yazi/yazi-fm/src/dispatcher.rs
2026-06-18 15:06:31 +08:00

104 lines
3 KiB
Rust

use std::sync::atomic::Ordering;
use anyhow::Result;
use tracing::warn;
use yazi_actor::Ctx;
use yazi_macro::{act, emit};
use yazi_shared::event::{ActionCow, Event, NEED_RENDER};
use yazi_term::event::{DndEvent, Event as TermEvent, KeyEvent, MouseEvent};
use yazi_widgets::input::InputMode;
use crate::{Executor, Router, app::App};
pub(super) struct Dispatcher<'a> {
app: &'a mut App,
}
impl<'a> Dispatcher<'a> {
pub(super) fn new(app: &'a mut App) -> Self { Self { app } }
pub(super) fn dispatch(&mut self, event: Event) {
let result = match event {
Event::Call(action) => Ok(self.dispatch_call(action)),
Event::Seq(actions) => Ok(self.dispatch_seq(actions)),
Event::Render(partial) => self.dispatch_render(partial),
Event::Term(TermEvent::Key(key)) => self.dispatch_key(key),
Event::Term(TermEvent::Mouse(mouse)) => self.dispatch_mouse(mouse),
Event::Term(TermEvent::Resize(_)) => self.dispatch_resize(),
Event::Term(TermEvent::FocusIn) => self.dispatch_focus(),
Event::Term(TermEvent::FocusOut) => Ok(()),
Event::Term(TermEvent::Paste(str)) => self.dispatch_paste(str),
Event::Term(TermEvent::Dnd(dnd)) => self.dispatch_dnd(dnd),
};
if let Err(e) = &result {
warn!("Event dispatch error: {e:?}");
}
}
fn dispatch_call(&mut self, action: ActionCow) {
let tx = action.replier().cloned();
let result = Executor::new(self.app).execute(action);
if let Err(e) = &result {
warn!("Call dispatch error: {e:?}");
}
if let Some(tx) = tx {
tx.send(result).ok();
}
}
pub(super) fn dispatch_seq(&mut self, mut actions: Vec<ActionCow>) {
if let Some(last) = actions.pop() {
self.dispatch_call(last);
}
if !actions.is_empty() {
emit!(Seq(actions));
}
}
fn dispatch_render(&mut self, partial: bool) -> Result<()> {
if partial {
_ = NEED_RENDER.compare_exchange(0, 2, Ordering::Relaxed, Ordering::Relaxed);
} else {
NEED_RENDER.store(1, Ordering::Relaxed);
}
Ok(())
}
fn dispatch_key(&mut self, key: KeyEvent) -> Result<()> {
Router::new(self.app).route(key)?;
Ok(())
}
fn dispatch_mouse(&mut self, mouse: MouseEvent) -> Result<()> {
let cx = &mut Ctx::active(&mut self.app.core, &mut self.app.term);
act!(app:mouse, cx, mouse).map(|_| ())
}
fn dispatch_resize(&mut self) -> Result<()> {
let cx = &mut Ctx::active(&mut self.app.core, &mut self.app.term);
act!(app:resize, cx, crate::Root::reflow as fn(_) -> _).map(|_| ())
}
fn dispatch_focus(&mut self) -> Result<()> {
let cx = &mut Ctx::active(&mut self.app.core, &mut self.app.term);
act!(app:focus, cx).map(|_| ())
}
fn dispatch_paste(&mut self, str: String) -> Result<()> {
if let Some(mut guard) = self.app.core.input.lock_mut() {
if guard.mode() == InputMode::Insert {
guard.type_str(&str)?;
} else if guard.mode() == InputMode::Replace {
guard.replace_str(&str)?;
}
}
Ok(())
}
fn dispatch_dnd(&mut self, dnd: DndEvent) -> Result<()> {
let cx = &mut Ctx::active(&mut self.app.core, &mut self.app.term);
act!(app:dnd, cx, dnd).map(|_| ())
}
}