go-lookup [![Build Status](https://travis-ci.org/mcuadros/go-lookup.png?branch=master)](https://travis-ci.org/mcuadros/go-lookup) [![GoDoc](http://godoc.org/github.com/mcuadros/go-lookup?status.png)](http://godoc.org/github.com/mcuadros/go-lookup) ============================== Small library on top of reflect for make lookups to Structs or Maps. Using a very simple DSL you can access to any property, key or value of any value of Go. Installation ------------ The recommended way to install go-lookup ``` go get github.com/mcuadros/go-lookup ``` Example ------- ```go type Cast struct { Actor, Role string } type Serie struct { Cast []Cast } series := map[string]Serie{ "A-Team": {Cast: []Cast{ {Actor: "George Peppard", Role: "Hannibal"}, {Actor: "Dwight Schultz", Role: "Murdock"}, {Actor: "Mr. T", Role: "Baracus"}, {Actor: "Dirk Benedict", Role: "Faceman"}, }}, } q := "A-Team.Cast.Role" value, _ := LookupString(series, q) fmt.Println(q, "->", value.Interface()) // A-Team.Cast.Role -> [Hannibal Murdock Baracus Faceman] q = "A-Team.Cast[0].Actor" value, _ = LookupString(series, q) fmt.Println(q, "->", value.Interface()) // A-Team.Cast[0].Actor -> George Peppard ``` License ------- MIT, see [LICENSE](LICENSE)