lazydocker/pkg/utils/utils.go
2019-06-16 10:46:03 +10:00

357 lines
9.1 KiB
Go

package utils
import (
"bytes"
"encoding/json"
"fmt"
"html/template"
"math"
"reflect"
"regexp"
"strings"
"time"
"github.com/go-errors/errors"
"github.com/jesseduffield/gocui"
"github.com/fatih/color"
)
// SplitLines takes a multiline string and splits it on newlines
// currently we are also stripping \r's which may have adverse effects for
// windows users (but no issues have been raised yet)
func SplitLines(multilineString string) []string {
multilineString = strings.Replace(multilineString, "\r", "", -1)
if multilineString == "" || multilineString == "\n" {
return make([]string, 0)
}
lines := strings.Split(multilineString, "\n")
if lines[len(lines)-1] == "" {
return lines[:len(lines)-1]
}
return lines
}
// WithPadding pads a string as much as you want
func WithPadding(str string, padding int) string {
uncoloredStr := Decolorise(str)
if padding < len(uncoloredStr) {
return str
}
return str + strings.Repeat(" ", padding-len(uncoloredStr))
}
// ColoredString takes a string and a colour attribute and returns a colored
// string with that attribute
func ColoredString(str string, colorAttribute color.Attribute) string {
colour := color.New(colorAttribute)
return ColoredStringDirect(str, colour)
}
// ColoredStringDirect used for aggregating a few color attributes rather than
// just sending a single one
func ColoredStringDirect(str string, colour *color.Color) string {
return colour.SprintFunc()(fmt.Sprint(str))
}
// TrimTrailingNewline - Trims the trailing newline
// TODO: replace with `chomp` after refactor
func TrimTrailingNewline(str string) string {
if strings.HasSuffix(str, "\n") {
return str[:len(str)-1]
}
return str
}
// NormalizeLinefeeds - Removes all Windows and Mac style line feeds
func NormalizeLinefeeds(str string) string {
str = strings.Replace(str, "\r\n", "\n", -1)
str = strings.Replace(str, "\r", "", -1)
return str
}
// Loader dumps a string to be displayed as a loader
func Loader() string {
characters := "|/-\\"
now := time.Now()
nanos := now.UnixNano()
index := nanos / 50000000 % int64(len(characters))
return characters[index : index+1]
}
// ResolvePlaceholderString populates a template with values
func ResolvePlaceholderString(str string, arguments map[string]string) string {
for key, value := range arguments {
str = strings.Replace(str, "{{"+key+"}}", value, -1)
}
return str
}
// Min returns the minimum of two integers
func Min(x, y int) int {
if x < y {
return x
}
return y
}
// Max returns the maximum of two integers
func Max(x, y int) int {
if x > y {
return x
}
return y
}
type Displayable interface {
GetDisplayStrings(bool) []string
}
type RenderListConfig struct {
IsFocused bool
Header []string
}
func IsFocused(isFocused bool) func(c *RenderListConfig) {
return func(c *RenderListConfig) {
c.IsFocused = isFocused
}
}
func WithHeader(header []string) func(c *RenderListConfig) {
return func(c *RenderListConfig) {
c.Header = header
}
}
// RenderList takes a slice of items, confirms they implement the Displayable
// interface, then generates a list of their displaystrings to write to a panel's
// buffer
func RenderList(slice interface{}, options ...func(*RenderListConfig)) (string, error) {
config := &RenderListConfig{}
for _, option := range options {
option(config)
}
s := reflect.ValueOf(slice)
if s.Kind() != reflect.Slice {
return "", errors.New("RenderList given a non-slice type")
}
displayables := make([]Displayable, s.Len())
for i := 0; i < s.Len(); i++ {
value, ok := s.Index(i).Interface().(Displayable)
if !ok {
return "", errors.New("item does not implement the Displayable interface")
}
displayables[i] = value
}
return renderDisplayableList(displayables, *config)
}
// renderDisplayableList takes a list of displayable items, obtains their display
// strings via GetDisplayStrings() and then returns a single string containing
// each item's string representation on its own line, with appropriate horizontal
// padding between the item's own strings
func renderDisplayableList(items []Displayable, config RenderListConfig) (string, error) {
if len(items) == 0 {
return "", nil
}
stringArrays := getDisplayStringArrays(items, config.IsFocused)
if len(config.Header) > 0 {
stringArrays = append([][]string{config.Header}, stringArrays...)
}
return RenderTable(stringArrays)
}
// RenderTable takes an array of string arrays and returns a table containing the values
func RenderTable(stringArrays [][]string) (string, error) {
if !displayArraysAligned(stringArrays) {
return "", errors.New("Each item must return the same number of strings to display")
}
padWidths := getPadWidths(stringArrays)
paddedDisplayStrings := getPaddedDisplayStrings(stringArrays, padWidths)
return strings.Join(paddedDisplayStrings, "\n"), nil
}
// Decolorise strips a string of color
func Decolorise(str string) string {
re := regexp.MustCompile(`\x1B\[([0-9]{1,2}(;[0-9]{1,2})?)?[m|K]`)
return re.ReplaceAllString(str, "")
}
func getPadWidths(stringArrays [][]string) []int {
if len(stringArrays[0]) <= 1 {
return []int{}
}
padWidths := make([]int, len(stringArrays[0])-1)
for i := range padWidths {
for _, strings := range stringArrays {
uncoloredString := Decolorise(strings[i])
if len(uncoloredString) > padWidths[i] {
padWidths[i] = len(uncoloredString)
}
}
}
return padWidths
}
func getPaddedDisplayStrings(stringArrays [][]string, padWidths []int) []string {
paddedDisplayStrings := make([]string, len(stringArrays))
for i, stringArray := range stringArrays {
if len(stringArray) == 0 {
continue
}
for j, padWidth := range padWidths {
paddedDisplayStrings[i] += WithPadding(stringArray[j], padWidth) + " "
}
paddedDisplayStrings[i] += stringArray[len(padWidths)]
}
return paddedDisplayStrings
}
// displayArraysAligned returns true if every string array returned from our
// list of displayables has the same length
func displayArraysAligned(stringArrays [][]string) bool {
for _, strings := range stringArrays {
if len(strings) != len(stringArrays[0]) {
return false
}
}
return true
}
func getDisplayStringArrays(displayables []Displayable, isFocused bool) [][]string {
stringArrays := make([][]string, len(displayables))
for i, item := range displayables {
stringArrays[i] = item.GetDisplayStrings(isFocused)
}
return stringArrays
}
// IncludesString if the list contains the string
func IncludesString(list []string, a string) bool {
for _, b := range list {
if b == a {
return true
}
}
return false
}
// NextIndex returns the index of the element that comes after the given number
func NextIndex(numbers []int, currentNumber int) int {
for index, number := range numbers {
if number > currentNumber {
return index
}
}
return 0
}
// PrevIndex returns the index that comes before the given number, cycling if we reach the end
func PrevIndex(numbers []int, currentNumber int) int {
end := len(numbers) - 1
for i := end; i >= 0; i -= 1 {
if numbers[i] < currentNumber {
return i
}
}
return end
}
func AsJson(i interface{}) string {
bytes, _ := json.MarshalIndent(i, "", " ")
return string(bytes)
}
func FormatBinaryBytes(b int) string {
n := float64(b)
units := []string{"B", "kiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB", "YiB"}
for _, unit := range units {
if n > math.Pow(2, 10) {
n = n / math.Pow(2, 10)
} else {
val := fmt.Sprintf("%.2f%s", n, unit)
if val == "0.00B" {
return "0B"
}
return val
}
}
return "a lot"
}
func FormatDecimalBytes(b int) string {
n := float64(b)
units := []string{"B", "kB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"}
for _, unit := range units {
if n > math.Pow(10, 3) {
n = n / math.Pow(10, 3)
} else {
val := fmt.Sprintf("%.2f%s", n, unit)
if val == "0.00B" {
return "0B"
}
return val
}
}
return "a lot"
}
func ApplyTemplate(str string, object interface{}) string {
var buf bytes.Buffer
template.Must(template.New("").Parse(str)).Execute(&buf, object)
return buf.String()
}
// GetGocuiAttribute gets the gocui color attribute from the string
func GetGocuiAttribute(key string) gocui.Attribute {
colorMap := map[string]gocui.Attribute{
"default": gocui.ColorDefault,
"black": gocui.ColorBlack,
"red": gocui.ColorRed,
"green": gocui.ColorGreen,
"yellow": gocui.ColorYellow,
"blue": gocui.ColorBlue,
"magenta": gocui.ColorMagenta,
"cyan": gocui.ColorCyan,
"white": gocui.ColorWhite,
"bold": gocui.AttrBold,
"reverse": gocui.AttrReverse,
"underline": gocui.AttrUnderline,
}
value, present := colorMap[key]
if present {
return value
}
return gocui.ColorWhite
}
// GetColorAttribute gets the color attribute from the string
func GetColorAttribute(key string) color.Attribute {
colorMap := map[string]color.Attribute{
"default": color.FgWhite,
"black": color.FgBlack,
"red": color.FgRed,
"green": color.FgGreen,
"yellow": color.FgYellow,
"blue": color.FgBlue,
"magenta": color.FgMagenta,
"cyan": color.FgCyan,
"white": color.FgWhite,
"bold": color.Bold,
"underline": color.Underline,
}
value, present := colorMap[key]
if present {
return value
}
return color.FgWhite
}