Kill all related processes using windows internals

Use windows kernel32.dll to fetch all related processes.

Inspired by: https://blog.csdn.net/fyxichen/article/details/51857864
This commit is contained in:
Paul Reichelt 2019-11-11 11:32:44 +01:00 committed by Paul Reichelt
parent bfd3df5354
commit d971621e66
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GPG key ID: 93BCA3A183262981

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@ -1,7 +1,10 @@
package commands
import (
"os"
"os/exec"
"syscall"
"unsafe"
)
func getPlatform() *Platform {
@ -21,8 +24,117 @@ func (c *OSCommand) Kill(cmd *exec.Cmd) error {
return nil
}
return cmd.Process.Kill()
pids := Getppids(uint32(cmd.Process.Pid))
for _, pid := range pids {
pro, err := os.FindProcess(int(pid))
if err != nil {
continue
}
pro.Kill()
}
return nil
}
// PrepareForChildren sets Setpgid to true on the cmd, so that when we run it as a sideproject, we can kill its group rather than the process itself. This is because some commands, like `docker-compose logs` spawn multiple children processes, and killing the parent process isn't sufficient for killing those child processes. We set the group id here, and then in subprocess.go we check if the group id is set and if so, we kill the whole group rather than just the one process.
func (c *OSCommand) PrepareForChildren(cmd *exec.Cmd) {}
const (
MAX_PATH = 260
TH32CS_SNAPPROCESS = 0x00000002
)
type ProcessInfo struct {
Name string
Pid uint32
PPid uint32
}
type PROCESSENTRY32 struct {
DwSize uint32
CntUsage uint32
Th32ProcessID uint32
Th32DefaultHeapID uintptr
Th32ModuleID uint32
CntThreads uint32
Th32ParentProcessID uint32
PcPriClassBase int32
DwFlags uint32
SzExeFile [MAX_PATH]uint16
}
type HANDLE uintptr
var (
modkernel32 = syscall.NewLazyDLL("kernel32.dll")
procCreateToolhelp32Snapshot = modkernel32.NewProc("CreateToolhelp32Snapshot")
procProcess32First = modkernel32.NewProc("Process32FirstW")
procProcess32Next = modkernel32.NewProc("Process32NextW")
procCloseHandle = modkernel32.NewProc("CloseHandle")
)
func Getppids(pid uint32) []uint32 {
infos, err := GetProcs()
if err != nil {
return []uint32{pid}
}
var pids []uint32 = make([]uint32, 0, len(infos))
var index int = 0
pids = append(pids, pid)
var length int = len(pids)
for index < length {
for _, info := range infos {
if info.PPid == pids[index] {
pids = append(pids, info.Pid)
}
}
index += 1
length = len(pids)
}
return pids
}
func GetProcs() (procs []ProcessInfo, err error) {
snap := createToolhelp32Snapshot(TH32CS_SNAPPROCESS, uint32(0))
if snap == 0 {
err = syscall.GetLastError()
return
}
defer closeHandle(snap)
var pe32 PROCESSENTRY32
pe32.DwSize = uint32(unsafe.Sizeof(pe32))
if process32First(snap, &pe32) == false {
err = syscall.GetLastError()
return
}
procs = append(procs, ProcessInfo{syscall.UTF16ToString(pe32.SzExeFile[:260]), pe32.Th32ProcessID, pe32.Th32ParentProcessID})
for process32Next(snap, &pe32) {
procs = append(procs, ProcessInfo{syscall.UTF16ToString(pe32.SzExeFile[:260]), pe32.Th32ProcessID, pe32.Th32ParentProcessID})
}
return
}
func createToolhelp32Snapshot(flags, processId uint32) HANDLE {
ret, _, _ := procCreateToolhelp32Snapshot.Call(uintptr(flags), uintptr(processId))
if ret <= 0 {
return HANDLE(0)
}
return HANDLE(ret)
}
func process32First(snapshot HANDLE, pe *PROCESSENTRY32) bool {
ret, _, _ := procProcess32First.Call(uintptr(snapshot), uintptr(unsafe.Pointer(pe)))
return ret != 0
}
func process32Next(snapshot HANDLE, pe *PROCESSENTRY32) bool {
ret, _, _ := procProcess32Next.Call(uintptr(snapshot), uintptr(unsafe.Pointer(pe)))
return ret != 0
}
func closeHandle(object HANDLE) bool {
ret, _, _ := procCloseHandle.Call(uintptr(object))
return ret != 0
}