
procDisconnectNamedPipe = modkernel32.NewProc("DisconnectNamedPipe")
procGetCurrentThread = modkernel32.NewProc("GetCurrentThread")
procGetNamedPipeHandleStateW = modkernel32.NewProc("GetNamedPipeHandleStateW")
procGetNamedPipeInfo = modkernel32.NewProc("GetNamedPipeInfo")
procGetQueuedCompletionStatus = modkernel32.NewProc("GetQueuedCompletionStatus")
procSetFileCompletionNotificationModes = modkernel32.NewProc("SetFileCompletionNotificationModes")
procNtCreateNamedPipeFile = modntdll.NewProc("NtCreateNamedPipeFile")
procRtlDefaultNpAcl = modntdll.NewProc("RtlDefaultNpAcl")
procRtlDosPathNameToNtPathName_U = modntdll.NewProc("RtlDosPathNameToNtPathName_U")
procRtlNtStatusToDosErrorNoTeb = modntdll.NewProc("RtlNtStatusToDosErrorNoTeb")
procWSAGetOverlappedResult = modws2_32.NewProc("WSAGetOverlappedResult")
)
func adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) {
var _p0 uint32
if releaseAll {
_p0 = 1
}
r0, _, e1 := syscall.SyscallN(procAdjustTokenPrivileges.Addr(), uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(input)), uintptr(outputSize), uintptr(unsafe.Pointer(output)), uintptr(unsafe.Pointer(requiredSize)))
success = r0 != 0
if true {
err = errnoErr(e1)
}
return
}
func convertSidToStringSid(sid *byte, str **uint16) (err error) {
r1, _, e1 := syscall.SyscallN(procConvertSidToStringSidW.Addr(), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(str)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func convertStringSidToSid(str *uint16, sid **byte) (err error) {
r1, _, e1 := syscall.SyscallN(procConvertStringSidToSidW.Addr(), uintptr(unsafe.Pointer(str)), uintptr(unsafe.Pointer(sid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func impersonateSelf(level uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procImpersonateSelf.Addr(), uintptr(level))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(accountName)
if err != nil {
return
}
return _lookupAccountName(systemName, _p0, sid, sidSize, refDomain, refDomainSize, sidNameUse)
}
func _lookupAccountName(systemName *uint16, accountName *uint16, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupAccountNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(accountName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sidSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupAccountSidW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeDisplayName(_p0, name, buffer, size, languageId)
}
func _lookupPrivilegeDisplayName(systemName *uint16, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeDisplayNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)), uintptr(unsafe.Pointer(languageId)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeName(_p0, luid, buffer, size)
}
func _lookupPrivilegeName(systemName *uint16, luid *uint64, buffer *uint16, size *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(luid)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
var _p1 *uint16
_p1, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _lookupPrivilegeValue(_p0, _p1, luid)
}
func _lookupPrivilegeValue(systemName *uint16, name *uint16, luid *uint64) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeValueW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(luid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) {
var _p0 uint32
if openAsSelf {
_p0 = 1
}
r1, _, e1 := syscall.SyscallN(procOpenThreadToken.Addr(), uintptr(thread), uintptr(accessMask), uintptr(_p0), uintptr(unsafe.Pointer(token)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func revertToSelf() (err error) {
r1, _, e1 := syscall.SyscallN(procRevertToSelf.Addr())
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupRead(h windows.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.SyscallN(procBackupRead.Addr(), uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesRead)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupWrite(h windows.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.SyscallN(procBackupWrite.Addr(), uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesWritten)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func cancelIoEx(file windows.Handle, o *windows.Overlapped) (err error) {
r1, _, e1 := syscall.SyscallN(procCancelIoEx.Addr(), uintptr(file), uintptr(unsafe.Pointer(o)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) {
r1, _, e1 := syscall.SyscallN(procConnectNamedPipe.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(o)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func createIoCompletionPort(file windows.Handle, port windows.Handle, key uintptr, threadCount uint32) (newport windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateIoCompletionPort.Addr(), uintptr(file), uintptr(port), uintptr(key), uintptr(threadCount))
newport = windows.Handle(r0)
if newport == 0 {
err = errnoErr(e1)
}
return
}
func createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _createNamedPipe(_p0, flags, pipeMode, maxInstances, outSize, inSize, defaultTimeout, sa)
}
func _createNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateNamedPipeW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(pipeMode), uintptr(maxInstances), uintptr(outSize), uintptr(inSize), uintptr(defaultTimeout), uintptr(unsafe.Pointer(sa)))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}
func disconnectNamedPipe(pipe windows.Handle) (err error) {
r1, _, e1 := syscall.SyscallN(procDisconnectNamedPipe.Addr(), uintptr(pipe))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getCurrentThread() (h windows.Handle) {
r0, _, _ := syscall.SyscallN(procGetCurrentThread.Addr())
h = windows.Handle(r0)
return
}
func getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetNamedPipeHandleStateW.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetNamedPipeInfo.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(outSize)), uintptr(unsafe.Pointer(inSize)), uintptr(unsafe.Pointer(maxInstances)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getQueuedCompletionStatus(port windows.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetQueuedCompletionStatus.Addr(), uintptr(port), uintptr(unsafe.Pointer(bytes)), uintptr(unsafe.Pointer(key)), uintptr(unsafe.Pointer(o)), uintptr(timeout))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func setFileCompletionNotificationModes(h windows.Handle, flags uint8) (err error) {
r1, _, e1 := syscall.SyscallN(procSetFileCompletionNotificationModes.Addr(), uintptr(h), uintptr(flags))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func ntCreateNamedPipeFile(pipe *windows.Handle, access ntAccessMask, oa *objectAttributes, iosb *ioStatusBlock, share ntFileShareMode, disposition ntFileCreationDisposition, options ntFileOptions, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procNtCreateNamedPipeFile.Addr(), uintptr(unsafe.Pointer(pipe)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(share), uintptr(disposition), uintptr(options), uintptr(typ), uintptr(readMode), uintptr(completionMode), uintptr(maxInstances), uintptr(inboundQuota), uintptr(outputQuota), uintptr(unsafe.Pointer(timeout)))
status = ntStatus(r0)
return
}
func rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procRtlDefaultNpAcl.Addr(), uintptr(unsafe.Pointer(dacl)))
status = ntStatus(r0)
return
}
func rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procRtlDosPathNameToNtPathName_U.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(ntName)), uintptr(filePart), uintptr(reserved))
status = ntStatus(r0)
return
}
func rtlNtStatusToDosError(status ntStatus) (winerr error) {
r0, _, _ := syscall.SyscallN(procRtlNtStatusToDosErrorNoTeb.Addr(), uintptr(status))
if r0 != 0 {
winerr = syscall.Errno(r0)
}
return
}
func wsaGetOverlappedResult(h windows.Handle, o *windows.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) {
var _p0 uint32
if wait {
_p0 = 1
}
r1, _, e1 := syscall.SyscallN(procWSAGetOverlappedResult.Addr(), uintptr(h), uintptr(unsafe.Pointer(o)), uintptr(unsafe.Pointer(bytes)), uintptr(_p0), uintptr(unsafe.Pointer(flags)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}

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@ -1,3 +0,0 @@
*.test
*.out
.DS_STORE

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@ -1,12 +0,0 @@
language: go
go:
- 1.11.x
os:
- linux
- osx
before_install:
- go get -t -v ./...
script:
- go test -v -race -covermode=atomic -coverprofile=coverage.txt
after_success:
- bash <(curl -s https://codecov.io/bash)

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@ -1,29 +0,0 @@
BSD 3-Clause License
Copyright (c) 2017, OpenPeeDeeP
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@ -1,25 +0,0 @@
# XDG [![Build status](https://ci.appveyor.com/api/projects/status/9eoupq9jgsu2p0jv?svg=true)](https://ci.appveyor.com/project/dixonwille/xdg) [![Build Status](https://travis-ci.org/OpenPeeDeeP/xdg.svg?branch=master)](https://travis-ci.org/OpenPeeDeeP/xdg) [![Go Report Card](https://goreportcard.com/badge/github.com/OpenPeeDeeP/xdg)](https://goreportcard.com/report/github.com/OpenPeeDeeP/xdg) [![GoDoc](https://godoc.org/github.com/OpenPeeDeeP/xdg?status.svg)](https://godoc.org/github.com/OpenPeeDeeP/xdg) [![codecov](https://codecov.io/gh/OpenPeeDeeP/xdg/branch/master/graph/badge.svg)](https://codecov.io/gh/OpenPeeDeeP/xdg)
A cross platform package that tries to follow [XDG Standard](https://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html) when possible. Since XDG is linux specific, I am only able to follow standards to the T on linux. But for the other operating systems I am finding similar best practice locations for the files.
## Locations Per OS
The following table shows what is used if the envrionment variable is not set. If the variable is set then this package uses that. Linux follows the default standards. Mac does when it comes to the home directory but for system wide it uses the standard `/Library/Application Support`. As for Windows, the variable defaults are just other environment variables set up by the operation system.
> When creating `XDG` application the `Vendor` and `Application` names are appeneded to the end of the path to keep projects unique.
| | Linux(and BSD) | Mac | Windows |
| ---: | :---: | :---: | :---: |
| `XDG_DATA_DIRS` | [`/usr/local/share`, `/usr/share`] | [`/Library/Application Support`] | `%PROGRAMDATA%` |
| `XDG_DATA_HOME` | `~/.local/share` | `~/Library/Application Support` | `%APPDATA%` |
| `XDG_CONFIG_DIRS` | [`/etc/xdg`] | [`/Library/Application Support`] | `%PROGRAMDATA%` |
| `XDG_CONFIG_HOME` | `~/.config` | `~/Library/Application Support` | `%APPDATA%` |
| `XDG_CACHE_HOME` | `~/.cache` | `~/Library/Caches` | `%LOCALAPPDATA%` |
## Notes
- This package does not merge files if they exist across different directories.
- The `Query` methods search through the system variables, `DIRS`, first (when using environment variables first in the variable has presidence). It then checks home variables, `HOME`.
- This package will not create any directories for you. In the standard, it states the following:
> If, when attempting to write a file, the destination directory is non-existant an attempt should be made to create it with permission `0700`. If the destination directory exists already the permissions should not be changed. The application should be prepared to handle the case where the file could not be written, either because the directory was non-existant and could not be created, or for any other reason. In such case it may chose to present an error message to the user.

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@ -1,16 +0,0 @@
version: 0.0.1_{build}
build: off
platform: x64
clone_folder: c:\gopath\src\github.com\OpenPeeDeeP\xdg
environment:
GOPATH: c:\gopath
stack: go 1.11
install:
- go get -t -v ./...
- cinst codecov
before_test:
- go vet ./...
test_script:
- go test -v -race -covermode=atomic -coverprofile=coverage.txt
on_success:
- codecov -f coverage.txt

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@ -1,163 +0,0 @@
// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package xdg impelements the XDG standard for application file locations.
package xdg
import (
"os"
"path/filepath"
"strings"
)
var defaulter xdgDefaulter = new(osDefaulter)
type xdgDefaulter interface {
defaultDataHome() string
defaultDataDirs() []string
defaultConfigHome() string
defaultConfigDirs() []string
defaultCacheHome() string
}
type osDefaulter struct {
}
//This method is used in the testing suit
// nolint: deadcode
func setDefaulter(def xdgDefaulter) {
defaulter = def
}
// XDG is information about the currently running application
type XDG struct {
Vendor string
Application string
}
// New returns an instance of XDG that is used to grab files for application use
func New(vendor, application string) *XDG {
return &XDG{
Vendor: vendor,
Application: application,
}
}
// DataHome returns the location that should be used for user specific data files for this specific application
func (x *XDG) DataHome() string {
return filepath.Join(DataHome(), x.Vendor, x.Application)
}
// DataDirs returns a list of locations that should be used for system wide data files for this specific application
func (x *XDG) DataDirs() []string {
dataDirs := DataDirs()
for i, dir := range dataDirs {
dataDirs[i] = filepath.Join(dir, x.Vendor, x.Application)
}
return dataDirs
}
// ConfigHome returns the location that should be used for user specific config files for this specific application
func (x *XDG) ConfigHome() string {
return filepath.Join(ConfigHome(), x.Vendor, x.Application)
}
// ConfigDirs returns a list of locations that should be used for system wide config files for this specific application
func (x *XDG) ConfigDirs() []string {
configDirs := ConfigDirs()
for i, dir := range configDirs {
configDirs[i] = filepath.Join(dir, x.Vendor, x.Application)
}
return configDirs
}
// CacheHome returns the location that should be used for application cache files for this specific application
func (x *XDG) CacheHome() string {
return filepath.Join(CacheHome(), x.Vendor, x.Application)
}
// QueryData looks for the given filename in XDG paths for data files.
// Returns an empty string if one was not found.
func (x *XDG) QueryData(filename string) string {
dirs := x.DataDirs()
dirs = append([]string{x.DataHome()}, dirs...)
return returnExist(filename, dirs)
}
// QueryConfig looks for the given filename in XDG paths for config files.
// Returns an empty string if one was not found.
func (x *XDG) QueryConfig(filename string) string {
dirs := x.ConfigDirs()
dirs = append([]string{x.ConfigHome()}, dirs...)
return returnExist(filename, dirs)
}
// QueryCache looks for the given filename in XDG paths for cache files.
// Returns an empty string if one was not found.
func (x *XDG) QueryCache(filename string) string {
return returnExist(filename, []string{x.CacheHome()})
}
func returnExist(filename string, dirs []string) string {
for _, dir := range dirs {
_, err := os.Stat(filepath.Join(dir, filename))
if (err != nil && os.IsExist(err)) || err == nil {
return filepath.Join(dir, filename)
}
}
return ""
}
// DataHome returns the location that should be used for user specific data files
func DataHome() string {
dataHome := os.Getenv("XDG_DATA_HOME")
if dataHome == "" {
dataHome = defaulter.defaultDataHome()
}
return dataHome
}
// DataDirs returns a list of locations that should be used for system wide data files
func DataDirs() []string {
var dataDirs []string
dataDirsStr := os.Getenv("XDG_DATA_DIRS")
if dataDirsStr != "" {
dataDirs = strings.Split(dataDirsStr, string(os.PathListSeparator))
}
if len(dataDirs) == 0 {
dataDirs = defaulter.defaultDataDirs()
}
return dataDirs
}
// ConfigHome returns the location that should be used for user specific config files
func ConfigHome() string {
configHome := os.Getenv("XDG_CONFIG_HOME")
if configHome == "" {
configHome = defaulter.defaultConfigHome()
}
return configHome
}
// ConfigDirs returns a list of locations that should be used for system wide config files
func ConfigDirs() []string {
var configDirs []string
configDirsStr := os.Getenv("XDG_CONFIG_DIRS")
if configDirsStr != "" {
configDirs = strings.Split(configDirsStr, string(os.PathListSeparator))
}
if len(configDirs) == 0 {
configDirs = defaulter.defaultConfigDirs()
}
return configDirs
}
// CacheHome returns the location that should be used for application cache files
func CacheHome() string {
cacheHome := os.Getenv("XDG_CACHE_HOME")
if cacheHome == "" {
cacheHome = defaulter.defaultCacheHome()
}
return cacheHome
}

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@ -1,32 +0,0 @@
// +build freebsd openbsd netbsd
// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package xdg
import (
"os"
"path/filepath"
)
func (o *osDefaulter) defaultDataHome() string {
return filepath.Join(os.Getenv("HOME"), ".local", "share")
}
func (o *osDefaulter) defaultDataDirs() []string {
return []string{"/usr/local/share/", "/usr/share/"}
}
func (o *osDefaulter) defaultConfigHome() string {
return filepath.Join(os.Getenv("HOME"), ".config")
}
func (o *osDefaulter) defaultConfigDirs() []string {
return []string{"/etc/xdg"}
}
func (o *osDefaulter) defaultCacheHome() string {
return filepath.Join(os.Getenv("HOME"), ".cache")
}

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@ -1,30 +0,0 @@
// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package xdg
import (
"os"
"path/filepath"
)
func (o *osDefaulter) defaultDataHome() string {
return filepath.Join(os.Getenv("HOME"), "Library", "Application Support")
}
func (o *osDefaulter) defaultDataDirs() []string {
return []string{filepath.Join("/Library", "Application Support")}
}
func (o *osDefaulter) defaultConfigHome() string {
return filepath.Join(os.Getenv("HOME"), "Library", "Application Support")
}
func (o *osDefaulter) defaultConfigDirs() []string {
return []string{filepath.Join("/Library", "Application Support")}
}
func (o *osDefaulter) defaultCacheHome() string {
return filepath.Join(os.Getenv("HOME"), "Library", "Caches")
}

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@ -1,30 +0,0 @@
// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package xdg
import (
"os"
"path/filepath"
)
func (o *osDefaulter) defaultDataHome() string {
return filepath.Join(os.Getenv("HOME"), ".local", "share")
}
func (o *osDefaulter) defaultDataDirs() []string {
return []string{"/usr/local/share/", "/usr/share/"}
}
func (o *osDefaulter) defaultConfigHome() string {
return filepath.Join(os.Getenv("HOME"), ".config")
}
func (o *osDefaulter) defaultConfigDirs() []string {
return []string{"/etc/xdg"}
}
func (o *osDefaulter) defaultCacheHome() string {
return filepath.Join(os.Getenv("HOME"), ".cache")
}

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@ -1,27 +0,0 @@
// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package xdg
import "os"
func (o *osDefaulter) defaultDataHome() string {
return os.Getenv("APPDATA")
}
func (o *osDefaulter) defaultDataDirs() []string {
return []string{os.Getenv("PROGRAMDATA")}
}
func (o *osDefaulter) defaultConfigHome() string {
return os.Getenv("APPDATA")
}
func (o *osDefaulter) defaultConfigDirs() []string {
return []string{os.Getenv("PROGRAMDATA")}
}
func (o *osDefaulter) defaultCacheHome() string {
return os.Getenv("LOCALAPPDATA")
}

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@ -1,3 +0,0 @@
.DS_Store
.*.sw?
/coverage.txt

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@ -1,3 +0,0 @@
{
"settingsInheritedFrom": "VividCortex/whitesource-config@master"
}

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@ -1,21 +0,0 @@
The MIT License
Copyright (c) 2013 VividCortex
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@ -1,145 +0,0 @@
# EWMA
[![GoDoc](https://godoc.org/github.com/VividCortex/ewma?status.svg)](https://godoc.org/github.com/VividCortex/ewma)
![build](https://github.com/VividCortex/ewma/workflows/build/badge.svg)
[![codecov](https://codecov.io/gh/VividCortex/ewma/branch/master/graph/badge.svg)](https://codecov.io/gh/VividCortex/ewma)
This repo provides Exponentially Weighted Moving Average algorithms, or EWMAs for short, [based on our
Quantifying Abnormal Behavior talk](https://vividcortex.com/blog/2013/07/23/a-fast-go-library-for-exponential-moving-averages/).
### Exponentially Weighted Moving Average
An exponentially weighted moving average is a way to continuously compute a type of
average for a series of numbers, as the numbers arrive. After a value in the series is
added to the average, its weight in the average decreases exponentially over time. This
biases the average towards more recent data. EWMAs are useful for several reasons, chiefly
their inexpensive computational and memory cost, as well as the fact that they represent
the recent central tendency of the series of values.
The EWMA algorithm requires a decay factor, alpha. The larger the alpha, the more the average
is biased towards recent history. The alpha must be between 0 and 1, and is typically
a fairly small number, such as 0.04. We will discuss the choice of alpha later.
The algorithm works thus, in pseudocode:
1. Multiply the next number in the series by alpha.
2. Multiply the current value of the average by 1 minus alpha.
3. Add the result of steps 1 and 2, and store it as the new current value of the average.
4. Repeat for each number in the series.
There are special-case behaviors for how to initialize the current value, and these vary
between implementations. One approach is to start with the first value in the series;
another is to average the first 10 or so values in the series using an arithmetic average,
and then begin the incremental updating of the average. Each method has pros and cons.
It may help to look at it pictorially. Suppose the series has five numbers, and we choose
alpha to be 0.50 for simplicity. Here's the series, with numbers in the neighborhood of 300.
![Data Series](https://user-images.githubusercontent.com/279875/28242350-463289a2-6977-11e7-88ca-fd778ccef1f0.png)
Now let's take the moving average of those numbers. First we set the average to the value
of the first number.
![EWMA Step 1](https://user-images.githubusercontent.com/279875/28242353-464c96bc-6977-11e7-9981-dc4e0789c7ba.png)
Next we multiply the next number by alpha, multiply the current value by 1-alpha, and add
them to generate a new value.
![EWMA Step 2](https://user-images.githubusercontent.com/279875/28242351-464abefa-6977-11e7-95d0-43900f29bef2.png)
This continues until we are done.
![EWMA Step N](https://user-images.githubusercontent.com/279875/28242352-464c58f0-6977-11e7-8cd0-e01e4efaac7f.png)
Notice how each of the values in the series decays by half each time a new value
is added, and the top of the bars in the lower portion of the image represents the
size of the moving average. It is a smoothed, or low-pass, average of the original
series.
For further reading, see [Exponentially weighted moving average](http://en.wikipedia.org/wiki/Moving_average#Exponential_moving_average) on wikipedia.
### Choosing Alpha
Consider a fixed-size sliding-window moving average (not an exponentially weighted moving average)
that averages over the previous N samples. What is the average age of each sample? It is N/2.
Now suppose that you wish to construct a EWMA whose samples have the same average age. The formula
to compute the alpha required for this is: alpha = 2/(N+1). Proof is in the book
"Production and Operations Analysis" by Steven Nahmias.
So, for example, if you have a time-series with samples once per second, and you want to get the
moving average over the previous minute, you should use an alpha of .032786885. This, by the way,
is the constant alpha used for this repository's SimpleEWMA.
### Implementations
This repository contains two implementations of the EWMA algorithm, with different properties.
The implementations all conform to the MovingAverage interface, and the constructor returns
that type.
Current implementations assume an implicit time interval of 1.0 between every sample added.
That is, the passage of time is treated as though it's the same as the arrival of samples.
If you need time-based decay when samples are not arriving precisely at set intervals, then
this package will not support your needs at present.
#### SimpleEWMA
A SimpleEWMA is designed for low CPU and memory consumption. It **will** have different behavior than the VariableEWMA
for multiple reasons. It has no warm-up period and it uses a constant
decay. These properties let it use less memory. It will also behave
differently when it's equal to zero, which is assumed to mean
uninitialized, so if a value is likely to actually become zero over time,
then any non-zero value will cause a sharp jump instead of a small change.
#### VariableEWMA
Unlike SimpleEWMA, this supports a custom age which must be stored, and thus uses more memory.
It also has a "warmup" time when you start adding values to it. It will report a value of 0.0
until you have added the required number of samples to it. It uses some memory to store the
number of samples added to it. As a result it uses a little over twice the memory of SimpleEWMA.
## Usage
### API Documentation
View the GoDoc generated documentation [here](http://godoc.org/github.com/VividCortex/ewma).
```go
package main
import "github.com/VividCortex/ewma"
func main() {
samples := [100]float64{
4599, 5711, 4746, 4621, 5037, 4218, 4925, 4281, 5207, 5203, 5594, 5149,
}
e := ewma.NewMovingAverage() //=> Returns a SimpleEWMA if called without params
a := ewma.NewMovingAverage(5) //=> returns a VariableEWMA with a decay of 2 / (5 + 1)
for _, f := range samples {
e.Add(f)
a.Add(f)
}
e.Value() //=> 13.577404704631077
a.Value() //=> 1.5806140565521463e-12
}
```
## Contributing
We only accept pull requests for minor fixes or improvements. This includes:
* Small bug fixes
* Typos
* Documentation or comments
Please open issues to discuss new features. Pull requests for new features will be rejected,
so we recommend forking the repository and making changes in your fork for your use case.
## License
This repository is Copyright (c) 2013 VividCortex, Inc. All rights reserved.
It is licensed under the MIT license. Please see the LICENSE file for applicable license terms.

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// Package ewma implements exponentially weighted moving averages.
package ewma
// Copyright (c) 2013 VividCortex, Inc. All rights reserved.
// Please see the LICENSE file for applicable license terms.
const (
// By default, we average over a one-minute period, which means the average
// age of the metrics in the period is 30 seconds.
AVG_METRIC_AGE float64 = 30.0
// The formula for computing the decay factor from the average age comes
// from "Production and Operations Analysis" by Steven Nahmias.
DECAY float64 = 2 / (float64(AVG_METRIC_AGE) + 1)
// For best results, the moving average should not be initialized to the
// samples it sees immediately. The book "Production and Operations
// Analysis" by Steven Nahmias suggests initializing the moving average to
// the mean of the first 10 samples. Until the VariableEwma has seen this
// many samples, it is not "ready" to be queried for the value of the
// moving average. This adds some memory cost.
WARMUP_SAMPLES uint8 = 10
)
// MovingAverage is the interface that computes a moving average over a time-
// series stream of numbers. The average may be over a window or exponentially
// decaying.
type MovingAverage interface {
Add(float64)
Value() float64
Set(float64)
}
// NewMovingAverage constructs a MovingAverage that computes an average with the
// desired characteristics in the moving window or exponential decay. If no
// age is given, it constructs a default exponentially weighted implementation
// that consumes minimal memory. The age is related to the decay factor alpha
// by the formula given for the DECAY constant. It signifies the average age
// of the samples as time goes to infinity.
func NewMovingAverage(age ...float64) MovingAverage {
if len(age) == 0 || age[0] == AVG_METRIC_AGE {
return new(SimpleEWMA)
}
return &VariableEWMA{
decay: 2 / (age[0] + 1),
}
}
// A SimpleEWMA represents the exponentially weighted moving average of a
// series of numbers. It WILL have different behavior than the VariableEWMA
// for multiple reasons. It has no warm-up period and it uses a constant
// decay. These properties let it use less memory. It will also behave
// differently when it's equal to zero, which is assumed to mean
// uninitialized, so if a value is likely to actually become zero over time,
// then any non-zero value will cause a sharp jump instead of a small change.
// However, note that this takes a long time, and the value may just
// decays to a stable value that's close to zero, but which won't be mistaken
// for uninitialized. See http://play.golang.org/p/litxBDr_RC for example.
type SimpleEWMA struct {
// The current value of the average. After adding with Add(), this is
// updated to reflect the average of all values seen thus far.
value float64
}
// Add adds a value to the series and updates the moving average.
func (e *SimpleEWMA) Add(value float64) {
if e.value == 0 { // this is a proxy for "uninitialized"
e.value = value
} else {
e.value = (value * DECAY) + (e.value * (1 - DECAY))
}
}
// Value returns the current value of the moving average.
func (e *SimpleEWMA) Value() float64 {
return e.value
}
// Set sets the EWMA's value.
func (e *SimpleEWMA) Set(value float64) {
e.value = value
}
// VariableEWMA represents the exponentially weighted moving average of a series of
// numbers. Unlike SimpleEWMA, it supports a custom age, and thus uses more memory.
type VariableEWMA struct {
// The multiplier factor by which the previous samples decay.
decay float64
// The current value of the average.
value float64
// The number of samples added to this instance.
count uint8
}
// Add adds a value to the series and updates the moving average.
func (e *VariableEWMA) Add(value float64) {
switch {
case e.count < WARMUP_SAMPLES:
e.count++
e.value += value
case e.count == WARMUP_SAMPLES:
e.count++
e.value = e.value / float64(WARMUP_SAMPLES)
e.value = (value * e.decay) + (e.value * (1 - e.decay))
default:
e.value = (value * e.decay) + (e.value * (1 - e.decay))
}
}
// Value returns the current value of the average, or 0.0 if the series hasn't
// warmed up yet.
func (e *VariableEWMA) Value() float64 {
if e.count <= WARMUP_SAMPLES {
return 0.0
}
return e.value
}
// Set sets the EWMA's value.
func (e *VariableEWMA) Set(value float64) {
e.value = value
if e.count <= WARMUP_SAMPLES {
e.count = WARMUP_SAMPLES + 1
}
}

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