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https://github.com/sxyazi/yazi.git
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96 lines
2.7 KiB
Rust
96 lines
2.7 KiB
Rust
use std::sync::atomic::{AtomicU8, Ordering};
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use crossterm::{cursor::{MoveTo, SetCursorStyle, Show}, execute, queue, terminal::{BeginSynchronizedUpdate, EndSynchronizedUpdate}};
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use ratatui::{CompletedFrame, backend::{Backend, CrosstermBackend}, buffer::Buffer, layout::Position};
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use yazi_plugin::elements::COLLISION;
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use yazi_shared::event::NEED_RENDER;
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use yazi_term::tty::TTY;
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use crate::{app::App, lives::Lives, root::Root};
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impl App {
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pub(crate) fn render(&mut self) {
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NEED_RENDER.store(false, Ordering::Relaxed);
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let Some(term) = &mut self.term else { return };
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Self::routine(true, None);
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let _guard = scopeguard::guard(self.cx.cursor(), |c| Self::routine(false, c));
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let collision = COLLISION.swap(false, Ordering::Relaxed);
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let frame = term
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.draw(|f| {
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_ = Lives::scope(&self.cx, || Ok(f.render_widget(Root::new(&self.cx), f.area())));
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})
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.unwrap();
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if COLLISION.load(Ordering::Relaxed) {
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Self::patch(frame);
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}
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if !self.cx.notify.messages.is_empty() {
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self.render_partially();
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}
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// Reload preview if collision is resolved
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if collision && !COLLISION.load(Ordering::Relaxed) {
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self.cx.mgr.peek(true);
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}
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}
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pub(crate) fn render_partially(&mut self) {
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let Some(term) = &mut self.term else { return };
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if !term.can_partial() {
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return self.render();
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}
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Self::routine(true, None);
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let _guard = scopeguard::guard(self.cx.cursor(), |c| Self::routine(false, c));
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let frame = term
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.draw_partial(|f| {
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_ = Lives::scope(&self.cx, || {
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f.render_widget(crate::tasks::Progress::new(&self.cx), f.area());
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f.render_widget(crate::notify::Notify::new(&self.cx), f.area());
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Ok(())
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});
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})
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.unwrap();
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if COLLISION.load(Ordering::Relaxed) {
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Self::patch(frame);
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}
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}
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#[inline]
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fn patch(frame: CompletedFrame) {
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let mut new = Buffer::empty(frame.area);
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for y in new.area.top()..new.area.bottom() {
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for x in new.area.left()..new.area.right() {
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let cell = &frame.buffer[(x, y)];
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if cell.skip {
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new[(x, y)] = cell.clone();
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}
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new[(x, y)].set_skip(!cell.skip);
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}
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}
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let patches = frame.buffer.diff(&new);
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CrosstermBackend::new(&mut *TTY.lockout()).draw(patches.into_iter()).ok();
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}
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fn routine(push: bool, cursor: Option<(Position, SetCursorStyle)>) {
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static COUNT: AtomicU8 = AtomicU8::new(0);
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if push && COUNT.fetch_add(1, Ordering::Relaxed) != 0 {
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return;
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} else if !push && COUNT.fetch_sub(1, Ordering::Relaxed) != 1 {
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return;
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}
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_ = if push {
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queue!(TTY.writer(), BeginSynchronizedUpdate)
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} else if let Some((Position { x, y }, shape)) = cursor {
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execute!(TTY.writer(), shape, MoveTo(x, y), Show, EndSynchronizedUpdate)
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} else {
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execute!(TTY.writer(), EndSynchronizedUpdate)
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};
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}
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}
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